Player Matchup

Cupid
Cupid
Greatpapiii
Cupid
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,711 Elo+
Party 3
Fenrir
Fenrir
JealousGolem31
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 202L
1,477 Elo+
Party 2
Sobek
Sobek
NoImUrSon
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,426 Elo+
Solo
Ne Zha
Ne Zha
TFGifted
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,469 Elo+
Party 3
Ganesha
Ganesha
Vie II
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,286 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,474 Elo+

VS

Team Averages
Level 95
1,495 SR
1,457 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SeishoSutiguma
Olorun
Level 84
God Stats
3W - 4L
1,292 SR
Queue Stats
107W - 88L
1,512 Elo+
Party 1
Anhur
Anhur
Zandazar
Anhur
Level 69
God Stats
2W - 0L
1,685 SR
Queue Stats
35W - 29L
1,344 Elo+
Party 1
Fafnir
Fafnir
fox137
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,024
702
13,603
7,825
3,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 1
8,285
829
8,729
11,328
9,776
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
NoImUrSon
Sobek
13
0 / 4 / 5
7,227
723
11,261
23,401
14,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
TFGifted
Ne Zha
12
1 / 5 / 3
7,138
714
8,954
9,993
5,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ganesha
Vie II
Ganesha
13
0 / 3 / 3
6,921
692
3,715
9,962
12,713
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 12
8,190
819
8,191
12,539
11,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
 
Nike
13
2 / 1 / 8
7,764
776
7,128
11,679
10,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 5
9,661
966
18,967
9,723
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Zandazar
Anhur
15
1 / 1 / 16
8,485
849
10,373
10,759
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
fox137
Fafnir
15
2 / 1 / 9
8,702
870
6,999
17,328
16,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
18
18
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
12
4.5
W
Nike
 
Nike
2
1
8
6
L
0
3
3
0.5
L
4
3
1
1.5
L
Sobek
NoImUrSon
Sobek
0
4
5
0.63
W
10
2
5
6.25
L
Ne Zha
TFGifted
Ne Zha
1
5
3
0.5
L
Ganesha
Vie II
Ganesha
0
3
3
0.5
W
Anhur
Zandazar
Anhur
1
1
16
9
W
Fafnir
fox137
Fafnir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
51,658
62,509
Taken
62,028
45,897
Mitigated
50,513
24,424
Healing
24,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,191
2,124
604
536
12,539
11,545
736
2,878
9,661
9,338
0
W
Nike
 
Nike
7,128
444
944
699
11,679
10,664
390
2,560
9,119
0
11,269
L
13,603
5,187
1,373
1,443
7,825
3,535
56
4,162
3,663
0
32,011
L
8,729
1,519
1,526
3,075
11,328
9,776
0
5,553
5,775
0
14,073
L
Sobek
NoImUrSon
Sobek
11,261
752
2,047
10,336
23,401
14,719
36
11,466
11,935
19,126
0
W
18,967
12,520
7,214
3,189
9,723
6,273
3,078
2,588
7,135
41,209
3,470
L
Ne Zha
TFGifted
Ne Zha
8,954
3,174
765
1,417
9,993
5,154
0
5,803
4,190
0
14,851
L
Ganesha
Vie II
Ganesha
3,715
896
1,360
1,082
9,962
12,713
0
4,577
5,385
8,804
0
W
Anhur
Zandazar
Anhur
10,373
5,528
889
2,391
10,759
5,707
851
2,045
8,714
0
20,013
W
Fafnir
fox137
Fafnir
6,999
2,542
857
7,320
17,328
16,324
302
4,905
12,423
8,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
42,802
97
Minions Killed
95
0
Camps Cleared
0
904,316
Distance Traveled
979,010
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,190
819
3
0
0
199,350
0
W
Nike
7,764
776
7
1
0
190,208
1
L
Cupid
7,024
702
50
5
0
171,139
1
L
Fenrir
8,285
829
11
1
0
188,675
0
L
Sobek
7,227
723
25
3
0
186,279
3
W
Olorun
9,661
966
46
5
0
193,376
1
L
Ne Zha
7,138
714
11
1
0
188,246
1
L
Ganesha
6,921
692
0
0
0
169,977
2
W
Anhur
8,485
849
34
3
0
196,321
1
W
Fafnir
8,702
870
5
1
0
199,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role