Player Matchup

Bacchus
Bacchus
ChadTheDad
Bacchus
Level 87
God Stats
1W - 1L
1,313 SR
Queue Stats
104W - 125L
1,520 Elo+
Party 1
Bastet
Bastet
Conhyr
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 235L
1,635 Elo+
Party 1
Osiris
Osiris
youjoshingme
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,601 Elo+
Party 1
Team Averages
Level 80
1,438 SR
1,585 Elo+

VS

Team Averages
Level 55
1,518 SR
1,476 Elo+
Ares
Ares
Brady123456
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,499 Elo+
Party 2
Mercury
Mercury
PepperonYs
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,419 Elo+
Party 2
Sol
Sol
SecretSA
Sol
Level 69
God Stats
6W - 10L
1,554 SR
Queue Stats
36W - 54L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChadTheDad
Bacchus
18
4 / 1 / 11
13,074
654
15,125
20,346
27,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Conhyr
Bastet
20
11 / 4 / 7
14,647
732
23,828
25,200
15,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
18
3 / 3 / 14
13,867
693
10,975
23,545
42,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
12,686
634
18,719
25,395
41,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
PepperonYs
Mercury
16
2 / 11 / 3
11,316
566
7,302
19,920
10,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 3 / 3
12,789
639
27,016
16,309
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
8
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Bacchus
ChadTheDad
Bacchus
4
1
11
9.5
W
Bastet
Conhyr
Bastet
11
4
7
3.63
L
Mercury
PepperonYs
Mercury
2
11
3
0.32
L
4
3
3
1.83
W
Osiris
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
53,037
69,091
Taken
61,624
85,177
Mitigated
60,652
13,947
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,719
2,210
83
4,471
25,395
41,181
23
6,769
18,626
29,867
0
W
Bacchus
ChadTheDad
Bacchus
15,125
2,981
0
1,435
20,346
27,703
956
13,153
7,193
43,876
0
W
Bastet
Conhyr
Bastet
23,828
8,989
0
9,840
25,200
15,407
1,455
17,494
7,706
0
66,571
L
Mercury
PepperonYs
Mercury
7,302
3,688
0
740
19,920
10,247
227
5,087
14,833
0
37,893
L
27,016
6,481
0
3,509
16,309
9,224
860
4,198
12,111
69,500
5,159
W
Osiris
10,975
3,469
0
2,672
23,545
42,067
577
13,759
9,786
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
36,791
173
Minions Killed
190
8
Camps Cleared
8
1,124,922
Distance Traveled
956,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,686
634
22
1
1
307,582
0
W
Bacchus
13,074
654
48
2
3
374,707
0
W
Bastet
14,647
732
92
5
4
387,647
4
L
Mercury
11,316
566
48
2
2
322,179
4
L
Sol
12,789
639
120
6
5
326,627
2
W
Osiris
13,867
693
33
2
1
362,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role