Player Matchup

Tsukuyomi
Tsukuyomi
Bayardcito
Tsukuyomi
Level 26
God Stats
2W - 1L
1,517 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
MarceMadness
Cernunnos
Level 104
God Stats
3W - 4L
1,385 SR
Queue Stats
91W - 72L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
OG3-LENO
Baron Samedi
Level 45
God Stats
5W - 3L
1,544 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 1
Rama
Rama
dezisupreme
Rama
Level 110
God Stats
1W - 3L
1,340 SR
Queue Stats
45W - 39L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
klubthegoat
Cthulhu
Level 118
God Stats
1W - 1L
1,359 SR
Queue Stats
117W - 95L
1,517 Elo+
Party 1
Team Averages
Level 81
1,429 SR
1,525 Elo+

VS

Team Averages
Level 63
1,470 SR
1,507 Elo+
Chronos
Chronos
CKYowns
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 2
Medusa
Medusa
Cesaralvrz
Medusa
Level 144
God Stats
1W - 4L
1,470 SR
Queue Stats
28W - 31L
1,580 Elo+
Solo
Chiron
Chiron
IsmiteWin
Chiron
Level 66
God Stats
0W - 1L
1,438 SR
Queue Stats
12W - 16L
1,533 Elo+
Party 2
Zeus
Zeus
MrLight-_-Skin
Zeus
Level 31
God Stats
2W - 6L
1,548 SR
Queue Stats
235W - 246L
1,581 Elo+
Solo
King Arthur
King Arthur
SuperPaloNova
King Arthur
Level 69
God Stats
2W - 6L
1,396 SR
Queue Stats
363W - 412L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bayardcito
Tsukuyomi
17
3 / 1 / 10
10,759
1,076
14,219
10,711
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MarceMadness
Cernunnos
16
2 / 2 / 8
10,239
1,024
14,850
11,278
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
OG3-LENO
Baron Samedi
17
3 / 0 / 7
10,626
1,063
5,217
4,682
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 9
11,055
1,106
17,201
13,308
6,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
klubthegoat
Cthulhu
16
5 / 1 / 6
11,376
1,138
10,790
12,880
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

278

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CKYowns
Chronos
15
0 / 3 / 4
9,623
962
4,803
12,927
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Cesaralvrz
Medusa
16
1 / 3 / 3
10,391
1,039
16,346
19,998
9,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
IsmiteWin
Chiron
16
1 / 7 / 3
10,374
1,037
12,455
16,293
7,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 2
10,821
1,082
13,263
14,234
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SuperPaloNova
King Arthur
14
0 / 0 / 0
8,609
861
2,367
2,324
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
17
Kills
6
6
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bayardcito
Tsukuyomi
3
1
10
8
L
Chronos
CKYowns
Chronos
0
3
4
0.67
L
Medusa
Cesaralvrz
Medusa
1
3
3
0.83
L
Chiron
IsmiteWin
Chiron
1
7
3
0.36
W
Cernunnos
MarceMadness
Cernunnos
2
2
8
3
L
4
4
2
1.25
W
Baron Samedi
OG3-LENO
Baron Samedi
3
0
7
6.5
L
King Arthur
SuperPaloNova
King Arthur
0
0
0
0
W
4
2
9
4.25
W
Cthulhu
klubthegoat
Cthulhu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
49,234
52,859
Taken
65,776
38,990
Mitigated
34,585
10,785
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bayardcito
Tsukuyomi
14,219
4,671
0
211
10,711
5,887
0
3,100
7,611
0
27,187
L
Chronos
CKYowns
Chronos
4,803
2,436
0
399
12,927
10,952
0
4,512
8,415
10,475
0
L
Medusa
Cesaralvrz
Medusa
16,346
9,518
0
3,135
19,998
9,666
0
5,318
14,680
0
45,675
L
Chiron
IsmiteWin
Chiron
12,455
3,931
445
2,249
16,293
7,173
0
4,028
12,264
0
36,013
W
Cernunnos
MarceMadness
Cernunnos
14,850
7,681
0
3,649
11,278
5,211
0
3,257
7,995
0
31,780
L
13,263
2,628
0
0
14,234
5,218
0
1,037
13,197
26,879
0
W
Baron Samedi
OG3-LENO
Baron Samedi
5,217
207
1,720
1,428
4,682
2,489
0
771
3,911
23,117
0
L
King Arthur
SuperPaloNova
King Arthur
2,367
152
0
107
2,324
1,576
0
1,112
1,212
0
6,325
W
17,201
15,874
0
1,421
13,308
6,735
0
5,318
7,962
0
29,262
W
Cthulhu
klubthegoat
Cthulhu
10,790
679
53
2,303
12,880
18,668
0
5,620
7,157
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,055
Gold Earned
49,818
191
Minions Killed
184
6
Camps Cleared
8
925,537
Distance Traveled
775,452
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,759
1,076
31
3
3
188,396
0
L
Chronos
9,623
962
18
2
1
158,856
0
L
Medusa
10,391
1,039
65
7
3
183,116
2
L
Chiron
10,374
1,037
61
6
3
182,216
0
W
Cernunnos
10,239
1,024
37
4
0
184,007
0
L
Zeus
10,821
1,082
26
3
1
183,449
0
W
Baron Samedi
10,626
1,063
44
4
0
193,356
0
L
King Arthur
8,609
861
14
1
0
67,815
2
W
Rama
11,055
1,106
51
5
2
165,726
0
W
Cthulhu
11,376
1,138
28
3
1
194,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role