Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
VendoPackdePé
Freya
Level 48
God Stats
39W - 15L
1,614 SR
Queue Stats
131W - 42L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
XannyM
Ne Zha
Level 26
God Stats
4W - 0L
1,664 SR
Queue Stats
156W - 48L
1,592 Elo+
Party 1
Horus
Horus
xLuN
Horus
Level 159
God Stats
7W - 2L
2,026 SR
Queue Stats
366W - 222L
1,623 Elo+
Party 1
Team Averages
Level 110
1,661 SR
1,559 Elo+

VS

Team Averages
Level 87
1,478 SR
1,438 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Beringhs
Neith
Level 28
God Stats
3W - 10L
1,319 SR
Queue Stats
4W - 13L
1,278 Elo+
Party 3
Aphrodite
Aphrodite
Crozariol
Aphrodite
Level 41
God Stats
5W - 7L
1,571 SR
Queue Stats
12W - 23L
1,439 Elo+
Party 3
Bakasura
Bakasura
IrmaodoArthur
Bakasura
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 0 / 4
13,521
588
26,265
16,763
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
19
3 / 0 / 0
11,917
518
7,812
20,001
25,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 0 / 3
12,243
532
11,936
14,006
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
XannyM
Ne Zha
19
3 / 3 / 3
12,004
522
7,239
20,248
10,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
xLuN
Horus
15
2 / 0 / 14
11,135
484
10,885
17,936
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 0 / 0
10,740
467
11,664
13,944
16,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
 
Zeus
14
2 / 5 / 0
9,014
392
15,822
18,353
7,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Beringhs
Neith
13
0 / 7 / 0
8,049
350
4,075
14,950
4,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Crozariol
Aphrodite
14
0 / 8 / 1
8,200
357
6,235
19,816
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
IrmaodoArthur
Bakasura
13
0 / 4 / 3
8,410
366
3,433
16,811
6,435

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
3
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
0
4
12
W
Sobek
 
Sobek
3
0
0
3
L
Guan Yu
 
Guan Yu
1
0
0
1
L
Zeus
 
Zeus
2
5
0
0.4
L
Neith
Beringhs
Neith
0
7
0
0
L
Aphrodite
Crozariol
Aphrodite
0
8
1
0.06
L
Bakasura
IrmaodoArthur
Bakasura
0
4
3
0.38
W
6
0
3
7.5
W
Ne Zha
XannyM
Ne Zha
3
3
3
1.5
W
Horus
xLuN
Horus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,137
Damage
41,229
88,954
Taken
83,874
75,204
Mitigated
42,688
38,020
Healing
27,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,265
13,412
0
10,465
16,763
9,774
9,552
5,552
10,975
0
141,430
W
Sobek
 
Sobek
7,812
1,026
0
9,864
20,001
25,252
1,033
482
19,399
89,285
0
L
Guan Yu
 
Guan Yu
11,664
833
556
4,936
13,944
16,257
0
5,936
8,008
0
89,670
L
Zeus
 
Zeus
15,822
2,410
0
2,511
18,353
7,856
0
6,913
11,440
73,942
0
L
Neith
Beringhs
Neith
4,075
1,622
163
1,554
14,950
4,799
0
1,575
13,375
0
37,091
L
Aphrodite
Crozariol
Aphrodite
6,235
374
3,214
7,357
19,816
7,341
0
2,831
16,985
60,073
0
L
Bakasura
IrmaodoArthur
Bakasura
3,433
2,354
0
6,716
16,811
6,435
0
2,493
14,318
0
38,960
W
11,936
4,579
0
8,102
14,006
6,885
5,049
5,683
8,268
95,258
0
W
Ne Zha
XannyM
Ne Zha
7,239
2,238
0
3,482
20,248
10,308
81
4,652
15,351
0
125,295
W
Horus
xLuN
Horus
10,885
3,596
1,524
4,583
17,936
22,985
0
6,133
11,240
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,820
Gold Earned
44,413
697
Minions Killed
513
0
Camps Cleared
0
2,167,882
Distance Traveled
1,960,340
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,521
588
211
9
0
402,049
6
W
Sobek
11,917
518
154
7
0
413,279
4
L
Guan Yu
10,740
467
157
7
0
454,452
5
L
Zeus
9,014
392
115
5
0
357,393
13
L
Neith
8,049
350
68
3
0
420,936
9
L
Aphrodite
8,200
357
79
3
0
408,117
6
L
Bakasura
8,410
366
94
4
0
319,442
2
W
Freya
12,243
532
147
6
0
433,666
5
W
Ne Zha
12,004
522
163
7
0
486,208
8
W
Horus
11,135
484
22
1
0
432,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role