Player Matchup

Achilles
Achilles
Hazard4UrHealth
Achilles
Level 47
God Stats
21W - 21L
1,600 SR
Queue Stats
100W - 86L
1,511 Elo+
Party 3
Hades
Hades
Killer442980
Hades
Level 89
God Stats
13W - 13L
1,581 SR
Queue Stats
317W - 283L
1,519 Elo+
Party 3
Apollo
Apollo
Lord_8thHoekage
Apollo
Level 107
God Stats
21W - 23L
1,527 SR
Queue Stats
245W - 255L
1,425 Elo+
Party 2
Ymir
Ymir
MoonManXXV
Ymir
Level 41
God Stats
15W - 13L
1,336 SR
Queue Stats
228W - 255L
1,399 Elo+
Party 2
Mulan
Mulan
Otis7006
Mulan
Level 104
God Stats
21W - 18L
1,509 SR
Queue Stats
493W - 434L
1,497 Elo+
Party 3
Team Averages
Level 78
1,511 SR
1,470 Elo+

VS

Team Averages
Level 76
1,477 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Darkq12
Sun Wukong
Level 46
God Stats
4W - 4L
1,711 SR
Queue Stats
20W - 20L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
Hillel_40
Hou Yi
Level 86
God Stats
0W - 1L
1,478 SR
Queue Stats
9W - 7L
1,489 Elo+
Party 1
Janus
Janus
KamikazeKegel
Janus
Level 42
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 19L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
Maeve-Remix
Ao Kuang
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
155W - 114L
1,581 Elo+
Party 1
Hercules
Hercules
Tiburon03215
Hercules
Level 47
God Stats
6W - 3L
1,640 SR
Queue Stats
50W - 35L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
17 / 3 / 11
13,550
521
23,305
26,483
17,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 17
12,444
479
26,971
23,727
15,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 3 / 10
12,013
462
15,558
24,463
11,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 14
12,863
495
9,964
16,365
25,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Otis7006
Mulan
18
6 / 1 / 19
12,734
490
34,718
34,783
34,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkq12
Sun Wukong
14
0 / 9 / 2
9,496
365
14,768
29,102
15,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Hillel_40
Hou Yi
14
1 / 10 / 3
9,745
375
12,508
19,853
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 12 / 1
9,288
357
13,995
22,251
8,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Maeve-Remix
Ao Kuang
17
8 / 5 / 1
12,196
469
19,628
32,943
14,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tiburon03215
Hercules
12
0 / 6 / 3
9,160
352
11,779
31,495
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
42
Kills
9
9
Deaths
42
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darkq12
Sun Wukong
0
9
2
0.11
W
Achilles
17
3
11
7.5
L
Hou Yi
Hillel_40
Hou Yi
1
10
3
0.25
L
0
12
1
0.04
W
8
2
17
8.25
W
2
3
10
2.33
L
Ao Kuang
Maeve-Remix
Ao Kuang
8
5
1
1.7
W
9
0
14
16
W
Mulan
Otis7006
Mulan
6
1
19
15.5
L
Hercules
Tiburon03215
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,516
Damage
72,678
125,821
Taken
135,644
104,703
Mitigated
72,899
55,132
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darkq12
Sun Wukong
14,768
3,756
0
6,194
29,102
15,539
123
7,372
21,730
0
60,044
W
Achilles
23,305
10,177
0
8,577
26,483
17,416
1,730
11,447
15,036
0
90,871
L
Hou Yi
Hillel_40
Hou Yi
12,508
7,198
0
305
19,853
7,300
1,056
6,731
13,122
0
51,343
L
13,995
743
140
3,094
22,251
8,590
0
5,769
16,482
82,202
0
W
26,971
3,069
1,452
10,402
23,727
15,077
2,295
8,977
14,750
100,230
0
W
15,558
8,368
0
7,894
24,463
11,946
902
3,944
20,519
0
116,382
L
Ao Kuang
Maeve-Remix
Ao Kuang
19,628
5,025
0
10,296
32,943
14,749
0
6,866
26,077
100,773
0
W
9,964
1,653
4,285
4,088
16,365
25,684
1,072
3,561
12,804
56,863
0
W
Mulan
Otis7006
Mulan
34,718
5,025
0
18,434
34,783
34,580
1,703
6,170
28,613
0
114,015
L
Hercules
Tiburon03215
Hercules
11,779
2,820
0
6,666
31,495
26,721
0
10,197
21,298
422
30,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,604
Gold Earned
49,885
622
Minions Killed
412
0
Camps Cleared
0
2,456,989
Distance Traveled
2,159,677
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,496
365
92
4
0
411,941
1
W
Achilles
13,550
521
95
4
0
513,221
2
L
Hou Yi
9,745
375
64
2
0
410,766
0
L
Janus
9,288
357
109
4
0
398,597
1
W
Hades
12,444
479
133
5
0
468,277
6
W
Apollo
12,013
462
172
7
0
507,302
1
L
Ao Kuang
12,196
469
110
4
0
482,024
3
W
Ymir
12,863
495
78
3
0
472,549
1
W
Mulan
12,734
490
144
6
0
495,640
5
L
Hercules
9,160
352
37
1
0
456,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role