Player Matchup

Jing Wei
Jing Wei
CaIviin
Jing Wei
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 53L
1,440 Elo+
Solo
Athena
Athena
CovldPandemic
Athena
Level 126
God Stats
14W - 11L
1,500 SR
Queue Stats
525W - 483L
1,541 Elo+
Solo
Horus
Horus
JEROMEJAMES
Horus
Level 145
God Stats
120W - 106L
1,611 SR
Queue Stats
409W - 392L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Laffuerty
Sun Wukong
Level 131
God Stats
5W - 13L
1,379 SR
Queue Stats
416W - 392L
1,537 Elo+
Solo
Merlin
Merlin
YoungAPlayZ
Merlin
Level 129
God Stats
6W - 7L
1,528 SR
Queue Stats
139W - 143L
1,537 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,515 Elo+

VS

Team Averages
Level 136
1,727 SR
1,546 Elo+
Cthulhu
Cthulhu
Da_Iv_Meister
Cthulhu
Level 121
God Stats
5W - 3L
1,800 SR
Queue Stats
379W - 371L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
GarrisonB1997
Guan Yu
Level 129
God Stats
4W - 3L
1,718 SR
Queue Stats
208W - 197L
1,512 Elo+
Party 2
Medusa
Medusa
GetSmotee
Medusa
Level 155
God Stats
45W - 29L
1,648 SR
Queue Stats
422W - 400L
1,556 Elo+
Party 1
Olorun
Olorun
MarkyMark8801
Olorun
Level 129
God Stats
6W - 1L
1,815 SR
Queue Stats
107W - 100L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZyranX
Ah Muzen Cab
Level 147
God Stats
30W - 25L
1,653 SR
Queue Stats
260W - 240L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaIviin
Jing Wei
20
7 / 7 / 4
14,641
488
28,614
25,653
12,792
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 9 / 8
12,252
408
8,489
36,780
19,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 6
12,255
409
10,164
29,699
18,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Laffuerty
Sun Wukong
20
1 / 0 / 4
13,016
434
13,426
32,415
34,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
20
2 / 5 / 4
14,474
482
23,042
19,005
8,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 2 / 11
16,416
547
19,276
34,420
56,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
20
8 / 1 / 3
18,891
630
27,010
35,649
56,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
GetSmotee
Medusa
20
4 / 4 / 11
15,509
517
17,180
27,672
16,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 4 / 6
15,005
500
12,803
25,180
14,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ZyranX
Ah Muzen Cab
20
8 / 1 / 10
17,790
593
24,031
25,829
14,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
12
Kills
29
29
Deaths
12
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CaIviin
Jing Wei
7
7
4
1.29
L
0
9
8
0.44
W
Cthulhu
8
2
11
6.75
W
Guan Yu
8
1
3
9.5
W
Medusa
GetSmotee
Medusa
4
4
11
2.38
L
2
8
6
0.63
L
Sun Wukong
Laffuerty
Sun Wukong
1
0
4
3
W
1
4
6
1
L
Merlin
2
5
4
0.8
W
Ah Muzen Cab
ZyranX
Ah Muzen Cab
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,735
Damage
100,300
143,552
Taken
148,750
94,029
Mitigated
157,734
43,764
Healing
60,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CaIviin
Jing Wei
28,614
21,930
0
6,468
25,653
12,792
4,512
11,647
14,006
0
124,827
L
8,489
1,694
1,770
5,849
36,780
19,463
1,058
11,053
25,727
71,561
0
W
Cthulhu
19,276
2,367
1,459
11,533
34,420
56,187
516
9,340
25,080
63,945
0
W
Guan Yu
27,010
6,400
3,405
11,531
35,649
56,215
5,591
7,981
27,668
0
168,378
W
Medusa
GetSmotee
Medusa
17,180
7,073
0
9,122
27,672
16,383
4,634
10,022
17,650
0
124,502
L
10,164
5,438
2,295
8,223
29,699
18,861
0
4,095
25,604
0
89,479
L
Sun Wukong
Laffuerty
Sun Wukong
13,426
1,721
254
16,916
32,415
34,114
0
4,070
28,345
292
115,801
W
12,803
6,554
490
9,044
25,180
14,568
4,705
7,286
17,894
124,798
0
L
Merlin
23,042
563
0
1,989
19,005
8,799
51
3,215
15,790
156,975
0
W
Ah Muzen Cab
ZyranX
Ah Muzen Cab
24,031
11,882
0
13,830
25,829
14,381
6,935
5,662
20,167
0
205,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,638
Gold Earned
83,611
795
Minions Killed
855
0
Camps Cleared
0
2,628,841
Distance Traveled
2,869,214
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,641
488
173
6
0
527,936
5
L
Athena
12,252
408
98
3
0
556,733
2
W
Cthulhu
16,416
547
72
2
0
598,417
6
W
Guan Yu
18,891
630
278
9
0
616,014
6
W
Medusa
15,509
517
158
5
0
542,320
5
L
Horus
12,255
409
108
4
0
544,576
2
L
Sun Wukong
13,016
434
182
6
0
507,925
3
W
Olorun
15,005
500
161
5
0
523,408
3
L
Merlin
14,474
482
234
8
0
491,671
8
W
Ah Muzen Cab
17,790
593
186
6
0
589,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role