Player Matchup

Odin
Odin
Furyan_Chaos
Odin
Level 27
God Stats
1W - 11L
1,215 SR
Queue Stats
1W - 15L
1,061 Elo+
Party 1
Xing Tian
Xing Tian
Furyan_Ravage
Xing Tian
Level 52
God Stats
0W - 3L
1,256 SR
Queue Stats
2W - 22L
889 Elo+
Party 1
Ymir
Ymir
Furyan_Reaper
Ymir
Level 8
God Stats
0W - 9L
1,289 SR
Queue Stats
0W - 13L
1,061 Elo+
Party 1
Team Averages
Level 29
1,253 SR
1,004 Elo+

VS

Team Averages
Level 43
1,527 SR
1,326 Elo+
Hercules
Hercules
Mikeywitpipey
Hercules
Level 48
God Stats
23W - 20L
1,514 SR
Queue Stats
150W - 224L
1,374 Elo+
Party 2
Vulcan
Vulcan
sagehippo
Vulcan
Level 27
God Stats
43W - 62L
1,595 SR
Queue Stats
134W - 194L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXHybridXx31
Tsukuyomi
Level 53
God Stats
2W - 1L
1,471 SR
Queue Stats
15W - 25L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,813
601
10,046
20,080
13,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Furyan_Ravage
Xing Tian
15
4 / 6 / 1
11,778
654
14,111
24,203
20,620
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 6 / 4
10,644
591
9,202
22,735
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mikeywitpipey
Hercules
19
2 / 0 / 13
12,650
703
11,345
16,155
21,441
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
sagehippo
Vulcan
18
12 / 3 / 4
13,559
753
34,417
9,855
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xXHybridXx31
Tsukuyomi
16
2 / 2 / 13
11,629
646
10,971
16,672
11,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Xing Tian
Furyan_Ravage
Xing Tian
4
6
1
0.75
L
0
6
4
0.33
W
Hercules
Mikeywitpipey
Hercules
2
0
13
8.5
W
Vulcan
sagehippo
Vulcan
12
3
4
4.67
W
Tsukuyomi
xXHybridXx31
Tsukuyomi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
56,733
67,018
Taken
42,682
59,487
Mitigated
38,096
5,420
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,046
1,760
0
201
20,080
13,597
0
9,457
10,623
9,949
31,176
L
Xing Tian
Furyan_Ravage
Xing Tian
14,111
1,186
955
2,981
24,203
20,620
0
14,378
9,825
31,834
0
L
9,202
1,011
0
1,283
22,735
25,270
0
10,582
12,153
20,097
0
W
Hercules
Mikeywitpipey
Hercules
11,345
2,652
543
4,700
16,155
21,441
0
11,404
4,751
0
48,026
W
Vulcan
sagehippo
Vulcan
34,417
15,292
1,183
1,726
9,855
5,347
870
4,451
5,404
78,996
0
W
Tsukuyomi
xXHybridXx31
Tsukuyomi
10,971
2,718
0
1,097
16,672
11,308
272
11,233
5,439
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
37,838
131
Minions Killed
180
1
Camps Cleared
11
923,708
Distance Traveled
1,010,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,813
601
66
4
1
321,171
3
L
Xing Tian
11,778
654
39
2
0
300,278
0
L
Ymir
10,644
591
26
1
0
302,259
1
W
Hercules
12,650
703
72
4
4
353,960
0
W
Vulcan
13,559
753
77
4
4
313,696
1
W
Tsukuyomi
11,629
646
31
2
3
343,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role