Player Matchup

Gilgamesh
Gilgamesh
Elstafe
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 1
Athena
Athena
JohnTheSniper954
Athena
Level 104
God Stats
1W - 1L
1,233 SR
Queue Stats
25W - 25L
1,405 Elo+
Solo
Olorun
Olorun
MrChilly CYN
Olorun
Level 152
God Stats
2W - 2L
1,848 SR
Queue Stats
49W - 34L
1,670 Elo+
Party 1
Achilles
Achilles
Obito ZP
Achilles
Level 29
God Stats
1W - 3L
1,228 SR
Queue Stats
51W - 37L
1,531 Elo+
Party 1
Charybdis
Charybdis
ZerOCYN
Charybdis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,831 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,601 Elo+

VS

Team Averages
Level 62
1,590 SR
1,567 Elo+
Apollo
Apollo
EducatedRelapse
Apollo
Level 17
God Stats
12W - 10L
1,682 SR
Queue Stats
14W - 17L
1,647 Elo+
Party 3
Cthulhu
Cthulhu
IIZeusJuiceII
Cthulhu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 213L
1,612 Elo+
Party 3
Zeus
Zeus
Not icres
Zeus
Level 48
God Stats
1W - 4L
1,429 SR
Queue Stats
238W - 227L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Real_Cobobby
Baron Samedi
Level 42
God Stats
4W - 5L
1,665 SR
Queue Stats
164W - 159L
1,558 Elo+
Party 2
Izanami
Izanami
b1_A-Wiggins22
Izanami
Level 43
God Stats
8W - 11L
1,673 SR
Queue Stats
203W - 188L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elstafe
Gilgamesh
17
8 / 1 / 8
10,891
605
15,931
19,428
15,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 8 / 8
8,780
488
5,202
22,080
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
16
3 / 1 / 5
10,315
573
7,756
12,691
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Obito ZP
Achilles
17
5 / 0 / 5
10,593
589
12,849
12,805
13,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ZerOCYN
Charybdis
13
1 / 3 / 6
8,629
479
7,326
13,991
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
9,670
537
15,222
14,651
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
15
3 / 3 / 7
9,468
526
12,276
16,797
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
11
0 / 4 / 2
7,435
413
7,829
8,328
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Real_Cobobby
Baron Samedi
15
0 / 3 / 0
8,843
491
7,048
14,755
11,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 1
8,880
493
8,326
14,399
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
13
13
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
Gilgamesh
Elstafe
Gilgamesh
8
1
8
12
L
Cthulhu
3
3
7
2.17
W
2
8
8
0.75
W
Olorun
3
1
5
5.5
L
Zeus
0
4
2
0.25
W
Achilles
Obito ZP
Achilles
5
0
5
7.5
L
Baron Samedi
Real_Cobobby
Baron Samedi
0
3
0
0
W
Charybdis
ZerOCYN
Charybdis
1
3
6
1.33
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
50,701
80,995
Taken
68,930
60,520
Mitigated
48,106
21,189
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,222
9,818
0
2,556
14,651
7,417
620
2,385
12,266
0
76,941
W
Gilgamesh
Elstafe
Gilgamesh
15,931
4,279
0
1,826
19,428
15,706
829
5,717
13,711
0
86,678
L
Cthulhu
12,276
2,425
133
2,283
16,797
19,979
56
4,626
12,171
50,685
0
W
5,202
2,115
223
3,362
22,080
19,184
31
5,693
16,387
26,620
0
W
Olorun
7,756
5,287
594
8,391
12,691
6,198
4,974
3,354
9,337
83,626
0
L
Zeus
7,829
813
0
750
8,328
2,918
432
584
7,744
57,892
0
W
Achilles
Obito ZP
Achilles
12,849
3,313
0
2,519
12,805
13,181
240
4,099
8,706
0
74,035
L
Baron Samedi
Real_Cobobby
Baron Samedi
7,048
1,594
578
4,536
14,755
11,738
424
362
14,393
73,275
0
W
Charybdis
ZerOCYN
Charybdis
7,326
4,245
0
4,274
13,991
6,251
1,809
8,290
5,701
0
56,350
L
8,326
6,540
0
2,972
14,399
6,054
1,562
5,001
9,398
0
68,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
44,296
510
Minions Killed
522
0
Camps Cleared
0
1,697,708
Distance Traveled
1,532,717
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,670
537
111
6
0
331,434
1
W
Gilgamesh
10,891
605
120
7
0
385,946
1
L
Cthulhu
9,468
526
60
3
0
372,391
2
W
Athena
8,780
488
28
2
0
325,726
0
W
Olorun
10,315
573
145
8
0
309,108
3
L
Zeus
7,435
413
90
5
0
247,254
5
W
Achilles
10,593
589
124
7
0
367,265
5
L
Baron Samedi
8,843
491
136
8
0
297,021
0
W
Charybdis
8,629
479
93
5
0
309,663
0
L
Izanami
8,880
493
125
7
0
284,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role