Player Matchup

Izanami
Izanami
BaldNotsack
Izanami
Level 67
God Stats
22W - 59L
1,363 SR
Queue Stats
49W - 114L
1,232 Elo+
Party 2
Horus
Horus
FlamboyantFish6
Horus
Level 87
God Stats
12W - 16L
1,648 SR
Queue Stats
48W - 99L
1,300 Elo+
Party 2
Ra
Ra
danehester
Ra
Level 54
God Stats
8W - 12L
1,786 SR
Queue Stats
15W - 28L
1,318 Elo+
Party 2
Team Averages
Level 69
1,599 SR
1,283 Elo+

VS

Team Averages
Level 71
1,437 SR
1,246 Elo+
Medusa
Medusa
SERVOE989
Medusa
Level 51
God Stats
27W - 46L
1,483 SR
Queue Stats
168W - 309L
1,260 Elo+
Solo
Aphrodite
Aphrodite
Tamothu5
Aphrodite
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,209 Elo+
Party 1
Ymir
Ymir
xPrettyFlacko98
Ymir
Level 64
God Stats
1W - 2L
1,327 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaldNotsack
Izanami
12
7 / 0 / 4
8,260
826
14,182
8,322
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 8
8,123
812
6,805
10,965
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 10
7,100
710
6,487
6,690
3,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SERVOE989
Medusa
10
1 / 4 / 0
6,223
622
10,092
9,896
3,424
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Tamothu5
Aphrodite
10
0 / 4 / 1
5,987
599
4,443
9,530
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
6,249
625
3,732
10,831
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaldNotsack
Izanami
7
0
4
9
W
3
1
8
7
L
Medusa
SERVOE989
Medusa
1
4
0
0.25
L
Aphrodite
Tamothu5
Aphrodite
0
4
1
0.13
W
1
0
10
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
18,267
25,977
Taken
30,257
16,837
Mitigated
15,503
16,938
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaldNotsack
Izanami
14,182
9,125
304
1,834
8,322
4,462
1,467
3,057
5,265
0
43,701
W
6,805
3,285
2,256
4,286
10,965
9,261
128
2,538
8,427
0
7,711
L
Medusa
SERVOE989
Medusa
10,092
3,019
93
587
9,896
3,424
0
2,203
7,693
0
24,659
L
Aphrodite
Tamothu5
Aphrodite
4,443
748
4,138
4,554
9,530
4,130
0
1,607
7,923
16,887
0
W
6,487
782
4,398
3,860
6,690
3,114
501
2,723
3,967
19,475
0
L
3,732
224
0
1,789
10,831
7,949
0
2,909
7,922
7,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
18,459
107
Minions Killed
75
4
Camps Cleared
3
505,525
Distance Traveled
493,094
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,260
826
77
8
4
160,773
1
W
Horus
8,123
812
6
1
0
189,443
4
L
Medusa
6,223
622
42
4
3
168,300
0
L
Aphrodite
5,987
599
28
3
0
165,439
1
W
Ra
7,100
710
24
2
0
155,309
1
L
Ymir
6,249
625
5
1
0
159,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role