Player Matchup

Hachiman
Hachiman
GHOSTprototype
Hachiman
Level 128
God Stats
27W - 16L
1,648 SR
Queue Stats
336W - 198L
1,711 Elo+
Party 2
Achilles
Achilles
GIGABANE
Achilles
Level 129
God Stats
10W - 4L
1,669 SR
Queue Stats
420W - 268L
1,665 Elo+
Party 2
Artemis
Artemis
TenaciousTurtl
Artemis
Level 122
God Stats
17W - 6L
2,104 SR
Queue Stats
222W - 122L
1,754 Elo+
Party 2
Chang'e
Chang'e
Tylanderma
Chang'e
Level 56
God Stats
4W - 0L
1,866 SR
Queue Stats
97W - 30L
1,722 Elo+
Party 2
Ares
Ares
UltraMegaBoyJosh
Ares
Level 14
God Stats
12W - 1L
1,889 SR
Queue Stats
20W - 5L
1,690 Elo+
Party 2
Team Averages
Level 90
1,835 SR
1,708 Elo+

VS

Team Averages
Level 95
1,667 SR
1,496 Elo+
Raijin
Raijin
BirdShield
Raijin
Level 98
God Stats
2W - 3L
1,772 SR
Queue Stats
74W - 114L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
ChKnFingersz
Jing Wei
Level 128
God Stats
2W - 1L
1,791 SR
Queue Stats
23W - 16L
1,688 Elo+
Party 3
Ymir
Ymir
InBound698
Ymir
Level 63
God Stats
2W - 1L
1,805 SR
Queue Stats
7W - 11L
1,525 Elo+
Party 3
Arachne
Arachne
KoolAidRed
Arachne
Level 112
God Stats
5W - 5L
1,502 SR
Queue Stats
97W - 143L
1,422 Elo+
Party 1
Vulcan
Vulcan
acuario-hibrido3
Vulcan
Level 73
God Stats
40W - 50L
1,465 SR
Queue Stats
204W - 227L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 1 / 21
9,794
816
18,652
10,976
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
GIGABANE
Achilles
16
5 / 0 / 11
10,054
838
8,254
12,893
16,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 0 / 7
11,261
938
21,265
10,701
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Tylanderma
Chang'e
16
3 / 1 / 18
9,415
785
9,800
12,581
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 0 / 10
9,412
784
5,813
14,727
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BirdShield
Raijin
13
0 / 3 / 2
7,685
640
10,162
11,354
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ChKnFingersz
Jing Wei
16
0 / 1 / 2
8,557
713
10,171
13,772
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,672
639
6,922
17,831
18,143
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
KoolAidRed
Arachne
14
1 / 7 / 1
7,830
653
7,901
16,070
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 2
7,565
630
7,004
11,308
4,659
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
24
Kills
2
2
Deaths
24
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
BirdShield
Raijin
0
3
2
0.33
L
Jing Wei
ChKnFingersz
Jing Wei
0
1
2
1
W
Hachiman
2
1
21
12.5
W
Achilles
GIGABANE
Achilles
5
0
11
10.5
L
1
6
1
0.25
L
Arachne
KoolAidRed
Arachne
1
7
1
0.21
W
13
0
7
16.5
W
Chang'e
Tylanderma
Chang'e
3
1
18
12
W
1
0
10
6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,784
Damage
42,160
61,878
Taken
70,335
52,922
Mitigated
40,255
25,388
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BirdShield
Raijin
10,162
1,129
0
0
11,354
4,638
402
2,157
9,121
34,709
0
L
Jing Wei
ChKnFingersz
Jing Wei
10,171
6,987
0
2,009
13,772
5,870
92
2,628
11,091
0
41,566
W
Hachiman
18,652
6,352
0
2,488
10,976
5,440
3,970
3,566
7,190
0
52,879
W
Achilles
GIGABANE
Achilles
8,254
1,511
0
894
12,893
16,388
0
3,094
9,799
0
26,304
L
6,922
556
0
140
17,831
18,143
120
4,786
12,743
13,365
0
L
Arachne
KoolAidRed
Arachne
7,901
4,157
0
1,385
16,070
6,945
265
3,560
12,311
0
20,890
W
21,265
9,492
0
6,293
10,701
6,124
7,226
5,529
5,172
0
59,942
W
Chang'e
Tylanderma
Chang'e
9,800
609
8,267
6,224
12,581
6,566
942
6,164
6,417
28,033
0
W
5,813
368
0
1,222
14,727
18,404
826
5,735
8,812
19,374
0
L
7,004
1,868
0
80
11,308
4,659
523
1,794
9,456
22,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
39,309
279
Minions Killed
201
0
Camps Cleared
0
1,354,229
Distance Traveled
1,099,593
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,685
640
39
3
0
214,262
2
L
Jing Wei
8,557
713
78
7
0
258,455
2
W
Hachiman
9,794
816
83
7
0
276,937
2
W
Achilles
10,054
838
48
4
0
297,710
2
L
Ymir
7,672
639
16
1
0
199,710
1
L
Arachne
7,830
653
39
3
0
224,353
1
W
Artemis
11,261
938
87
7
0
260,119
6
W
Chang'e
9,415
785
42
4
0
255,936
0
W
Ares
9,412
784
19
2
0
263,527
2
L
Vulcan
7,565
630
29
2
0
202,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role