Player Matchup

Geb
Geb
Dolan Holdher
Geb
Level 119
God Stats
19W - 11L
1,642 SR
Queue Stats
70W - 63L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
Jack Horsley
Jing Wei
Level 129
God Stats
6W - 9L
1,477 SR
Queue Stats
132W - 111L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Macs Seal
Cu Chulainn
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 90L
1,562 Elo+
Party 1
Artemis
Artemis
Pat Perez
Artemis
Level 159
God Stats
2W - 0L
1,709 SR
Queue Stats
115W - 106L
1,557 Elo+
Party 1
Sol
Sol
gadfasdfasdfasdf
Sol
Level 108
God Stats
9W - 5L
1,573 SR
Queue Stats
120W - 82L
1,579 Elo+
Party 1
Team Averages
Level 129
1,580 SR
1,572 Elo+

VS

Team Averages
Level 120
1,453 SR
1,594 Elo+
Chaac
Chaac
ClarkShields
Chaac
Level 69
God Stats
1W - 2L
1,424 SR
Queue Stats
8W - 12L
1,735 Elo+
Party 2
Thor
Thor
CrimsonxClove
Thor
Level 147
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ItsClockw0rk
Sylvanus
Level 149
God Stats
5W - 3L
1,602 SR
Queue Stats
206W - 213L
1,629 Elo+
Party 3
Poseidon
Poseidon
LARDOFTHEWHALES
Poseidon
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 68L
1,605 Elo+
Party 3
Olorun
Olorun
SrPacman22
Olorun
Level 110
God Stats
0W - 3L
1,252 SR
Queue Stats
98W - 101L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,615
740
11,969
16,086
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Jack Horsley
Jing Wei
18
3 / 0 / 1
10,252
789
8,883
8,519
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Macs Seal
Cu Chulainn
15
0 / 1 / 3
8,749
673
15,274
15,502
12,989
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Pat Perez
Artemis
16
1 / 0 / 3
9,314
716
9,467
8,731
4,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 4
9,530
733
10,309
11,609
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,981
614
9,175
16,447
12,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 2
8,457
651
8,558
12,926
6,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
ItsClockw0rk
Sylvanus
14
0 / 0 / 3
8,772
675
9,823
14,482
19,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
16
2 / 1 / 0
8,895
684
9,855
11,401
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
SrPacman22
Olorun
16
1 / 1 / 1
9,022
694
10,710
11,208
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
5
Kills
3
3
Deaths
5
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
2
2
0.5
W
1
0
3
2.5
L
Sylvanus
ItsClockw0rk
Sylvanus
0
0
3
1.5
W
Jing Wei
Jack Horsley
Jing Wei
3
0
1
3.5
L
Poseidon
2
1
0
2
W
Cu Chulainn
Macs Seal
Cu Chulainn
0
1
3
1.5
W
Artemis
Pat Perez
Artemis
1
0
3
2.5
L
Olorun
SrPacman22
Olorun
1
1
1
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,902
Damage
48,121
60,447
Taken
66,464
42,805
Mitigated
52,194
14,689
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
932
601
4,973
16,447
12,523
0
5,174
11,273
0
16,406
L
8,558
610
0
1,905
12,926
6,969
0
2,761
10,165
0
26,781
W
11,969
497
0
1,736
16,086
15,818
33
9,865
6,221
19,753
0
L
Sylvanus
ItsClockw0rk
Sylvanus
9,823
1,302
6,627
6,126
14,482
19,474
140
4,561
9,921
14,815
0
W
Jing Wei
Jack Horsley
Jing Wei
8,883
6,320
0
2,901
8,519
4,212
2,393
3,584
4,935
0
43,039
L
Poseidon
9,855
1,647
0
1,224
11,401
6,283
0
5,125
6,276
47,018
0
W
Cu Chulainn
Macs Seal
Cu Chulainn
15,274
1,468
0
523
15,502
12,989
0
9,915
5,587
424
38,559
W
Artemis
Pat Perez
Artemis
9,467
2,672
0
3,578
8,731
4,694
1,090
2,420
6,311
0
34,937
L
Olorun
SrPacman22
Olorun
10,710
7,367
504
4,385
11,208
6,945
0
4,731
6,477
44,110
0
W
10,309
2,369
0
5,951
11,609
5,092
2,920
4,604
7,005
52,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
43,127
292
Minions Killed
227
0
Camps Cleared
0
1,411,328
Distance Traveled
1,337,466
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,981
614
15
1
0
282,300
1
L
Thor
8,457
651
43
3
0
254,440
4
W
Geb
9,615
740
6
0
0
315,026
0
L
Sylvanus
8,772
675
16
1
0
270,938
1
W
Jing Wei
10,252
789
86
7
0
275,401
3
L
Poseidon
8,895
684
78
6
0
281,876
0
W
Cu Chulainn
8,749
673
53
4
0
303,500
3
W
Artemis
9,314
716
65
5
0
258,993
0
L
Olorun
9,022
694
75
6
0
247,912
1
W
Sol
9,530
733
82
6
0
258,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role