Player Matchup

King Arthur
King Arthur
AsterStarfall
King Arthur
Level 18
God Stats
4W - 0L
1,719 SR
Queue Stats
18W - 11L
1,547 Elo+
Party 2
Geb
Geb
Digithos
Geb
Level 44
God Stats
1W - 0L
1,536 SR
Queue Stats
25W - 16L
1,535 Elo+
Party 2
Ra
Ra
GroundedImp
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,738 Elo+
Party 2
Hou Yi
Hou Yi
NOTW Hawkbra
Hou Yi
Level 81
God Stats
5W - 9L
1,348 SR
Queue Stats
105W - 122L
1,403 Elo+
Party 1
Thanatos
Thanatos
VxExplicitxV768
Thanatos
Level 22
God Stats
2W - 4L
1,467 SR
Queue Stats
17W - 35L
1,301 Elo+
Party 1
Team Averages
Level 36
1,514 SR
1,505 Elo+

VS

Team Averages
Level 76
1,451 SR
1,248 Elo+
Mulan
Mulan
BallDroid
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,214 Elo+
Party 3
Cupid
Cupid
HellCentaur
Cupid
Level 80
God Stats
1W - 5L
1,227 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 3
Achilles
Achilles
LueTheDonWon
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 3
Bacchus
Bacchus
Malveaux5
Bacchus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 135L
1,247 Elo+
Solo
Scylla
Scylla
VerHussler
Scylla
Level 86
God Stats
1W - 2L
1,526 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsterStarfall
King Arthur
10
0 / 1 / 0
5,998
545
1,461
5,941
3,436
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 3
5,714
519
3,222
8,351
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 0 / 2
7,562
687
8,030
4,935
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
2 / 0 / 5
5,643
513
2,491
5,384
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
9
4 / 0 / 1
5,878
534
2,304
6,336
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BallDroid
Mulan
10
1 / 1 / 0
5,704
519
3,567
5,705
3,457
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 0
4,751
432
3,550
6,144
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
LueTheDonWon
Achilles
9
0 / 3 / 0
5,172
470
2,290
7,758
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Malveaux5
Bacchus
6
0 / 5 / 0
4,588
417
3,281
8,277
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
VerHussler
Scylla
8
0 / 5 / 0
4,677
425
1,079
7,225
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
18
Kills
1
1
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AsterStarfall
King Arthur
0
1
0
0
L
Mulan
BallDroid
Mulan
1
1
0
1
W
2
0
3
3.5
W
10
0
2
11
L
0
4
0
0
L
Achilles
LueTheDonWon
Achilles
0
3
0
0
L
Bacchus
Malveaux5
Bacchus
0
5
0
0
W
Hou Yi
2
0
5
4.5
L
Scylla
VerHussler
Scylla
0
5
0
0
W
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
13,767
30,947
Taken
35,109
15,128
Mitigated
15,988
13,250
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AsterStarfall
King Arthur
1,461
210
0
1,075
5,941
3,436
132
0
5,941
0
33,292
L
Mulan
BallDroid
Mulan
3,567
327
72
1,605
5,705
3,457
0
1,206
4,499
0
28,236
W
3,222
455
0
2,434
8,351
5,412
0
2,010
6,341
17,001
0
W
8,030
1,012
233
2,458
4,935
2,041
0
722
4,213
61,946
0
L
3,550
2,212
170
382
6,144
2,110
0
2,124
4,020
0
27,004
L
Achilles
LueTheDonWon
Achilles
2,290
817
0
2,045
7,758
3,157
637
2,898
4,860
0
30,234
L
Bacchus
Malveaux5
Bacchus
3,281
620
0
302
8,277
4,902
280
2,786
5,491
14,090
0
W
Hou Yi
2,491
1,873
0
1,056
5,384
1,972
0
1,290
4,094
0
18,222
L
Scylla
VerHussler
Scylla
1,079
104
0
1,194
7,225
2,362
124
2,238
4,987
26,063
0
W
Thanatos
2,304
1,102
0
5,994
6,336
2,267
0
338
5,998
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
24,892
304
Minions Killed
232
0
Camps Cleared
0
1,041,333
Distance Traveled
963,453
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,998
545
83
8
0
214,453
2
L
Mulan
5,704
519
73
7
0
183,205
1
W
Geb
5,714
519
21
2
0
207,939
1
W
Ra
7,562
687
102
9
0
214,640
5
L
Cupid
4,751
432
51
5
0
199,269
1
L
Achilles
5,172
470
56
5
0
201,363
0
L
Bacchus
4,588
417
20
2
0
207,475
0
W
Hou Yi
5,643
513
33
3
0
182,526
2
L
Scylla
4,677
425
32
3
0
172,141
1
W
Thanatos
5,878
534
65
6
0
221,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role