Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FaZe Binx01
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,530 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 2
Bellona
Bellona
Zander396
Bellona
Level 59
God Stats
0W - 2L
1,357 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 2
Agni
Agni
adprl
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,592 Elo+

VS

Team Averages
Level 117
1,489 SR
1,550 Elo+
Bellona
Bellona
ElykHtims
Bellona
Level 135
God Stats
7W - 4L
1,528 SR
Queue Stats
104W - 81L
1,567 Elo+
Party 1
Achilles
Achilles
GigglyWrong
Achilles
Level 108
God Stats
4W - 7L
1,423 SR
Queue Stats
150W - 125L
1,540 Elo+
Party 1
Chaac
Chaac
gunmaster x45
Chaac
Level 108
God Stats
6W - 7L
1,515 SR
Queue Stats
160W - 135L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FaZe Binx01
Ah Muzen Cab
16
4 / 5 / 0
12,468
733
23,102
16,855
8,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Zander396
Bellona
13
0 / 4 / 3
10,874
640
11,016
23,733
27,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
adprl
Agni
15
1 / 7 / 3
10,847
638
9,016
12,792
5,399
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElykHtims
Bellona
17
9 / 3 / 6
12,771
751
20,044
18,050
23,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
GigglyWrong
Achilles
16
6 / 1 / 4
11,666
686
15,805
19,520
23,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 10
11,318
666
12,938
15,741
23,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElykHtims
Bellona
9
3
6
4
L
Ah Muzen Cab
FaZe Binx01
Ah Muzen Cab
4
5
0
0.8
W
Achilles
GigglyWrong
Achilles
6
1
4
8
L
Bellona
Zander396
Bellona
0
4
3
0.38
L
Agni
adprl
Agni
1
7
3
0.36
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,134
Damage
48,787
53,380
Taken
53,311
40,883
Mitigated
70,409
5,388
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElykHtims
Bellona
20,044
5,383
0
1,297
18,050
23,416
368
2,977
15,073
5,899
41,757
L
Ah Muzen Cab
FaZe Binx01
Ah Muzen Cab
23,102
8,612
0
2,447
16,855
8,404
0
1,152
15,270
0
59,497
W
Achilles
GigglyWrong
Achilles
15,805
3,655
0
2,360
19,520
23,463
482
3,492
16,028
9,651
36,592
L
Bellona
Zander396
Bellona
11,016
2,760
334
2,607
23,733
27,080
0
2,629
20,300
0
22,671
L
Agni
adprl
Agni
9,016
539
0
0
12,792
5,399
792
1,114
11,565
36,437
0
W
12,938
892
0
5,487
15,741
23,530
0
3,313
12,428
20
45,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
35,755
185
Minions Killed
204
4
Camps Cleared
11
813,929
Distance Traveled
962,987
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,771
751
68
4
5
305,579
3
L
Ah Muzen Cab
12,468
733
98
6
1
256,060
0
W
Achilles
11,666
686
73
4
3
321,448
1
L
Bellona
10,874
640
27
2
0
299,542
0
L
Agni
10,847
638
60
4
3
258,327
5
W
Chaac
11,318
666
63
4
3
335,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role