Player Matchup

Tiamat
Tiamat
Masters
CMP Nate
Tiamat
Masters
Level 160
God Stats
55W - 45L
1,676 SR
Queue Stats
389W - 360L
2,503 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
QuirkzTTV
Sun Wukong
Diamond I
Level 153
God Stats
15W - 6L
1,906 SR
Queue Stats
177W - 157L
2,438 MMR
Solo
Hun Batz
Hun Batz
Diamond II
SandObrawl86
Hun Batz
Diamond II
Level 154
God Stats
3W - 2L
1,571 SR
Queue Stats
144W - 137L
2,310 MMR
Solo
Medusa
Medusa
Diamond I
alansantillana
Medusa
Diamond I
Level 157
God Stats
10W - 7L
1,803 SR
Queue Stats
218W - 214L
2,460 MMR
Solo
Geb
Geb
Diamond II
jt258391203
Geb
Diamond II
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
2,598 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,691 SR
2,462 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,684 SR
2,459 MMR
Anubis
Anubis
Masters
MidsToEasy
Anubis
Masters
Level 160
God Stats
12W - 11L
1,710 SR
Queue Stats
912W - 880L
2,681 MMR
Party 1
Odin
Odin
Diamond III
NU7ELABANDI7
Odin
Diamond III
Level 160
God Stats
36W - 37L
1,620 SR
Queue Stats
510W - 483L
2,207 MMR
Solo
Ullr
Ullr
Diamond I
NubisLasrRichrd
Ullr
Diamond I
Level 63
God Stats
6W - 2L
1,867 SR
Queue Stats
43W - 14L
2,796 MMR
Party 1
Nemesis
Nemesis
Masters
Perlixee
Nemesis
Masters
Level 160
God Stats
9W - 11L
1,616 SR
Queue Stats
595W - 581L
2,384 MMR
Party 2
Apollo
Apollo
Diamond II
megussy
Apollo
Diamond II
Level 159
God Stats
3W - 1L
1,609 SR
Queue Stats
382W - 382L
2,229 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMP Nate
Tiamat
15
0 / 3 / 1
9,436
429
8,100
10,709
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
QuirkzTTV
Sun Wukong
18
4 / 3 / 1
11,223
510
19,067
29,793
25,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
SandObrawl86
Hun Batz
14
1 / 3 / 0
8,737
397
4,628
14,567
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 5 / 1
9,776
444
4,570
14,818
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 3
8,494
386
7,076
19,301
21,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
LokiBakasuraCliodhna

VS

Bans
ArachneVamanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MidsToEasy
Anubis
20
4 / 4 / 2
13,173
599
22,247
20,164
14,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 0 / 8
10,655
484
6,483
14,352
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 0 / 5
13,088
595
19,689
15,316
8,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Perlixee
Nemesis
18
2 / 1 / 7
11,458
521
7,123
19,959
9,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
megussy
Apollo
20
3 / 0 / 3
13,058
594
14,699
14,677
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CMP Nate
Tiamat
0
3
1
0.17
W
Anubis
MidsToEasy
Anubis
4
4
2
1.25
W
2
0
8
6
W
4
0
5
6.5
W
Nemesis
Perlixee
Nemesis
2
1
7
5.5
L
Sun Wukong
QuirkzTTV
Sun Wukong
4
3
1
1.5
L
Hun Batz
SandObrawl86
Hun Batz
1
3
0
0.33
L
0
5
1
0.1
L
0
1
3
1.5
W
Apollo
megussy
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,441
Damage
70,241
89,188
Taken
84,468
66,131
Mitigated
54,547
20,855
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CMP Nate
Tiamat
8,100
465
0
2,387
10,709
5,819
0
2,049
8,660
94,809
0
W
Anubis
MidsToEasy
Anubis
22,247
1,397
0
9,015
20,164
14,255
170
2,905
17,259
125,138
0
W
6,483
1,479
0
2,082
14,352
14,112
0
3,497
10,855
0
43,088
W
19,689
7,455
0
3,701
15,316
8,894
0
4,465
10,851
0
158,561
W
Nemesis
Perlixee
Nemesis
7,123
2,727
0
4,020
19,959
9,779
117
1,365
18,594
0
131,261
L
Sun Wukong
QuirkzTTV
Sun Wukong
19,067
3,747
0
12,970
29,793
25,673
0
13,104
16,689
0
97,510
L
Hun Batz
SandObrawl86
Hun Batz
4,628
683
0
417
14,567
7,257
0
610
13,957
0
74,720
L
4,570
2,285
0
1,829
14,818
5,473
0
1,695
13,123
0
86,385
L
7,076
1,672
0
3,252
19,301
21,909
0
4,789
14,512
22,616
0
W
Apollo
megussy
Apollo
14,699
9,538
0
5,306
14,677
7,507
2,786
3,392
11,285
0
138,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
61,432
620
Minions Killed
846
0
Camps Cleared
0
2,180,743
Distance Traveled
2,209,604
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,436
429
176
8
0
395,683
6
W
Anubis
13,173
599
207
9
0
316,389
4
W
Odin
10,655
484
50
2
0
484,889
5
W
Ullr
13,088
595
234
11
0
449,976
8
W
Nemesis
11,458
521
165
8
0
501,760
5
L
Sun Wukong
11,223
510
150
7
0
437,995
7
L
Hun Batz
8,737
397
120
5
0
479,000
7
L
Medusa
9,776
444
150
7
0
380,038
5
L
Geb
8,494
386
24
1
0
488,027
9
W
Apollo
13,058
594
190
9
0
456,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role