Player Matchup

Sol
Sol
OnlyABeard
Sol
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 1
Gilgamesh
Gilgamesh
TeepingPom4112
Gilgamesh
Level 42
God Stats
23W - 38L
1,294 SR
Queue Stats
149W - 271L
1,246 Elo+
Party 1
Cernunnos
Cernunnos
leftygamer
Cernunnos
Level 64
God Stats
40W - 55L
1,410 SR
Queue Stats
203W - 370L
1,239 Elo+
Party 1
Team Averages
Level 39
1,401 SR
1,237 Elo+

VS

Team Averages
Level 101
1,613 SR
1,414 Elo+
Loki
Loki
ArticSnowFox93
Loki
Level 131
God Stats
4W - 9L
1,569 SR
Queue Stats
33W - 47L
1,473 Elo+
Solo
Ares
Ares
Ice3eaTzz
Ares
Level 103
God Stats
6W - 9L
1,785 SR
Queue Stats
108W - 161L
1,360 Elo+
Solo
Janus
Janus
Scintallus
Janus
Level 69
God Stats
39W - 51L
1,486 SR
Queue Stats
48W - 64L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 7
15,873
611
14,315
23,567
10,408
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TeepingPom4112
Gilgamesh
20
3 / 2 / 7
16,721
643
24,226
31,807
23,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
leftygamer
Cernunnos
20
6 / 5 / 2
17,462
672
28,262
25,900
12,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
16,059
618
18,873
22,771
10,999
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
19
1 / 6 / 9
14,538
559
13,309
37,037
50,777
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
20
4 / 1 / 7
16,887
650
33,078
14,981
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
10
Kills
12
12
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
Ares
1
6
9
0.92
W
1
5
7
0.9
L
Janus
4
1
7
7.5
W
Gilgamesh
TeepingPom4112
Gilgamesh
3
2
7
3.25
W
Cernunnos
leftygamer
Cernunnos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,803
Damage
65,260
81,274
Taken
74,789
45,820
Mitigated
67,910
17,790
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,873
5,033
0
2,256
22,771
10,999
404
6,030
16,741
0
74,027
L
Ares
13,309
468
1,944
8,143
37,037
50,777
0
6,103
30,934
28,500
0
W
14,315
4,275
0
8,534
23,567
10,408
293
13,142
9,695
67,271
4,710
L
Janus
33,078
450
798
3,119
14,981
6,134
525
1,769
13,212
115,881
0
W
Gilgamesh
TeepingPom4112
Gilgamesh
24,226
4,411
0
2,514
31,807
23,012
267
19,008
12,169
0
55,327
W
Cernunnos
leftygamer
Cernunnos
28,262
16,322
0
6,742
25,900
12,400
2,906
13,164
12,207
0
101,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
47,484
280
Minions Killed
287
7
Camps Cleared
11
1,287,783
Distance Traveled
1,460,104
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,059
618
67
3
7
463,956
4
L
Ares
14,538
559
26
1
2
453,007
2
W
Sol
15,873
611
104
4
1
367,743
0
L
Janus
16,887
650
194
7
2
543,141
1
W
Gilgamesh
16,721
643
57
2
1
509,424
3
W
Cernunnos
17,462
672
119
5
5
410,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role