Player Matchup

Arachne
Arachne
CannibalThrillz
Arachne
Level 57
God Stats
2W - 6L
1,500 SR
Queue Stats
105W - 108L
1,336 Elo+
Party 1
Kuzenbo
Kuzenbo
L0VELL
Kuzenbo
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 191L
1,265 Elo+
Party 1
Tyr
Tyr
WickedHarpie
Tyr
Level 152
God Stats
10W - 9L
1,372 SR
Queue Stats
397W - 417L
1,395 Elo+
Solo
Eset
Eset
cmlyons1
Eset
Level 96
God Stats
16W - 13L
1,431 SR
Queue Stats
87W - 101L
1,387 Elo+
Solo
Cupid
Cupid
fubarfred
Cupid
Level 42
God Stats
23W - 15L
1,433 SR
Queue Stats
99W - 138L
1,212 Elo+
Party 1
Team Averages
Level 83
1,447 SR
1,319 Elo+

VS

Team Averages
Level 35
1,367 SR
1,225 Elo+
Hun Batz
Hun Batz
Carnivore56
Hun Batz
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,451 Elo+
Solo
Olorun
Olorun
Danidudadey
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,125 Elo+
Party 2
Apollo
Apollo
LordDingy
Apollo
Level 47
God Stats
4W - 9L
1,322 SR
Queue Stats
112W - 128L
1,310 Elo+
Solo
King Arthur
King Arthur
bLitz1609
King Arthur
Level 36
God Stats
11W - 7L
1,220 SR
Queue Stats
26W - 23L
1,125 Elo+
Party 2
Ymir
Ymir
leiinamii
Ymir
Level 14
God Stats
3W - 4L
1,291 SR
Queue Stats
6W - 9L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
15,692
523
22,510
29,037
17,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
L0VELL
Kuzenbo
20
2 / 0 / 20
14,557
485
12,954
22,814
42,161
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 2 / 14
13,301
443
12,620
24,961
32,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
20
9 / 1 / 12
14,873
496
38,135
17,378
10,241
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
fubarfred
Cupid
19
10 / 4 / 11
13,819
461
29,516
30,546
17,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carnivore56
Hun Batz
19
3 / 5 / 3
13,229
441
21,622
33,621
16,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
0 / 6 / 4
10,619
354
8,067
22,286
10,749
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
LordDingy
Apollo
16
1 / 15 / 0
10,599
353
10,995
32,527
14,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
bLitz1609
King Arthur
20
5 / 4 / 2
13,907
464
21,801
33,306
47,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
16
0 / 5 / 2
11,574
386
5,020
26,366
34,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
35
Kills
9
9
Deaths
35
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Hun Batz
Carnivore56
Hun Batz
3
5
3
0.9
L
Olorun
0
6
4
0.33
W
Kuzenbo
L0VELL
Kuzenbo
2
0
20
12
L
Apollo
LordDingy
Apollo
1
15
0
0.07
W
5
2
14
6
L
King Arthur
bLitz1609
King Arthur
5
4
2
1.5
W
Eset
9
1
12
15
W
Cupid
fubarfred
Cupid
10
4
11
3.88
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,735
Damage
67,505
124,736
Taken
148,106
120,055
Mitigated
124,204
42,541
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,510
16,100
0
11,309
29,037
17,625
3,045
2,076
26,961
0
155,826
L
Hun Batz
Carnivore56
Hun Batz
21,622
7,907
0
8,542
33,621
16,489
0
7,846
25,775
0
133,517
L
Olorun
8,067
2,930
1,698
5,684
22,286
10,749
1,140
12,390
9,896
62,986
0
W
Kuzenbo
L0VELL
Kuzenbo
12,954
5,964
823
4,904
22,814
42,161
622
2,888
19,926
68,866
0
L
Apollo
LordDingy
Apollo
10,995
6,915
258
5,720
32,527
14,362
637
10,219
22,308
0
60,940
W
12,620
1,257
0
5,661
24,961
32,616
611
1,554
23,407
0
74,345
L
King Arthur
bLitz1609
King Arthur
21,801
3,088
0
1,500
33,306
47,955
786
12,518
20,788
0
111,089
W
Eset
38,135
3,548
2,888
2,603
17,378
10,241
533
3,448
13,930
169,177
0
W
Cupid
fubarfred
Cupid
29,516
19,084
883
13,470
30,546
17,412
4,754
5,480
25,066
0
121,796
L
Ymir
5,020
478
0
800
26,366
34,649
591
8,116
18,250
54,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,242
Gold Earned
59,928
650
Minions Killed
590
0
Camps Cleared
0
2,872,068
Distance Traveled
2,567,646
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,692
523
167
6
0
655,636
10
L
Hun Batz
13,229
441
150
5
0
552,223
1
L
Olorun
10,619
354
97
3
0
501,480
13
W
Kuzenbo
14,557
485
59
2
0
559,749
8
L
Apollo
10,599
353
105
4
0
473,424
10
W
Tyr
13,301
443
90
3
0
623,347
7
L
King Arthur
13,907
464
155
5
0
554,885
7
W
Eset
14,873
496
209
7
0
508,571
8
W
Cupid
13,819
461
125
4
0
524,765
2
L
Ymir
11,574
386
83
3
0
485,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role