Player Matchup

Cu Chulainn
Cu Chulainn
Generator10
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,623 Elo+
Party 2
Bacchus
Bacchus
Hazmoton
Bacchus
Level 120
God Stats
1W - 1L
1,953 SR
Queue Stats
24W - 18L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
JackTheBadWolf
Ne Zha
Level 144
God Stats
1W - 2L
1,755 SR
Queue Stats
64W - 40L
1,689 Elo+
Party 2
Heimdallr
Heimdallr
Waterfang
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 2
Ra
Ra
ZoticusRex
Ra
Level 155
God Stats
5W - 1L
1,243 SR
Queue Stats
87W - 69L
1,700 Elo+
Party 2
Team Averages
Level 107
1,590 SR
1,652 Elo+

VS

Team Averages
Level 84
1,521 SR
1,533 Elo+
Aphrodite
Aphrodite
Allwaysflying
Aphrodite
Level 105
God Stats
1W - 0L
1,296 SR
Queue Stats
42W - 44L
1,538 Elo+
Party 1
Osiris
Osiris
JumpyLion69
Osiris
Level 121
God Stats
3W - 3L
1,761 SR
Queue Stats
278W - 312L
1,504 Elo+
Party 1
Artemis
Artemis
SlimPakk
Artemis
Level 18
God Stats
6W - 5L
1,582 SR
Queue Stats
11W - 12L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Waldinger
Kuzenbo
Level 91
God Stats
17W - 7L
1,760 SR
Queue Stats
63W - 59L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boltfreq
Tsukuyomi
Level 86
God Stats
1W - 2L
1,205 SR
Queue Stats
48W - 43L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Generator10
Cu Chulainn
16
0 / 7 / 3
10,534
390
15,307
30,287
29,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Hazmoton
Bacchus
16
0 / 4 / 9
11,293
418
10,733
26,019
45,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 3 / 7
12,843
476
13,830
21,894
11,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Waterfang
Heimdallr
18
2 / 7 / 0
12,164
451
11,271
18,325
8,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 6 / 2
12,685
470
33,228
20,883
12,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allwaysflying
Aphrodite
19
5 / 5 / 11
12,890
477
17,381
17,401
11,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
20
5 / 1 / 13
14,882
551
18,704
34,418
39,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SlimPakk
Artemis
20
7 / 1 / 8
14,480
536
16,960
16,650
9,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Waldinger
Kuzenbo
19
2 / 1 / 19
13,872
514
15,754
35,892
58,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
boltfreq
Tsukuyomi
20
8 / 5 / 6
15,001
556
21,529
27,145
14,347
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
12
Kills
27
27
Deaths
13
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Allwaysflying
Aphrodite
5
5
11
2.1
L
Cu Chulainn
Generator10
Cu Chulainn
0
7
3
0.21
L
Bacchus
Hazmoton
Bacchus
0
4
9
1.13
L
2
3
7
1.83
W
Osiris
5
1
13
11.5
W
Artemis
SlimPakk
Artemis
7
1
8
11
W
Kuzenbo
Waldinger
Kuzenbo
2
1
19
11.5
L
Heimdallr
Waterfang
Heimdallr
2
7
0
0.29
L
8
6
2
1.5
W
Tsukuyomi
boltfreq
Tsukuyomi
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,369
Damage
90,328
117,408
Taken
131,506
106,971
Mitigated
132,750
25,073
Healing
62,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Allwaysflying
Aphrodite
17,381
2,383
8,344
9,107
17,401
11,161
1,071
9,281
8,120
91,864
0
L
Cu Chulainn
Generator10
Cu Chulainn
15,307
3,347
0
1,226
30,287
29,557
0
8,489
21,633
0
64,558
L
Bacchus
Hazmoton
Bacchus
10,733
1,045
0
2,399
26,019
45,624
0
10,241
15,407
32,194
0
L
13,830
1,909
0
9,577
21,894
11,361
328
4,085
17,675
0
124,229
W
Osiris
18,704
9,084
528
17,274
34,418
39,098
2,283
9,559
24,859
0
118,428
W
Artemis
SlimPakk
Artemis
16,960
10,848
0
8,906
16,650
9,145
4,218
4,295
12,355
0
123,310
W
Kuzenbo
Waldinger
Kuzenbo
15,754
5,168
847
12,722
35,892
58,999
618
13,241
22,651
82,184
0
L
Heimdallr
Waterfang
Heimdallr
11,271
3,803
0
2,430
18,325
8,356
865
3,079
15,210
0
79,097
L
33,228
2,594
4,463
4,978
20,883
12,073
0
6,325
14,348
152,339
0
W
Tsukuyomi
boltfreq
Tsukuyomi
21,529
6,177
0
4,992
27,145
14,347
3,298
13,280
13,865
0
146,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,519
Gold Earned
71,125
645
Minions Killed
702
0
Camps Cleared
0
2,435,718
Distance Traveled
2,635,784
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,890
477
138
5
0
485,557
4
L
Cu Chulainn
10,534
390
95
4
0
472,372
9
L
Bacchus
11,293
418
27
1
0
512,108
10
L
Ne Zha
12,843
476
180
7
0
567,323
3
W
Osiris
14,882
551
166
6
0
501,414
4
W
Artemis
14,480
536
151
6
0
521,267
7
W
Kuzenbo
13,872
514
75
3
0
569,128
7
L
Heimdallr
12,164
451
132
5
0
394,705
1
L
Ra
12,685
470
211
8
0
489,210
2
W
Tsukuyomi
15,001
556
172
6
0
558,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role