Player Matchup

Sobek
Sobek
Crowder466
Sobek
Level 105
God Stats
5W - 5L
1,522 SR
Queue Stats
44W - 42L
1,386 Elo+
Party 2
Fenrir
Fenrir
SWAG_TYME
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,345 Elo+
Party 2
Chernobog
Chernobog
SlayXVati
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,310 Elo+
Party 2
Tiamat
Tiamat
X-FaZe-ToFu-X
Tiamat
Level 42
God Stats
0W - 1L
1,206 SR
Queue Stats
46W - 40L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
gorfrich
Sun Wukong
Level 46
God Stats
152W - 145L
1,439 SR
Queue Stats
237W - 251L
1,342 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,358 Elo+

VS

Team Averages
Level 70
1,418 SR
1,319 Elo+
Kali
Kali
BL NK SP C S
Kali
Level 28
God Stats
4W - 12L
1,453 SR
Queue Stats
134W - 196L
1,297 Elo+
Party 1
Rama
Rama
ForgottenRituaL
Rama
Level 116
God Stats
7W - 10L
1,070 SR
Queue Stats
957W - 1,022L
1,402 Elo+
Solo
Amaterasu
Amaterasu
RazzA4724
Amaterasu
Level 36
God Stats
7W - 8L
1,271 SR
Queue Stats
189W - 273L
1,182 Elo+
Party 1
Bacchus
Bacchus
Walker3txranger
Bacchus
Level 29
God Stats
5W - 2L
1,574 SR
Queue Stats
202W - 195L
1,329 Elo+
Party 3
Danzaburou
Danzaburou
xMr AW3SOM3x
Danzaburou
Level 142
God Stats
7W - 3L
1,721 SR
Queue Stats
85W - 70L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 6 / 0
6,206
414
3,754
16,975
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SWAG_TYME
Fenrir
12
5 / 2 / 2
7,780
519
9,473
12,593
9,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SlayXVati
Chernobog
10
0 / 4 / 0
5,997
400
4,086
9,685
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 3
6,738
449
5,024
9,643
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
gorfrich
Sun Wukong
13
3 / 4 / 1
8,106
540
5,869
11,908
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,955
464
4,357
11,598
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
7,687
512
6,280
9,891
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RazzA4724
Amaterasu
13
3 / 3 / 1
7,819
521
5,674
11,236
8,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 0 / 5
8,060
537
5,302
8,249
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
xMr AW3SOM3x
Danzaburou
14
8 / 1 / 5
9,250
617
20,097
10,496
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
19
19
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
Sobek
1
6
0
0.17
W
1
2
2
1
W
Amaterasu
RazzA4724
Amaterasu
3
3
1
1.17
L
Fenrir
SWAG_TYME
Fenrir
5
2
2
3
L
Chernobog
SlayXVati
Chernobog
0
4
0
0
W
5
0
5
7.5
L
1
3
3
0.83
L
Sun Wukong
gorfrich
Sun Wukong
3
4
1
0.88
W
Danzaburou
xMr AW3SOM3x
Danzaburou
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
41,710
60,804
Taken
51,470
41,015
Mitigated
32,575
10,230
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,357
2,535
0
3,524
11,598
6,335
0
773
10,706
0
46,577
L
Sobek
3,754
847
168
3,875
16,975
13,160
0
3,490
13,485
19,940
0
W
6,280
5,188
0
3,727
9,891
4,030
748
3,039
6,434
0
55,343
W
Amaterasu
RazzA4724
Amaterasu
5,674
2,867
0
2,504
11,236
8,037
1,026
0
10,592
0
46,522
L
Fenrir
SWAG_TYME
Fenrir
9,473
2,654
0
2,068
12,593
9,845
0
118
12,475
0
36,763
L
Chernobog
SlayXVati
Chernobog
4,086
1,839
0
1,314
9,685
2,502
128
908
8,777
0
36,450
W
5,302
1,056
821
1,371
8,249
9,687
257
1,492
6,694
18,984
0
L
5,024
108
0
1,516
9,643
4,449
0
786
8,857
35,079
0
L
Sun Wukong
gorfrich
Sun Wukong
5,869
1,549
0
1,289
11,908
11,059
137
0
11,908
0
60,713
W
Danzaburou
xMr AW3SOM3x
Danzaburou
20,097
12,388
0
3,104
10,496
4,486
1,689
2,795
7,565
0
75,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
39,771
316
Minions Killed
390
0
Camps Cleared
0
1,346,774
Distance Traveled
1,412,929
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,955
464
73
5
0
299,646
0
L
Sobek
6,206
414
31
2
0
265,349
0
W
Rama
7,687
512
90
6
0
226,885
5
W
Amaterasu
7,819
521
76
5
0
307,189
2
L
Fenrir
7,780
519
55
4
0
298,754
2
L
Chernobog
5,997
400
65
4
0
265,903
0
W
Bacchus
8,060
537
41
3
0
315,824
2
L
Tiamat
6,738
449
65
4
0
247,815
1
L
Sun Wukong
8,106
540
100
7
0
268,953
2
W
Danzaburou
9,250
617
110
7
0
263,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role