Player Matchup

Zhong Kui
Zhong Kui
DefiasXVI
Zhong Kui
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,414 Elo+
Party 3
Fenrir
Fenrir
GrizzLee30
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,542 Elo+
Party 3
Bacchus
Bacchus
JNamoria97
Bacchus
Level 11
God Stats
5W - 7L
1,429 SR
Queue Stats
18W - 27L
1,282 Elo+
Party 3
Sylvanus
Sylvanus
Rovernic
Sylvanus
Level 81
God Stats
1W - 3L
1,559 SR
Queue Stats
9W - 13L
1,783 Elo+
Party 3
Chaac
Chaac
TheHench42
Chaac
Level 16
God Stats
5W - 3L
1,766 SR
Queue Stats
16W - 20L
1,417 Elo+
Party 3
Team Averages
Level 28
1,551 SR
1,488 Elo+

VS

Team Averages
Level 42
1,423 SR
1,248 Elo+
Ra
Ra
DarlCron
Ra
Level 4
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Cernunnos
Cernunnos
FreedomBeans150
Cernunnos
Level 70
God Stats
2W - 6L
1,449 SR
Queue Stats
27W - 37L
1,343 Elo+
Solo
Mercury
Mercury
LordxSealis
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
immortaliNk
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 2
Neith
Neith
paigeeeee
Neith
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 9L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DefiasXVI
Zhong Kui
20
10 / 6 / 27
16,345
1,168
37,269
32,686
27,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
GrizzLee30
Fenrir
20
6 / 11 / 19
14,168
1,012
15,234
35,760
25,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
JNamoria97
Bacchus
20
3 / 3 / 39
16,902
1,207
20,893
33,329
67,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Rovernic
Sylvanus
20
16 / 3 / 29
18,218
1,301
35,832
33,518
43,205
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
11 / 3 / 21
16,294
1,164
33,031
30,969
45,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 13
14,114
1,008
20,023
21,261
9,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FreedomBeans150
Cernunnos
20
6 / 11 / 13
16,036
1,145
50,526
39,757
17,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LordxSealis
Mercury
20
11 / 12 / 11
17,494
1,250
35,204
32,548
14,722
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
immortaliNk
Sun Wukong
20
2 / 9 / 20
15,450
1,104
28,584
40,421
44,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
paigeeeee
Neith
20
4 / 4 / 13
15,048
1,075
22,759
15,930
7,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
96
46
Kills
26
26
Deaths
47
135
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
11
13
0.86
W
Zhong Kui
DefiasXVI
Zhong Kui
10
6
27
3.92
L
Cernunnos
FreedomBeans150
Cernunnos
6
11
13
1.14
W
Fenrir
GrizzLee30
Fenrir
6
11
19
1.41
W
Bacchus
JNamoria97
Bacchus
3
3
39
7.5
L
Mercury
LordxSealis
Mercury
11
12
11
1.38
W
Sylvanus
Rovernic
Sylvanus
16
3
29
10.17
W
Chaac
11
3
21
7.17
L
Sun Wukong
immortaliNk
Sun Wukong
2
9
20
1.33
L
Neith
paigeeeee
Neith
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,259
Damage
157,096
166,262
Taken
149,917
208,449
Mitigated
93,222
50,228
Healing
30,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,023
3,744
2,107
2,484
21,261
9,588
0
13,066
8,042
39,177
0
W
Zhong Kui
DefiasXVI
Zhong Kui
37,269
4,966
1,186
10,232
32,686
27,623
0
2,889
29,797
64,998
0
L
Cernunnos
FreedomBeans150
Cernunnos
50,526
38,475
0
9,743
39,757
17,325
0
23,200
16,149
0
93,646
W
Fenrir
GrizzLee30
Fenrir
15,234
4,255
0
1,429
35,760
25,017
0
3,854
31,906
0
20,275
W
Bacchus
JNamoria97
Bacchus
20,893
2,422
0
1,651
33,329
67,269
0
5,117
28,212
33,848
0
L
Mercury
LordxSealis
Mercury
35,204
22,655
112
5,667
32,548
14,722
0
19,633
12,349
0
52,772
W
Sylvanus
Rovernic
Sylvanus
35,832
12,868
14,917
12,177
33,518
43,205
0
4,524
28,994
45,798
4,822
W
Chaac
33,031
6,090
0
8,636
30,969
45,335
0
3,639
27,330
348
67,119
L
Sun Wukong
immortaliNk
Sun Wukong
28,584
4,836
0
8,644
40,421
44,308
0
25,053
14,904
0
59,801
L
Neith
paigeeeee
Neith
22,759
9,795
0
1,965
15,930
7,279
0
9,792
5,931
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,927
Gold Earned
78,142
220
Minions Killed
279
1
Camps Cleared
10
1,275,908
Distance Traveled
1,365,688
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,114
1,008
48
3
0
214,120
0
W
Zhong Kui
16,345
1,168
79
6
0
229,094
3
L
Cernunnos
16,036
1,145
91
7
1
236,868
0
W
Fenrir
14,168
1,012
8
1
0
233,146
0
W
Bacchus
16,902
1,207
21
2
0
301,880
0
L
Mercury
17,494
1,250
45
3
6
333,528
0
W
Sylvanus
18,218
1,301
33
2
0
232,725
0
W
Chaac
16,294
1,164
79
6
1
279,063
0
L
Sun Wukong
15,450
1,104
72
5
0
298,781
1
L
Neith
15,048
1,075
23
2
3
282,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role