Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
II chris 19XX
Danzaburou
Level 42
God Stats
7W - 2L
1,917 SR
Queue Stats
90W - 42L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
iBiirdyy x
Baron Samedi
Level 149
God Stats
20W - 5L
1,765 SR
Queue Stats
92W - 43L
1,673 Elo+
Party 2
Team Averages
Level 105
1,727 SR
1,613 Elo+

VS

Team Averages
Level 62
1,500 SR
1,293 Elo+
Cthulhu
Cthulhu
YMAX05_TIME
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Sol
Sol
darkvoid990470
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 1
Apollo
Apollo
i9zyd
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 0 / 8
10,681
763
23,213
19,780
19,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
II chris 19XX
Danzaburou
15
3 / 1 / 11
10,078
720
12,860
9,778
4,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
iBiirdyy x
Baron Samedi
15
5 / 0 / 8
10,264
733
17,021
12,424
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YMAX05_TIME
Cthulhu
11
0 / 3 / 1
8,514
608
8,927
21,949
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 1
8,438
603
13,013
18,171
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
i9zyd
Apollo
12
1 / 6 / 0
8,355
597
7,444
19,364
8,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
8
10
W
Danzaburou
II chris 19XX
Danzaburou
3
1
11
8.5
L
Cthulhu
YMAX05_TIME
Cthulhu
0
3
1
0.17
L
0
5
1
0.1
L
Apollo
i9zyd
Apollo
1
6
0
0.17
W
Baron Samedi
iBiirdyy x
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,094
Damage
29,384
41,982
Taken
59,484
31,457
Mitigated
35,289
23,234
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
23,213
5,900
0
6,973
19,780
19,918
447
9,464
10,316
0
41,362
W
Danzaburou
II chris 19XX
Danzaburou
12,860
5,379
0
3,917
9,778
4,719
1,043
6,623
3,155
0
33,472
L
Cthulhu
YMAX05_TIME
Cthulhu
8,927
551
399
3,612
21,949
20,100
0
5,072
16,877
17,417
0
L
13,013
4,001
0
5,910
18,171
6,772
0
7,384
10,787
43,375
0
L
Apollo
i9zyd
Apollo
7,444
2,919
0
250
19,364
8,417
0
4,656
14,708
0
17,861
W
Baron Samedi
iBiirdyy x
Baron Samedi
17,021
1,066
3,970
8,374
12,424
6,820
1,145
6,216
6,208
57,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
25,307
155
Minions Killed
113
8
Camps Cleared
3
813,813
Distance Traveled
757,830
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,681
763
37
3
2
300,694
3
W
Danzaburou
10,078
720
43
3
2
256,042
1
L
Cthulhu
8,514
608
19
1
0
277,784
2
L
Sol
8,438
603
74
5
3
222,425
1
L
Apollo
8,355
597
20
1
0
257,621
2
W
Baron Samedi
10,264
733
75
5
4
257,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role