Player Matchup

Mercury
Mercury
ConnorDraco
Mercury
Level 76
God Stats
56W - 34L
1,574 SR
Queue Stats
85W - 86L
1,490 Elo+
Party 4
Tyr
Tyr
Doomburger
Tyr
Level 89
God Stats
1W - 2L
1,272 SR
Queue Stats
93W - 77L
1,525 Elo+
Party 2
Vulcan
Vulcan
MissMagus
Vulcan
Level 86
God Stats
59W - 54L
1,454 SR
Queue Stats
182W - 220L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
RedPlays101
Sylvanus
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
16W - 19L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
SirMonkington
Danzaburou
Level 42
God Stats
13W - 10L
1,634 SR
Queue Stats
70W - 69L
1,517 Elo+
Party 4
Team Averages
Level 62
1,530 SR
1,510 Elo+

VS

Team Averages
Level 49
1,579 SR
1,398 Elo+
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
NovinJPN
Sun Wukong
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
33W - 49L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
alexmenier
Jing Wei
Level 27
God Stats
2W - 3L
1,744 SR
Queue Stats
54W - 58L
1,500 Elo+
Party 3
Bakasura
Bakasura
joaozinho234678
Bakasura
Level 87
God Stats
3W - 2L
1,602 SR
Queue Stats
228W - 215L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
tiudelamorte
Baron Samedi
Level 18
God Stats
7W - 8L
1,583 SR
Queue Stats
73W - 92L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConnorDraco
Mercury
20
14 / 2 / 5
13,078
594
23,460
18,009
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 9
10,649
484
12,660
19,457
22,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
MissMagus
Vulcan
16
2 / 4 / 8
10,354
471
15,869
12,981
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
RedPlays101
Sylvanus
14
0 / 3 / 10
9,897
450
4,238
16,651
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SirMonkington
Danzaburou
18
4 / 2 / 7
12,062
548
15,556
15,452
7,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 3 / 9
9,487
431
7,091
13,963
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
NovinJPN
Sun Wukong
17
3 / 4 / 0
10,978
499
11,332
22,648
17,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
alexmenier
Jing Wei
16
1 / 2 / 2
10,094
459
5,504
14,503
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
15
2 / 8 / 4
9,512
432
8,517
22,226
11,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
tiudelamorte
Baron Samedi
17
7 / 5 / 1
10,662
485
17,580
23,909
20,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
22
Kills
13
13
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
9
1.5
W
Mercury
ConnorDraco
Mercury
14
2
5
8.25
W
2
2
9
3.25
W
Vulcan
MissMagus
Vulcan
2
4
8
1.5
L
Sun Wukong
NovinJPN
Sun Wukong
3
4
0
0.75
W
Sylvanus
RedPlays101
Sylvanus
0
3
10
1.67
W
Danzaburou
SirMonkington
Danzaburou
4
2
7
3.75
L
Jing Wei
alexmenier
Jing Wei
1
2
2
1
L
Bakasura
2
8
4
0.5
L
Baron Samedi
tiudelamorte
Baron Samedi
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,783
Damage
50,024
82,550
Taken
97,249
63,001
Mitigated
73,105
21,562
Healing
27,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,091
467
0
1,041
13,963
16,316
0
6,097
7,866
34,112
0
W
Mercury
ConnorDraco
Mercury
23,460
15,796
0
500
18,009
8,049
1,061
3,201
14,420
0
145,785
W
12,660
2,057
0
7,130
19,457
22,676
190
2,540
15,946
6,858
60,892
W
Vulcan
MissMagus
Vulcan
15,869
4,449
0
1,235
12,981
5,604
1,153
10,020
2,387
69,301
0
L
Sun Wukong
NovinJPN
Sun Wukong
11,332
3,314
0
8,372
22,648
17,912
900
4,071
18,577
0
76,713
W
Sylvanus
RedPlays101
Sylvanus
4,238
1,423
2,959
4,439
16,651
18,724
451
5,378
10,370
31,429
0
W
Danzaburou
SirMonkington
Danzaburou
15,556
7,953
0
5,299
15,452
7,948
4,441
2,488
12,887
0
110,520
L
Jing Wei
alexmenier
Jing Wei
5,504
4,418
0
5,485
14,503
7,260
1,074
560
13,943
0
87,232
L
Bakasura
8,517
4,483
0
2,036
22,226
11,315
0
975
21,251
0
61,085
L
Baron Samedi
tiudelamorte
Baron Samedi
17,580
1,061
1,858
8,805
23,909
20,302
171
10,122
13,787
78,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,040
Gold Earned
50,733
590
Minions Killed
571
0
Camps Cleared
0
2,072,599
Distance Traveled
2,022,221
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,487
431
48
2
0
427,837
8
W
Mercury
13,078
594
170
8
0
475,008
1
W
Tyr
10,649
484
110
5
0
447,829
12
W
Vulcan
10,354
471
100
5
0
419,341
1
L
Sun Wukong
10,978
499
146
7
0
387,350
3
W
Sylvanus
9,897
450
32
1
0
338,574
2
W
Danzaburou
12,062
548
178
8
0
391,847
4
L
Jing Wei
10,094
459
139
6
0
406,208
1
L
Bakasura
9,512
432
110
5
0
439,097
0
L
Baron Samedi
10,662
485
128
6
0
361,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role