Player Matchup

Osiris
Osiris
Daddie133
Osiris
Level 82
God Stats
5W - 2L
1,503 SR
Queue Stats
149W - 148L
1,317 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JKSAVAGE22
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 26L
959 Elo+
Party 3
Loki
Loki
Jsjr0413
Loki
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,310 Elo+
Solo
Bacchus
Bacchus
Killdogg
Bacchus
Level 100
God Stats
4W - 4L
1,483 SR
Queue Stats
200W - 221L
1,437 Elo+
Solo
Arachne
Arachne
TomfoolCheese77
Arachne
Level 46
God Stats
1W - 1L
1,187 SR
Queue Stats
18W - 46L
1,266 Elo+
Party 3
Team Averages
Level 58
1,435 SR
1,258 Elo+

VS

Team Averages
Level 83
1,548 SR
1,384 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cakkers21
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,443 SR
Queue Stats
67W - 62L
1,417 Elo+
Party 2
Merlin
Merlin
Dezsra
Merlin
Level 37
God Stats
2W - 0L
1,708 SR
Queue Stats
38W - 44L
1,384 Elo+
Solo
Apollo
Apollo
SnipSnapSnoodle
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,380 Elo+
Party 2
Nike
Nike
Thehobonamedbob
Nike
Level 70
God Stats
1W - 4L
1,288 SR
Queue Stats
255W - 340L
1,349 Elo+
Party 1
Geb
Geb
chiz-it
Geb
Level 72
God Stats
8W - 1L
1,800 SR
Queue Stats
951W - 1,134L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daddie133
Osiris
15
1 / 3 / 7
8,621
663
10,988
13,509
16,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
JKSAVAGE22
Morgan Le Fay
15
2 / 5 / 4
8,723
671
11,032
10,883
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
3 / 8 / 4
8,598
661
9,947
13,455
6,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Killdogg
Bacchus
16
3 / 4 / 5
8,887
684
11,908
11,860
9,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 3
7,545
580
5,941
15,097
6,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cakkers21
Ah Muzen Cab
16
8 / 3 / 12
10,413
801
16,424
12,746
6,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dezsra
Merlin
19
8 / 1 / 18
11,019
848
15,608
6,115
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 17
10,596
815
7,474
15,297
8,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 11
10,079
775
7,782
18,286
18,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
17
3 / 3 / 16
10,640
818
10,297
22,733
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
9
Kills
29
29
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cakkers21
Ah Muzen Cab
8
3
12
4.67
L
Osiris
Daddie133
Osiris
1
3
7
1.5
W
Merlin
Dezsra
Merlin
8
1
18
17
L
Morgan Le Fay
JKSAVAGE22
Morgan Le Fay
2
5
4
0.8
L
Loki
3
8
4
0.63
L
Bacchus
Killdogg
Bacchus
3
4
5
1.38
W
6
1
17
14.5
W
4
3
11
3.17
L
0
9
3
0.17
W
Geb
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,816
Damage
57,585
64,804
Taken
75,177
43,911
Mitigated
54,863
13,216
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cakkers21
Ah Muzen Cab
16,424
9,164
1,185
2,851
12,746
6,717
3,479
4,255
8,491
0
39,358
L
Osiris
Daddie133
Osiris
10,988
4,861
1,288
1,213
13,509
16,429
0
5,456
8,053
0
19,196
W
Merlin
Dezsra
Merlin
15,608
1,517
221
350
6,115
3,263
1,334
853
5,262
38,033
0
L
Morgan Le Fay
JKSAVAGE22
Morgan Le Fay
11,032
2,464
0
1,261
10,883
5,331
0
3,907
6,976
20,091
0
L
Loki
9,947
2,884
672
1,363
13,455
6,046
0
4,892
8,563
0
18,535
L
Bacchus
Killdogg
Bacchus
11,908
377
2,354
2,936
11,860
9,333
0
5,309
6,551
21,528
0
W
7,474
3,626
1,438
5,407
15,297
8,560
1,577
4,018
11,279
0
19,045
W
7,782
1,195
639
4,926
18,286
18,230
218
7,046
11,240
0
14,022
L
5,941
4,785
881
1,248
15,097
6,772
0
6,341
8,756
0
12,064
W
Geb
10,297
1,307
1,121
8,304
22,733
18,093
366
6,768
14,616
20,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
52,747
104
Minions Killed
161
0
Camps Cleared
0
1,075,919
Distance Traveled
1,160,262
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,413
801
45
3
0
212,261
0
L
Osiris
8,621
663
9
1
0
228,880
0
W
Merlin
11,019
848
57
4
0
229,418
0
L
Morgan Le Fay
8,723
671
17
1
0
196,636
0
L
Loki
8,598
661
20
2
0
199,096
1
L
Bacchus
8,887
684
36
3
0
267,880
0
W
Apollo
10,596
815
23
2
0
221,773
0
W
Nike
10,079
775
14
1
0
229,250
0
L
Arachne
7,545
580
22
2
0
183,427
0
W
Geb
10,640
818
22
2
0
267,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role