Player Matchup

Neith
Neith
FullTimeFailure
Neith
Level 160
God Stats
14W - 7L
1,498 SR
Queue Stats
146W - 89L
1,667 Elo+
Party 2
Anubis
Anubis
HurpDurpington
Anubis
Level 68
God Stats
13W - 5L
1,540 SR
Queue Stats
24W - 16L
1,636 Elo+
Party 2
Hercules
Hercules
h0ck3y
Hercules
Level 124
God Stats
5W - 4L
1,516 SR
Queue Stats
104W - 61L
1,621 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,642 Elo+

VS

Team Averages
Level 116
1,471 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ThorsDraugr
Hades
Level 62
God Stats
13W - 10L
1,510 SR
Queue Stats
55W - 52L
1,534 Elo+
Party 1
Atlas
Atlas
Traumatise
Atlas
Level 127
God Stats
6W - 8L
1,402 SR
Queue Stats
231W - 219L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
12,397
775
16,418
10,507
4,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 3 / 13
11,791
737
11,872
11,686
6,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
h0ck3y
Hercules
18
4 / 1 / 14
11,352
710
18,357
13,808
14,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 7 / 0
10,698
669
5,971
16,041
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 1
9,978
624
9,351
17,343
8,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
14
1 / 4 / 2
10,608
663
10,885
20,360
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
6
6
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
0
0.57
W
9
2
10
7
W
6
3
13
4.17
L
1
8
1
0.19
L
Atlas
1
4
2
0.5
W
Hercules
h0ck3y
Hercules
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
26,207
36,001
Taken
53,744
25,447
Mitigated
38,819
12,928
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,971
1,232
0
7,170
16,041
6,253
627
2,570
13,471
0
17,027
W
16,418
7,790
0
3,873
10,507
4,878
1,148
6,309
4,198
0
65,626
W
11,872
1,025
0
4,580
11,686
6,541
415
6,755
4,931
50,031
0
L
9,351
417
643
2,238
17,343
8,749
112
5,634
11,709
36,156
0
L
Atlas
10,885
5,141
0
3,127
20,360
23,817
238
5,605
14,755
30,413
0
W
Hercules
h0ck3y
Hercules
18,357
6,051
0
4,475
13,808
14,028
469
7,886
5,922
5,618
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
31,284
192
Minions Killed
126
9
Camps Cleared
5
876,797
Distance Traveled
825,513
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,698
669
36
2
2
266,495
3
W
Neith
12,397
775
90
6
6
263,448
2
W
Anubis
11,791
737
67
4
1
279,853
4
L
Hades
9,978
624
62
4
3
260,086
4
L
Atlas
10,608
663
28
2
0
298,932
4
W
Hercules
11,352
710
35
2
2
333,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role