Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fleegyboy
Ra
Level 123
God Stats
1W - 2L
1,529 SR
Queue Stats
139W - 144L
1,584 Elo+
Party 2
Ao Kuang
Ao Kuang
Hyperrtension
Ao Kuang
Level 85
God Stats
5W - 9L
1,390 SR
Queue Stats
288W - 279L
1,587 Elo+
Party 3
Sylvanus
Sylvanus
Koretkekid
Sylvanus
Level 126
God Stats
4W - 5L
1,575 SR
Queue Stats
153W - 141L
1,607 Elo+
Party 2
Fenrir
Fenrir
PhatDose
Fenrir
Level 142
God Stats
9W - 12L
1,671 SR
Queue Stats
228W - 226L
1,605 Elo+
Party 3
Team Averages
Level 126
1,533 SR
1,577 Elo+

VS

Team Averages
Level 131
1,459 SR
1,632 Elo+
Tsukuyomi
Tsukuyomi
ANTHONYSEMPAI
Tsukuyomi
Level 117
God Stats
11W - 3L
1,855 SR
Queue Stats
298W - 157L
1,686 Elo+
Party 1
Anubis
Anubis
CrowCallow
Anubis
Level 109
God Stats
6W - 6L
1,366 SR
Queue Stats
45W - 37L
1,595 Elo+
Party 1
Anhur
Anhur
Damizah
Anhur
Level 142
God Stats
2W - 1L
1,529 SR
Queue Stats
148W - 124L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
RedBuffBandit
Sylvanus
Level 160
God Stats
3W - 4L
1,115 SR
Queue Stats
407W - 285L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
gummybearkilr
Gilgamesh
Level 126
God Stats
2W - 2L
1,433 SR
Queue Stats
184W - 178L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 4 / 0
5,846
450
3,884
7,957
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,501
500
4,219
8,014
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Hyperrtension
Ao Kuang
12
4 / 2 / 1
7,318
563
8,582
12,493
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Koretkekid
Sylvanus
10
0 / 2 / 1
5,852
450
2,458
9,035
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
PhatDose
Fenrir
12
3 / 0 / 2
6,884
530
5,007
8,490
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANTHONYSEMPAI
Tsukuyomi
13
4 / 1 / 1
7,515
578
5,827
6,811
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
CrowCallow
Anubis
12
1 / 2 / 1
6,895
530
5,760
6,463
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Damizah
Anhur
13
4 / 1 / 1
8,092
622
7,638
9,084
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RedBuffBandit
Sylvanus
12
0 / 0 / 5
6,251
481
6,310
7,859
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
gummybearkilr
Gilgamesh
12
1 / 4 / 1
7,199
554
7,882
12,172
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Tsukuyomi
ANTHONYSEMPAI
Tsukuyomi
4
1
1
4.5
W
Anubis
CrowCallow
Anubis
1
2
1
0.75
W
Anhur
Damizah
Anhur
4
1
1
4.5
L
1
2
1
0.75
L
Ao Kuang
Hyperrtension
Ao Kuang
4
2
1
2.25
L
Sylvanus
Koretkekid
Sylvanus
0
2
1
0.25
L
Fenrir
PhatDose
Fenrir
3
0
2
4
W
Sylvanus
RedBuffBandit
Sylvanus
0
0
5
2.5
W
Gilgamesh
gummybearkilr
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
33,417
45,989
Taken
42,389
17,880
Mitigated
24,875
20,073
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,884
2,390
0
760
7,957
1,679
0
660
7,297
0
39,524
W
Tsukuyomi
ANTHONYSEMPAI
Tsukuyomi
5,827
1,157
0
3,371
6,811
2,665
0
953
5,858
0
51,546
W
Anubis
CrowCallow
Anubis
5,760
356
0
3,197
6,463
3,793
0
3,278
3,185
66,066
0
W
Anhur
Damizah
Anhur
7,638
4,157
0
5,512
9,084
3,390
1,989
409
8,675
0
64,345
L
4,219
1,067
329
2,215
8,014
2,556
0
6,002
2,012
53,450
0
L
Ao Kuang
Hyperrtension
Ao Kuang
8,582
2,552
0
7,685
12,493
5,524
0
0
12,493
42,429
0
L
Sylvanus
Koretkekid
Sylvanus
2,458
346
827
3,632
9,035
4,682
0
3,307
5,728
14,971
0
L
Fenrir
PhatDose
Fenrir
5,007
1,058
0
4,625
8,490
3,439
0
906
7,584
0
42,954
W
Sylvanus
RedBuffBandit
Sylvanus
6,310
2,216
417
3,268
7,859
6,769
0
2,524
5,335
26,065
13,923
W
Gilgamesh
gummybearkilr
Gilgamesh
7,882
3,161
0
4,218
12,172
8,258
0
8,095
4,077
0
44,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
35,952
360
Minions Killed
490
0
Camps Cleared
0
1,214,135
Distance Traveled
1,226,694
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,846
450
86
7
0
195,777
5
W
Tsukuyomi
7,515
578
106
8
0
304,010
3
W
Anubis
6,895
530
130
10
0
204,614
3
W
Anhur
8,092
622
115
9
0
220,082
1
L
Ra
6,501
500
107
8
0
247,535
0
L
Ao Kuang
7,318
563
75
6
0
220,760
1
L
Sylvanus
5,852
450
12
1
0
262,732
3
L
Fenrir
6,884
530
80
6
0
287,331
3
W
Sylvanus
6,251
481
56
4
0
253,850
3
W
Gilgamesh
7,199
554
83
6
0
244,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role