Player Matchup

Tiamat
Tiamat
MattyDeez94
Tiamat
Level 31
God Stats
0W - 2L
1,638 SR
Queue Stats
30W - 43L
1,500 Elo+
Solo
Neith
Neith
SilentDeathForU
Neith
Level 147
God Stats
3W - 7L
1,448 SR
Queue Stats
51W - 74L
1,354 Elo+
Solo
Hercules
Hercules
THE_DOGG_RULER
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 151L
1,605 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,486 Elo+

VS

Team Averages
Level 88
1,471 SR
1,433 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HeavenlyBre
Nu Wa
Level 84
God Stats
12W - 23L
1,389 SR
Queue Stats
239W - 301L
1,406 Elo+
Solo
Hou Yi
Hou Yi
K_Gold_72_
Hou Yi
Level 32
God Stats
34W - 48L
1,525 SR
Queue Stats
129W - 176L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 1
7,418
571
4,247
11,396
6,756
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 3
8,560
658
12,939
12,496
4,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
3 / 3 / 0
8,152
627
11,019
17,418
17,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 9
9,731
749
11,189
15,744
16,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 5
9,601
739
14,557
8,826
3,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
K_Gold_72_
Hou Yi
13
3 / 3 / 6
9,160
705
11,048
13,364
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
9
7.5
W
6
0
5
8.5
W
Hou Yi
K_Gold_72_
Hou Yi
3
3
6
2
L
Tiamat
0
5
1
0.1
L
1
4
3
0.63
L
Hercules
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
36,794
41,310
Taken
37,934
28,987
Mitigated
26,129
10,332
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,189
5,682
4,063
9,432
15,744
16,611
156
2,359
13,385
0
26,519
W
14,557
4,092
420
2,803
8,826
3,499
98
888
7,938
41,296
0
W
Hou Yi
K_Gold_72_
Hou Yi
11,048
5,797
0
0
13,364
6,019
106
1,830
11,534
0
36,172
L
Tiamat
4,247
322
880
3,393
11,396
6,756
0
3,487
7,909
16,258
0
L
12,939
5,453
0
2,312
12,496
4,714
0
4,509
7,987
0
47,383
L
Hercules
11,019
2,717
0
3,747
17,418
17,517
0
7,009
10,409
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
28,492
128
Minions Killed
170
3
Camps Cleared
8
639,718
Distance Traveled
739,934
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,731
749
25
2
2
265,658
4
W
Nu Wa
9,601
739
80
6
3
242,692
5
W
Hou Yi
9,160
705
65
5
3
231,584
4
L
Tiamat
7,418
571
32
2
0
197,982
0
L
Neith
8,560
658
77
6
1
222,891
4
L
Hercules
8,152
627
19
1
2
218,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role