Player Matchup

Jormungandr
Jormungandr
Coolgum15
Jormungandr
Level 13
God Stats
15W - 12L
1,649 SR
Queue Stats
32W - 22L
1,571 Elo+
Party 3
Horus
Horus
KidRoyalty843
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,436 Elo+
Party 1
Eset
Eset
LimpCatfish
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 236L
1,392 Elo+
Solo
Poseidon
Poseidon
QuandaleDingl3
Poseidon
Level 42
God Stats
9W - 9L
1,629 SR
Queue Stats
380W - 227L
1,667 Elo+
Party 3
Charybdis
Charybdis
ThyNamer
Charybdis
Level 24
God Stats
5W - 1L
1,638 SR
Queue Stats
21W - 27L
1,486 Elo+
Party 1
Team Averages
Level 33
1,583 SR
1,510 Elo+

VS

Team Averages
Level 52
1,645 SR
1,514 Elo+
Medusa
Medusa
DragonFire115
Medusa
Level 28
God Stats
2W - 2L
1,309 SR
Queue Stats
88W - 79L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
GuyGetsHigh
Nu Wa
Level 79
God Stats
16W - 8L
1,383 SR
Queue Stats
41W - 36L
1,518 Elo+
Solo
Anubis
Anubis
Kardrig
Anubis
Level 45
God Stats
15W - 4L
1,967 SR
Queue Stats
147W - 127L
1,562 Elo+
Party 2
Nike
Nike
Laccara
Nike
Level 13
God Stats
7W - 5L
1,659 SR
Queue Stats
14W - 17L
1,471 Elo+
Party 2
Terra
Terra
stormsilver
Terra
Level 94
God Stats
4W - 1L
1,910 SR
Queue Stats
258W - 214L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolgum15
Jormungandr
13
0 / 3 / 2
7,208
721
7,665
14,904
10,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 3
7,429
743
5,629
13,529
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 3
7,636
764
10,249
10,706
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
13
2 / 3 / 3
7,544
754
9,720
7,568
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ThyNamer
Charybdis
13
1 / 5 / 2
7,434
743
8,311
10,492
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
7,908
791
6,237
8,169
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 6
8,410
841
6,142
8,505
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Kardrig
Anubis
17
11 / 1 / 4
9,529
953
20,659
12,315
7,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Laccara
Nike
14
2 / 3 / 5
7,802
780
7,302
11,696
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 14
8,557
856
8,018
13,085
14,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
18
18
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coolgum15
Jormungandr
0
3
2
0.33
W
2
1
9
6.5
W
2
2
6
2.5
W
Anubis
Kardrig
Anubis
11
1
4
13
L
2
3
3
1.17
W
Nike
Laccara
Nike
2
3
5
1.5
L
2
4
3
0.88
L
Poseidon
2
3
3
1.17
L
Charybdis
ThyNamer
Charybdis
1
5
2
0.4
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,574
Damage
48,358
57,199
Taken
53,770
31,324
Mitigated
39,633
8,146
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coolgum15
Jormungandr
7,665
2,917
0
0
14,904
10,153
0
9,476
5,291
34,039
0
W
6,237
2,863
0
0
8,169
3,432
726
5,378
2,566
0
20,994
W
6,142
1,369
0
2,492
8,505
3,364
2,325
3,559
4,760
38,088
0
W
Anubis
Kardrig
Anubis
20,659
1,449
0
5,055
12,315
7,919
1,216
7,041
4,977
42,242
0
L
5,629
2,110
1,908
2,253
13,529
9,551
22
8,626
4,846
1,858
8,626
W
Nike
Laccara
Nike
7,302
647
455
1,114
11,696
10,375
127
5,821
5,607
0
19,560
L
10,249
1,236
481
980
10,706
4,603
0
6,691
3,871
29,301
0
L
Poseidon
9,720
1,535
0
867
7,568
2,896
0
3,151
4,342
27,502
0
L
Charybdis
ThyNamer
Charybdis
8,311
4,247
0
1,657
10,492
4,121
1,160
6,875
3,497
0
24,238
W
8,018
1,238
4,129
3,530
13,085
14,543
393
5,835
6,971
15,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
42,206
186
Minions Killed
178
0
Camps Cleared
0
984,288
Distance Traveled
1,068,877
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,208
721
55
6
0
214,882
0
W
Medusa
7,908
791
30
3
0
225,936
0
W
Nu Wa
8,410
841
57
6
0
183,210
0
W
Anubis
9,529
953
56
6
0
215,040
1
L
Horus
7,429
743
13
1
0
211,954
2
W
Nike
7,802
780
25
3
0
208,564
1
L
Eset
7,636
764
46
5
0
186,715
1
L
Poseidon
7,544
754
31
3
0
198,376
1
L
Charybdis
7,434
743
41
4
0
172,361
1
W
Terra
8,557
856
10
1
0
236,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role