Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sersity
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 1
Susano
Susano
ZexyShmexy
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
manwha1e
Ra
Level 36
God Stats
2W - 4L
1,673 SR
Queue Stats
100W - 123L
1,409 Elo+
Solo
Pele
Pele
starbuckeye
Pele
Level 77
God Stats
0W - 2L
1,218 SR
Queue Stats
72W - 71L
1,475 Elo+
Solo
Team Averages
Level 44
1,478 SR
1,456 Elo+

VS

Team Averages
Level 92
1,549 SR
1,437 Elo+
Jing Wei
Jing Wei
BundleOfJam
Jing Wei
Level 63
God Stats
3W - 0L
1,730 SR
Queue Stats
31W - 42L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
KirozZc
Baron Samedi
Level 137
God Stats
4W - 2L
1,443 SR
Queue Stats
181W - 183L
1,492 Elo+
Party 2
Hades
Hades
TheAztekSoldier
Hades
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 2
Arachne
Arachne
Thler
Arachne
Level 64
God Stats
7W - 4L
1,500 SR
Queue Stats
134W - 132L
1,431 Elo+
Solo
Rama
Rama
Viiejoon
Rama
Level 68
God Stats
5W - 4L
1,570 SR
Queue Stats
218W - 245L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 10 / 0
7,256
382
5,095
19,109
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Sersity
Izanami
12
0 / 5 / 0
7,118
375
5,282
12,520
4,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
ZexyShmexy
Susano
14
0 / 3 / 0
8,446
445
8,490
13,321
8,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 1
7,813
411
8,324
14,138
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 0
8,512
448
4,593
15,544
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BundleOfJam
Jing Wei
18
13 / 0 / 6
11,956
629
25,584
17,601
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KirozZc
Baron Samedi
14
5 / 0 / 9
10,200
537
7,066
9,747
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 6
9,034
475
4,718
9,185
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Thler
Arachne
17
5 / 1 / 5
10,775
567
10,993
15,946
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
15
0 / 0 / 2
9,652
508
5,775
10,223
4,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
25
26
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
0
0
W
Jing Wei
BundleOfJam
Jing Wei
13
0
6
16
W
Baron Samedi
KirozZc
Baron Samedi
5
0
9
9.5
L
Izanami
Sersity
Izanami
0
5
0
0
W
2
1
6
5
W
Arachne
Thler
Arachne
5
1
5
7.5
W
Rama
0
0
2
1
L
Susano
ZexyShmexy
Susano
0
3
0
0
L
1
7
1
0.21
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
54,136
74,632
Taken
62,702
39,110
Mitigated
33,720
14,406
Healing
33,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,095
1,327
739
1,996
19,109
12,866
482
1,890
17,179
21,574
0
W
Jing Wei
BundleOfJam
Jing Wei
25,584
23,627
0
10,275
17,601
7,802
4,996
5,914
11,687
0
111,675
W
Baron Samedi
KirozZc
Baron Samedi
7,066
565
1,818
5,006
9,747
8,954
811
1,169
8,578
25,015
0
L
Izanami
Sersity
Izanami
5,282
2,726
0
2,476
12,520
4,590
0
1,235
11,285
0
54,327
W
4,718
950
1,018
4,564
9,185
5,388
840
4,328
4,857
43,502
0
W
Arachne
Thler
Arachne
10,993
7,227
0
6,952
15,946
7,253
0
2,943
13,003
0
105,615
W
Rama
5,775
4,805
0
3,781
10,223
4,323
1,525
0
10,223
0
69,830
L
Susano
ZexyShmexy
Susano
8,490
1,863
0
3,610
13,321
8,193
239
1,502
11,819
0
53,743
L
8,324
1,053
664
3,544
14,138
6,680
402
5,479
8,309
55,971
0
L
4,593
1,333
0
1,377
15,544
6,781
0
1,175
14,256
0
77,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
51,617
431
Minions Killed
508
0
Camps Cleared
0
1,646,929
Distance Traveled
1,817,529
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,256
382
25
1
0
309,620
0
W
Jing Wei
11,956
629
159
8
0
342,100
5
W
Baron Samedi
10,200
537
21
1
0
389,674
1
L
Izanami
7,118
375
80
4
0
282,015
3
W
Hades
9,034
475
76
4
0
308,218
0
W
Arachne
10,775
567
141
7
0
452,534
3
W
Rama
9,652
508
111
6
0
325,003
2
L
Susano
8,446
445
100
5
0
345,181
1
L
Ra
7,813
411
95
5
0
289,522
0
L
Pele
8,512
448
131
7
0
420,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role