Player Matchup

Tyr
Tyr
Moms Book Club
Tyr
Level 63
God Stats
2W - 9L
1,155 SR
Queue Stats
172W - 185L
1,383 Elo+
Party 1
Xbalanque
Xbalanque
SlaminSalmonx
Xbalanque
Level 65
God Stats
2W - 2L
1,213 SR
Queue Stats
155W - 183L
1,349 Elo+
Party 1
Kali
Kali
WellDiegoH
Kali
Level 64
God Stats
22W - 16L
1,676 SR
Queue Stats
643W - 677L
1,403 Elo+
Solo
Fafnir
Fafnir
animatedpoop
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 177L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bob902awesome
Morgan Le Fay
Level 79
God Stats
11W - 10L
1,395 SR
Queue Stats
648W - 675L
1,345 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,375 Elo+

VS

Team Averages
Level 96
1,423 SR
1,384 Elo+
Bellona
Bellona
Ambztion
Bellona
Level 124
God Stats
7W - 5L
1,552 SR
Queue Stats
145W - 136L
1,428 Elo+
Party 2
Medusa
Medusa
JohnTheSniper954
Medusa
Level 104
God Stats
6W - 8L
1,491 SR
Queue Stats
25W - 25L
1,423 Elo+
Solo
Loki
Loki
thelautycrak59
Loki
Level 86
God Stats
1W - 4L
1,532 SR
Queue Stats
38W - 59L
1,314 Elo+
Solo
Bacchus
Bacchus
xDMnky
Bacchus
Level 100
God Stats
2W - 4L
1,321 SR
Queue Stats
71W - 82L
1,380 Elo+
Party 2
Discordia
Discordia
xNannii
Discordia
Level 64
God Stats
6W - 9L
1,218 SR
Queue Stats
378W - 443L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
9,359
446
12,929
19,875
21,344
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SlaminSalmonx
Xbalanque
16
5 / 2 / 7
10,671
508
13,477
12,166
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
13 / 2 / 5
11,681
556
16,480
16,776
9,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
13
1 / 2 / 12
9,469
451
4,164
16,348
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
bob902awesome
Morgan Le Fay
16
5 / 3 / 2
10,439
497
11,738
12,719
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ambztion
Bellona
15
1 / 2 / 2
9,580
456
13,273
23,423
26,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 5 / 3
10,304
491
13,435
17,791
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 11 / 1
6,388
304
416
12,319
3,961
Bacchus
xDMnky
Bacchus
11
2 / 7 / 2
8,789
419
7,825
22,294
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
xNannii
Discordia
16
1 / 1 / 1
9,276
442
6,278
10,764
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
9
10
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ambztion
Bellona
1
2
2
1
L
5
5
3
1.3
W
1
1
3
2.5
W
Xbalanque
SlaminSalmonx
Xbalanque
5
2
7
4.25
W
13
2
5
7.75
W
Fafnir
1
2
12
3.5
W
Morgan Le Fay
bob902awesome
Morgan Le Fay
5
3
2
2
L
0
11
1
0.05
L
Bacchus
xDMnky
Bacchus
2
7
2
0.43
L
Discordia
xNannii
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,788
Damage
41,227
77,884
Taken
86,591
59,347
Mitigated
64,759
27,601
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ambztion
Bellona
13,273
7,231
0
6,281
23,423
26,536
0
1,889
21,534
0
72,492
L
13,435
7,554
0
7,686
17,791
7,984
642
2,993
14,798
0
76,976
W
12,929
1,564
0
7,235
19,875
21,344
285
1,557
18,318
0
62,074
W
Xbalanque
SlaminSalmonx
Xbalanque
13,477
7,545
0
5,190
12,166
4,876
1,122
1,781
10,385
0
84,864
W
16,480
7,624
325
8,032
16,776
9,457
862
3,830
12,946
0
87,827
W
Fafnir
4,164
1,738
0
5,802
16,348
17,216
375
2,919
13,429
28,314
0
W
Morgan Le Fay
bob902awesome
Morgan Le Fay
11,738
1,333
0
1,017
12,719
6,454
795
4,321
8,398
92,997
0
L
416
160
0
1,212
12,319
3,961
0
3,424
8,895
0
6,253
L
Bacchus
xDMnky
Bacchus
7,825
2,407
392
2,311
22,294
21,177
0
2,266
20,028
44,498
0
L
Discordia
xNannii
Discordia
6,278
90
0
2,673
10,764
5,101
0
5,330
5,434
73,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
44,337
537
Minions Killed
405
0
Camps Cleared
0
1,929,257
Distance Traveled
1,860,497
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,580
456
129
6
0
419,101
4
L
Medusa
10,304
491
106
5
0
344,093
0
W
Tyr
9,359
446
91
4
0
416,408
1
W
Xbalanque
10,671
508
131
6
0
359,536
4
W
Kali
11,681
556
128
6
0
429,244
6
W
Fafnir
9,469
451
35
2
0
356,771
8
W
Morgan Le Fay
10,439
497
152
7
0
367,298
3
L
Loki
6,388
304
11
1
0
364,790
3
L
Bacchus
8,789
419
51
2
0
340,180
4
L
Discordia
9,276
442
108
5
0
392,333
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role