Player Matchup

Nu Wa
Nu Wa
Gold IV
DBOSSXD Tcz
Nu Wa
Gold IV
Level 129
God Stats
5W - 3L
1,439 SR
Queue Stats
112W - 110L
1,401 MMR
Solo
Jing Wei
Jing Wei
Silver I
JG_BangZ
Jing Wei
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 125L
1,260 MMR
Solo
Athena
Athena
Gold IV
JaketheRuss
Athena
Gold IV
Level 158
God Stats
4W - 1L
1,602 SR
Queue Stats
72W - 80L
1,318 MMR
Solo
King Arthur
King Arthur
Silver IV
Mythroon14
King Arthur
Silver IV
Level 91
God Stats
2W - 0L
1,732 SR
Queue Stats
15W - 19L
1,393 MMR
Solo
Mercury
Mercury
Gold V
White Boi 403
Mercury
Gold V
Level 158
God Stats
46W - 45L
1,520 SR
Queue Stats
649W - 649L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,559 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,428 SR
1,327 MMR
Vulcan
Vulcan
Gold IV
Aloha VibeZz
Vulcan
Gold IV
Level 127
God Stats
1W - 2L
1,530 SR
Queue Stats
145W - 147L
1,417 MMR
Solo
Chaac
Chaac
Silver I
GUIBRCONAN
Chaac
Silver I
Level 141
God Stats
2W - 5L
1,439 SR
Queue Stats
151W - 177L
1,242 MMR
Party 1
Ne Zha
Ne Zha
Silver I
McChunckyz
Ne Zha
Silver I
Level 47
God Stats
9W - 11L
1,514 SR
Queue Stats
106W - 116L
1,201 MMR
Solo
Ymir
Ymir
Gold V
Resh6281
Ymir
Gold V
Level 142
God Stats
1W - 2L
1,083 SR
Queue Stats
16W - 17L
1,458 MMR
Party 1
Danzaburou
Danzaburou
Gold V
SonnyGunz27
Danzaburou
Gold V
Level 110
God Stats
37W - 51L
1,576 SR
Queue Stats
424W - 430L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 4
12,292
585
17,969
13,764
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
JG_BangZ
Jing Wei
17
1 / 2 / 6
10,275
489
10,205
13,994
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
2 / 1 / 7
10,436
497
4,621
15,911
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Mythroon14
King Arthur
17
3 / 5 / 6
11,214
534
14,857
20,235
18,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
19
3 / 2 / 6
11,485
547
8,808
17,356
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
IzanamiShivaPoseidonAtlas

VS

Bans
BastetArachneArtemisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 5 / 1
10,457
498
14,947
14,275
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
6 / 5 / 2
10,557
503
15,736
27,975
22,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
McChunckyz
Ne Zha
15
1 / 4 / 2
9,164
436
8,826
20,536
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
1 / 1 / 3
8,735
416
4,002
10,418
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SonnyGunz27
Danzaburou
16
1 / 2 / 0
10,634
506
9,753
12,473
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
12
12
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
5
1
0.7
W
7
2
4
4.5
L
Chaac
6
5
2
1.4
W
Jing Wei
JG_BangZ
Jing Wei
1
2
6
2
W
Athena
2
1
7
5.5
L
Ne Zha
McChunckyz
Ne Zha
1
4
2
0.5
W
King Arthur
Mythroon14
King Arthur
3
5
6
1.2
L
Ymir
1
1
3
2.5
L
Danzaburou
SonnyGunz27
Danzaburou
1
2
0
0.5
W
Mercury
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,460
Damage
53,264
81,260
Taken
85,677
56,968
Mitigated
55,494
16,760
Healing
27,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,947
7,073
0
2,631
14,275
6,146
291
7,314
6,961
121,871
0
W
17,969
6,529
0
5,652
13,764
6,213
6,978
5,547
8,217
104,599
0
L
Chaac
15,736
2,877
0
10,573
27,975
22,403
609
5,166
22,809
0
70,999
W
Jing Wei
JG_BangZ
Jing Wei
10,205
6,498
0
2,293
13,994
6,583
3,073
1,448
12,546
0
80,472
W
Athena
4,621
862
913
4,026
15,911
17,454
344
6,913
8,998
21,807
0
L
Ne Zha
McChunckyz
Ne Zha
8,826
1,989
0
8,710
20,536
9,075
53
3,759
16,777
0
73,815
W
King Arthur
Mythroon14
King Arthur
14,857
1,955
213
2,163
20,235
18,502
0
1,352
18,883
0
82,928
L
Ymir
4,002
1,046
0
2,433
10,418
11,820
58
3,352
7,066
22,226
0
L
Danzaburou
SonnyGunz27
Danzaburou
9,753
4,111
0
3,229
12,473
6,050
432
2,999
9,474
0
99,510
W
Mercury
8,808
2,952
0
1,500
17,356
8,216
2,042
3,689
13,667
0
119,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
49,547
611
Minions Killed
576
0
Camps Cleared
0
2,055,428
Distance Traveled
1,875,482
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,457
498
183
9
0
359,648
3
W
Nu Wa
12,292
585
159
8
0
366,943
5
L
Chaac
10,557
503
94
4
0
364,878
0
W
Jing Wei
10,275
489
127
6
0
404,125
4
W
Athena
10,436
497
29
1
0
424,879
6
L
Ne Zha
9,164
436
116
6
0
450,227
2
W
King Arthur
11,214
534
121
6
0
372,865
2
L
Ymir
8,735
416
30
1
0
331,221
1
L
Danzaburou
10,634
506
153
7
0
369,508
3
W
Mercury
11,485
547
175
8
0
486,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role