Player Matchup

Artemis
Artemis
AaronGod_27
Artemis
Level 72
God Stats
7W - 19L
1,369 SR
Queue Stats
23W - 34L
1,382 Elo+
Party 2
Ymir
Ymir
DrAllons-y
Ymir
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
NePTuNe_GoDz
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
iFlyColors
Ah Puch
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 33L
1,382 Elo+
Party 2
Ra
Ra
larijones821
Ra
Level 47
God Stats
17W - 25L
1,448 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 2
Team Averages
Level 56
1,463 SR
1,415 Elo+

VS

Team Averages
Level 70
1,515 SR
1,287 Elo+
Mulan
Mulan
CP PALOSANTO
Mulan
Level 67
God Stats
8W - 3L
1,746 SR
Queue Stats
98W - 110L
1,510 Elo+
Party 3
Loki
Loki
Cardinals9811
Loki
Level 125
God Stats
2W - 6L
1,466 SR
Queue Stats
60W - 83L
1,216 Elo+
Party 1
Zeus
Zeus
DiscoNatsu
Zeus
Level 41
God Stats
1W - 6L
1,326 SR
Queue Stats
99W - 123L
1,523 Elo+
Party 3
Anubis
Anubis
DrThickFingers
Anubis
Level 16
God Stats
36W - 39L
1,500 SR
Queue Stats
47W - 57L
1,004 Elo+
Party 1
He Bo
He Bo
KingYarb
He Bo
Level 103
God Stats
5W - 5L
1,535 SR
Queue Stats
65W - 86L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AaronGod_27
Artemis
20
3 / 1 / 18
13,883
1,068
17,870
13,144
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 12
13,112
1,009
16,032
28,075
18,981
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
NePTuNe_GoDz
Sun Wukong
20
7 / 3 / 18
14,573
1,121
17,280
22,101
22,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
iFlyColors
Ah Puch
20
15 / 2 / 14
15,796
1,215
41,006
11,112
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 9
13,280
1,022
12,467
7,084
2,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
12,699
977
11,286
31,097
28,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 6 / 6
14,359
1,105
21,806
19,771
8,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 11 / 7
12,049
927
17,389
24,171
9,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 7
12,648
973
9,278
19,916
10,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
KingYarb
He Bo
18
4 / 3 / 4
13,516
1,040
17,743
15,995
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
34
Kills
12
12
Deaths
34
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
AaronGod_27
Artemis
3
1
18
12
L
2
4
5
1.13
L
5
6
6
1.33
L
0
11
7
0.32
W
5
4
12
2.75
L
1
10
7
0.45
L
He Bo
KingYarb
He Bo
4
3
4
2
W
Sun Wukong
NePTuNe_GoDz
Sun Wukong
7
3
18
5.33
W
Ah Puch
iFlyColors
Ah Puch
15
2
14
11
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,655
Damage
77,502
81,516
Taken
110,950
54,718
Mitigated
63,671
13,093
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AaronGod_27
Artemis
17,870
8,878
0
4,571
13,144
5,477
0
6,640
6,425
0
44,131
L
11,286
1,573
0
1,136
31,097
28,607
0
18,297
12,800
0
24,538
L
21,806
6,771
0
720
19,771
8,785
0
10,517
9,254
0
57,241
L
17,389
2,334
24
735
24,171
9,709
0
19,281
4,890
43,649
0
W
16,032
3,007
0
1,165
28,075
18,981
0
17,499
10,114
21,782
0
L
9,278
988
0
3,125
19,916
10,349
0
11,028
8,888
21,551
0
L
He Bo
KingYarb
He Bo
17,743
280
0
1,992
15,995
6,221
0
10,382
5,613
56,318
0
W
Sun Wukong
NePTuNe_GoDz
Sun Wukong
17,280
2,895
0
3,815
22,101
22,660
0
9,235
12,320
0
29,657
W
Ah Puch
iFlyColors
Ah Puch
41,006
1,889
0
238
11,112
4,614
0
7,346
3,766
71,725
0
W
12,467
1,455
2,249
1,055
7,084
2,986
0
3,690
3,394
51,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,644
Gold Earned
65,271
273
Minions Killed
269
6
Camps Cleared
9
1,244,053
Distance Traveled
1,120,497
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,883
1,068
51
4
4
230,817
1
L
Mulan
12,699
977
39
3
0
255,979
0
L
Loki
14,359
1,105
55
4
4
254,645
0
L
Zeus
12,049
927
55
4
2
187,012
0
W
Ymir
13,112
1,009
9
1
0
222,165
0
L
Anubis
12,648
973
31
2
0
161,487
0
L
He Bo
13,516
1,040
89
7
3
261,374
0
W
Sun Wukong
14,573
1,121
30
2
1
290,746
3
W
Ah Puch
15,796
1,215
75
6
1
246,335
0
W
Ra
13,280
1,022
108
8
0
253,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role