Player Matchup

Fenrir
Fenrir
Anirosia
Fenrir
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 39L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
BlackVanillaBoy
Yu Huang
Level 109
God Stats
6W - 3L
1,465 SR
Queue Stats
111W - 89L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
shockedgaming
Sun Wukong
Level 115
God Stats
1W - 3L
1,244 SR
Queue Stats
50W - 36L
1,547 Elo+
Party 1
Team Averages
Level 113
1,403 SR
1,537 Elo+

VS

Team Averages
Level 64
1,461 SR
1,484 Elo+
King Arthur
King Arthur
Lvl5Rat
King Arthur
Level 65
God Stats
12W - 14L
1,277 SR
Queue Stats
195W - 200L
1,474 Elo+
Solo
Atlas
Atlas
Silver787
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fright74
Tsukuyomi
Level 89
God Stats
6W - 7L
1,605 SR
Queue Stats
26W - 37L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anirosia
Fenrir
13
7 / 2 / 10
8,812
801
12,443
13,095
9,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
13
3 / 0 / 13
8,428
766
8,744
4,428
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
shockedgaming
Sun Wukong
13
7 / 3 / 9
9,179
834
11,346
15,943
13,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lvl5Rat
King Arthur
11
1 / 4 / 3
7,097
645
8,401
11,837
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Silver787
Atlas
11
3 / 6 / 2
7,535
685
10,422
13,695
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fright74
Tsukuyomi
9
1 / 7 / 2
6,712
610
6,560
12,452
4,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anirosia
Fenrir
7
2
10
6
W
Yu Huang
3
0
13
9.5
L
King Arthur
Lvl5Rat
King Arthur
1
4
3
0.63
L
Atlas
Silver787
Atlas
3
6
2
0.67
L
Tsukuyomi
fright74
Tsukuyomi
1
7
2
0.29
W
Sun Wukong
shockedgaming
Sun Wukong
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
25,383
33,466
Taken
37,984
24,504
Mitigated
20,021
3,808
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anirosia
Fenrir
12,443
3,869
0
913
13,095
9,674
188
3,860
8,814
0
21,737
W
Yu Huang
8,744
558
162
776
4,428
1,598
400
1,470
2,782
26,382
0
L
King Arthur
Lvl5Rat
King Arthur
8,401
1,164
0
1,336
11,837
8,309
0
2,714
9,123
0
20,601
L
Atlas
Silver787
Atlas
10,422
3,270
0
1,136
13,695
6,747
0
4,695
9,000
22,025
0
L
Tsukuyomi
fright74
Tsukuyomi
6,560
2,264
0
732
12,452
4,965
0
1,921
10,531
0
18,323
W
Sun Wukong
shockedgaming
Sun Wukong
11,346
3,242
360
1,597
15,943
13,232
598
4,394
11,095
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
21,344
98
Minions Killed
89
4
Camps Cleared
5
657,333
Distance Traveled
561,284
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,812
801
16
1
0
225,539
0
W
Yu Huang
8,428
766
51
5
3
223,196
2
L
King Arthur
7,097
645
24
2
1
192,749
0
L
Atlas
7,535
685
40
4
3
191,976
4
L
Tsukuyomi
6,712
610
25
2
1
176,559
2
W
Sun Wukong
9,179
834
31
3
1
208,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role