Player Matchup

Morgan Le Fay
Morgan Le Fay
Official_Lunatic
Morgan Le Fay
Level 84
God Stats
8W - 8L
1,518 SR
Queue Stats
145W - 153L
1,448 Elo+
Party 2
Chaac
Chaac
RelevantFer
Chaac
Level 67
God Stats
2W - 14L
1,180 SR
Queue Stats
118W - 133L
1,487 Elo+
Solo
Chernobog
Chernobog
Rymz_666
Chernobog
Level 104
God Stats
11W - 8L
1,281 SR
Queue Stats
314W - 313L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirTeemo42
Cu Chulainn
Level 156
God Stats
6W - 7L
1,482 SR
Queue Stats
546W - 602L
1,474 Elo+
Party 2
Hel
Hel
durablespy
Hel
Level 115
God Stats
2W - 5L
1,345 SR
Queue Stats
639W - 674L
1,411 Elo+
Solo
Team Averages
Level 105
1,361 SR
1,443 Elo+

VS

Team Averages
Level 85
1,463 SR
1,423 Elo+
Zhong Kui
Zhong Kui
Jinxtapose
Zhong Kui
Level 69
God Stats
5W - 5L
1,561 SR
Queue Stats
250W - 228L
1,535 Elo+
Solo
Geb
Geb
Penguin hal0
Geb
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
490W - 497L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeClutch41
Baron Samedi
Level 81
God Stats
5W - 1L
1,462 SR
Queue Stats
311W - 334L
1,484 Elo+
Solo
Loki
Loki
ValuableChip584
Loki
Level 87
God Stats
2W - 2L
1,292 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 1
Chiron
Chiron
Yumav
Chiron
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 12L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Official_Lunatic
Morgan Le Fay
11
1 / 3 / 1
6,853
457
7,850
9,061
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 0
8,344
556
7,700
16,560
13,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Rymz_666
Chernobog
14
0 / 0 / 1
7,927
528
2,954
6,264
2,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SirTeemo42
Cu Chulainn
10
1 / 4 / 1
6,475
432
8,440
15,575
9,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 1
5,889
393
3,743
8,143
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jinxtapose
Zhong Kui
14
3 / 3 / 2
8,085
539
15,078
13,169
9,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 8
7,460
497
4,846
12,282
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SupremeClutch41
Baron Samedi
12
3 / 2 / 1
7,295
486
8,306
10,150
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 3
7,761
517
3,875
11,135
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Yumav
Chiron
12
0 / 0 / 2
6,940
463
2,247
3,229
1,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jinxtapose
Zhong Kui
3
3
2
1.33
L
Morgan Le Fay
Official_Lunatic
Morgan Le Fay
1
3
1
0.5
W
1
0
8
5
L
3
1
0
3
L
Chernobog
Rymz_666
Chernobog
0
0
1
0.5
L
Cu Chulainn
SirTeemo42
Cu Chulainn
1
4
1
0.38
W
Baron Samedi
SupremeClutch41
Baron Samedi
3
2
1
1.75
W
4
0
3
5.5
W
Chiron
Yumav
Chiron
0
0
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
34,352
55,603
Taken
49,965
31,865
Mitigated
31,516
18,222
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jinxtapose
Zhong Kui
15,078
1,958
0
7,298
13,169
9,291
368
76
13,093
61,728
0
L
Morgan Le Fay
Official_Lunatic
Morgan Le Fay
7,850
1,276
0
1,900
9,061
3,678
0
4,256
4,805
49,398
0
W
4,846
345
188
3,276
12,282
11,093
0
3,736
8,546
17,582
0
L
7,700
1,313
0
6,731
16,560
13,137
0
11,994
4,566
0
58,408
L
Chernobog
Rymz_666
Chernobog
2,954
1,399
0
3,827
6,264
2,297
0
551
5,713
0
70,256
L
Cu Chulainn
SirTeemo42
Cu Chulainn
8,440
1,995
0
2,130
15,575
9,940
13
6,433
9,142
0
49,223
W
Baron Samedi
SupremeClutch41
Baron Samedi
8,306
917
784
4,654
10,150
5,367
295
5,537
4,613
55,954
0
W
3,875
941
0
5,363
11,135
4,558
296
1,909
9,226
0
57,283
W
Chiron
Yumav
Chiron
2,247
305
578
1,073
3,229
1,207
0
335
2,894
0
48,369
L
3,743
741
1,275
2,359
8,143
2,813
0
4,996
3,147
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
37,541
443
Minions Killed
409
0
Camps Cleared
0
1,299,860
Distance Traveled
1,385,689
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,085
539
116
8
0
240,497
2
L
Morgan Le Fay
6,853
457
77
5
0
258,185
2
W
Geb
7,460
497
11
1
0
248,635
3
L
Chaac
8,344
556
121
8
0
269,400
2
L
Chernobog
7,927
528
139
9
0
253,888
3
L
Cu Chulainn
6,475
432
65
4
0
282,374
1
W
Baron Samedi
7,295
486
98
7
0
282,639
5
W
Loki
7,761
517
94
6
0
319,756
0
W
Chiron
6,940
463
90
6
0
294,162
0
L
Hel
5,889
393
41
3
0
236,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role