Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DEITY-RULER
Ao Kuang
Level 98
God Stats
17W - 16L
1,486 SR
Queue Stats
634W - 644L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
HandiApp
Baron Samedi
Level 132
God Stats
2W - 0L
1,670 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Ne Zha
Ne Zha
XxSoulWalkerxX
Ne Zha
Level 121
God Stats
12W - 13L
1,536 SR
Queue Stats
87W - 82L
1,497 Elo+
Solo
Yu Huang
Yu Huang
mistermika
Yu Huang
Level 85
God Stats
2W - 4L
1,342 SR
Queue Stats
266W - 257L
1,465 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,470 Elo+

VS

Team Averages
Level 98
1,595 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IZygmunt
Heimdallr
Level 128
God Stats
2W - 5L
1,465 SR
Queue Stats
52W - 51L
1,672 Elo+
Party 1
Odin
Odin
KyodaiNova
Odin
Level 67
God Stats
0W - 1L
1,974 SR
Queue Stats
43W - 51L
1,446 Elo+
Party 1
Serqet
Serqet
Slaphappy_87
Serqet
Level 89
God Stats
6W - 7L
1,534 SR
Queue Stats
56W - 57L
1,526 Elo+
Solo
Raijin
Raijin
TimeOfWornHearts
Raijin
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 51L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 2 / 6
5,759
524
11,398
12,445
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
DEITY-RULER
Ao Kuang
11
3 / 1 / 1
6,674
607
7,003
10,623
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
HandiApp
Baron Samedi
8
0 / 0 / 3
5,583
508
3,563
7,112
4,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 2 / 2
6,889
626
3,143
7,011
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
mistermika
Yu Huang
11
3 / 0 / 6
6,456
587
6,519
4,335
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 2 / 1
5,430
494
4,907
8,231
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IZygmunt
Heimdallr
8
1 / 3 / 1
4,978
453
9,265
10,491
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,075
461
4,812
8,514
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
9
0 / 1 / 1
5,154
469
2,203
8,919
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,932
539
4,092
6,366
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
6
2.5
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Ao Kuang
DEITY-RULER
Ao Kuang
3
1
1
3.5
W
Baron Samedi
HandiApp
Baron Samedi
0
0
3
1.5
L
Heimdallr
IZygmunt
Heimdallr
1
3
1
0.5
L
1
5
0
0.2
L
Serqet
0
1
1
0.5
L
2
3
0
0.67
W
6
2
2
3.5
W
Yu Huang
mistermika
Yu Huang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
25,279
41,526
Taken
42,521
17,338
Mitigated
20,241
19,834
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,398
6,194
0
4,766
12,445
4,767
0
3,310
9,135
0
39,239
L
Baron Samedi
 
Baron Samedi
4,907
1,243
1,470
3,101
8,231
6,310
0
3,159
5,072
16,008
0
W
Ao Kuang
DEITY-RULER
Ao Kuang
7,003
2,482
0
5,718
10,623
3,736
210
940
9,102
39,100
0
W
Baron Samedi
HandiApp
Baron Samedi
3,563
810
1,770
2,432
7,112
4,470
281
2,470
4,642
17,553
0
L
Heimdallr
IZygmunt
Heimdallr
9,265
4,511
0
3,529
10,491
3,681
0
1,631
8,857
0
31,268
L
4,812
1,528
0
886
8,514
4,800
0
6,355
2,159
3,113
19,380
L
Serqet
2,203
587
0
3,453
8,919
3,159
0
3,327
5,592
0
30,070
L
4,092
327
0
1,078
6,366
2,291
0
2,613
3,753
41,164
0
W
3,143
1,186
0
3,498
7,011
2,593
1,255
1,023
5,957
0
37,010
W
Yu Huang
mistermika
Yu Huang
6,519
641
0
1,650
4,335
1,772
0
2,232
2,103
38,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
26,569
276
Minions Killed
216
0
Camps Cleared
0
1,139,641
Distance Traveled
1,108,846
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,759
524
44
4
0
234,525
0
L
Baron Samedi
5,430
494
23
2
0
206,273
1
W
Ao Kuang
6,674
607
65
6
0
207,612
1
W
Baron Samedi
5,583
508
22
2
0
230,623
0
L
Heimdallr
4,978
453
36
3
0
240,162
1
L
Odin
5,075
461
31
3
0
193,149
0
L
Serqet
5,154
469
59
5
0
270,049
1
L
Raijin
5,932
539
67
6
0
199,213
1
W
Ne Zha
6,889
626
88
8
0
245,304
2
W
Yu Huang
6,456
587
57
5
0
221,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role