Player Matchup

Tiamat
Tiamat
BaronRumeu
Tiamat
Level 67
God Stats
1W - 3L
1,527 SR
Queue Stats
72W - 70L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Monsterfiber
Yu Huang
Level 103
God Stats
2W - 4L
1,492 SR
Queue Stats
86W - 80L
1,483 Elo+
Solo
Cthulhu
Cthulhu
SimplySkizzy
Cthulhu
Level 160
God Stats
4W - 3L
1,970 SR
Queue Stats
114W - 117L
1,556 Elo+
Solo
Heimdallr
Heimdallr
alexandresamsel
Heimdallr
Level 69
God Stats
0W - 2L
1,192 SR
Queue Stats
26W - 27L
1,494 Elo+
Solo
Chaac
Chaac
alexbarsacruz115
Chaac
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,692 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,554 Elo+

VS

Team Averages
Level 132
1,584 SR
1,542 Elo+
Xbalanque
Xbalanque
Tigerbainx
Xbalanque
Level 87
God Stats
12W - 6L
1,645 SR
Queue Stats
249W - 238L
1,569 Elo+
Party 1
Eset
Eset
VenomTemplar
Eset
Level 158
God Stats
15W - 10L
1,626 SR
Queue Stats
442W - 426L
1,534 Elo+
Party 1
Poseidon
Poseidon
ZeuS_30
Poseidon
Level 128
God Stats
46W - 31L
1,500 SR
Queue Stats
661W - 628L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
qpMaverickqp
Kumbhakarna
Level 159
God Stats
62W - 64L
1,509 SR
Queue Stats
684W - 649L
1,561 Elo+
Party 1
Horus
Horus
shogunstew
Horus
Level 129
God Stats
54W - 48L
1,640 SR
Queue Stats
347W - 352L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BaronRumeu
Tiamat
18
1 / 5 / 4
12,369
951
13,238
19,630
14,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Monsterfiber
Yu Huang
18
0 / 1 / 4
12,166
936
11,170
9,538
4,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
SimplySkizzy
Cthulhu
18
3 / 10 / 2
12,902
992
18,912
32,257
19,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
alexandresamsel
Heimdallr
18
1 / 7 / 4
12,337
949
17,941
23,504
12,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 1 / 4
12,322
948
17,348
24,346
26,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

78

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Tigerbainx
Xbalanque
20
8 / 2 / 12
13,974
1,075
34,018
11,954
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 0 / 18
12,637
972
10,686
7,947
9,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
ZeuS_30
Poseidon
20
6 / 2 / 13
13,956
1,074
31,242
16,798
8,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
qpMaverickqp
Kumbhakarna
19
2 / 0 / 18
14,052
1,081
9,695
20,887
31,966
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
20
7 / 2 / 14
13,965
1,074
18,942
26,916
38,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
6
Kills
24
24
Deaths
6
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BaronRumeu
Tiamat
1
5
4
0.6
L
Yu Huang
Monsterfiber
Yu Huang
0
1
4
2
L
Cthulhu
SimplySkizzy
Cthulhu
3
10
2
0.4
W
Xbalanque
Tigerbainx
Xbalanque
8
2
12
7
W
1
0
18
10
W
Poseidon
ZeuS_30
Poseidon
6
2
13
6.25
L
Heimdallr
alexandresamsel
Heimdallr
1
7
4
0.43
L
1
1
4
3
W
Kumbhakarna
qpMaverickqp
Kumbhakarna
2
0
18
11
W
Horus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,609
Damage
104,583
109,275
Taken
84,502
77,570
Mitigated
95,165
21,690
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BaronRumeu
Tiamat
13,238
174
0
1,064
19,630
14,020
0
10,488
9,142
33,776
0
L
Yu Huang
Monsterfiber
Yu Huang
11,170
1,156
749
1,565
9,538
4,762
0
4,256
5,282
31,135
0
L
Cthulhu
SimplySkizzy
Cthulhu
18,912
653
2,439
3,652
32,257
19,593
0
15,029
17,228
52,032
0
W
Xbalanque
Tigerbainx
Xbalanque
34,018
17,944
0
0
11,954
6,857
0
7,215
4,597
0
60,567
W
10,686
297
2,008
1,908
7,947
9,356
0
4,496
3,361
22,484
0
W
Poseidon
ZeuS_30
Poseidon
31,242
3,208
0
0
16,798
8,055
0
8,194
8,536
70,935
0
L
Heimdallr
alexandresamsel
Heimdallr
17,941
10,702
0
1,321
23,504
12,920
0
10,410
13,094
0
39,949
L
17,348
3,273
0
10,900
24,346
26,275
0
12,142
12,204
0
33,387
W
Kumbhakarna
qpMaverickqp
Kumbhakarna
9,695
159
0
1,792
20,887
31,966
0
10,119
10,327
21,037
0
W
Horus
18,942
10,177
2,600
5,691
26,916
38,931
0
13,296
13,046
702
31,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,096
Gold Earned
68,584
259
Minions Killed
256
7
Camps Cleared
6
1,251,591
Distance Traveled
1,454,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,369
951
49
4
1
249,902
0
L
Yu Huang
12,166
936
53
4
0
275,376
0
L
Cthulhu
12,902
992
56
4
3
248,180
0
W
Xbalanque
13,974
1,075
75
6
2
263,775
0
W
Eset
12,637
972
15
1
0
298,616
0
W
Poseidon
13,956
1,074
119
9
1
275,929
0
L
Heimdallr
12,337
949
43
3
3
214,094
0
L
Chaac
12,322
948
58
4
0
264,039
0
W
Kumbhakarna
14,052
1,081
22
2
1
371,847
0
W
Horus
13,965
1,074
25
2
2
244,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role