Player Matchup

Fenrir
Fenrir
Kanbay
Fenrir
Level 59
God Stats
2W - 6L
1,167 SR
Queue Stats
67W - 89L
1,411 Elo+
Party 2
Ares
Ares
LightningD27
Ares
Level 60
God Stats
6W - 9L
1,304 SR
Queue Stats
54W - 101L
1,310 Elo+
Party 2
Ah Puch
Ah Puch
MythicChimera
Ah Puch
Level 34
God Stats
1W - 3L
1,141 SR
Queue Stats
210W - 312L
1,303 Elo+
Solo
Team Averages
Level 51
1,204 SR
1,341 Elo+

VS

Team Averages
Level 62
1,279 SR
1,370 Elo+
Bastet
Bastet
Poor_Nub
Bastet
Level 47
God Stats
26W - 25L
1,534 SR
Queue Stats
66W - 109L
1,361 Elo+
Party 1
Eset
Eset
WhynoJesusChrist
Eset
Level 49
God Stats
0W - 6L
1,003 SR
Queue Stats
76W - 117L
1,317 Elo+
Party 1
Poseidon
Poseidon
soviet08
Poseidon
Level 89
God Stats
6W - 9L
1,302 SR
Queue Stats
64W - 81L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kanbay
Fenrir
11
7 / 2 / 3
7,884
788
7,033
10,342
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 1 / 7
8,770
877
5,679
8,260
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
12
0 / 1 / 9
7,398
740
5,469
5,952
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Poor_Nub
Bastet
11
2 / 3 / 2
7,165
717
6,694
8,809
5,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 3 / 0
6,977
698
4,476
6,159
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
soviet08
Poseidon
10
1 / 7 / 0
6,191
619
3,488
9,370
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
4
4
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kanbay
Fenrir
7
2
3
4.25
W
6
1
7
9.5
W
Ah Puch
0
1
9
4.5
L
Bastet
Poor_Nub
Bastet
2
3
2
1
L
1
3
0
0.33
L
Poseidon
soviet08
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
14,658
24,554
Taken
24,338
17,403
Mitigated
10,994
4,920
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kanbay
Fenrir
7,033
2,062
0
1,116
10,342
7,252
136
3,129
6,961
0
18,696
W
5,679
0
0
1,696
8,260
7,314
513
2,692
5,158
11,436
0
W
Ah Puch
5,469
408
0
2,108
5,952
2,837
151
1,943
3,951
31,401
0
L
Bastet
Poor_Nub
Bastet
6,694
1,366
0
488
8,809
5,174
0
4,255
4,265
0
14,285
L
4,476
197
123
670
6,159
2,680
114
3,067
2,787
20,299
0
L
Poseidon
soviet08
Poseidon
3,488
605
0
660
9,370
3,140
190
3,600
5,344
15,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
20,333
112
Minions Killed
88
5
Camps Cleared
4
533,331
Distance Traveled
549,234
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,884
788
23
2
3
177,550
1
W
Ares
8,770
877
9
1
0
182,743
4
W
Ah Puch
7,398
740
80
8
2
173,038
2
L
Bastet
7,165
717
16
2
2
213,988
1
L
Eset
6,977
698
48
5
0
180,878
1
L
Poseidon
6,191
619
24
2
2
154,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role