Player Matchup

Baron Samedi
Baron Samedi
Crypto01
Baron Samedi
Level 141
God Stats
3W - 2L
1,570 SR
Queue Stats
74W - 51L
1,746 Elo+
Party 1
Neith
Neith
Fondleburg
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,890 Elo+
Party 1
Geb
Geb
tinso
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,823 Elo+
Party 1
Team Averages
Level 61
1,523 SR
1,820 Elo+

VS

Team Averages
Level 98
1,474 SR
1,349 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FaZe_JuandaXD
Ymir
Level 51
God Stats
2W - 4L
1,507 SR
Queue Stats
32W - 56L
1,262 Elo+
Party 2
Ullr
Ullr
INDIGENANEGROHP
Ullr
Level 84
God Stats
1W - 3L
1,416 SR
Queue Stats
39W - 63L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crypto01
Baron Samedi
13
4 / 0 / 6
8,405
841
8,069
7,389
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
5 / 0 / 4
8,188
819
7,764
6,941
3,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
tinso
Geb
12
1 / 1 / 9
8,135
814
4,286
12,473
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
6,984
698
5,483
5,253
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 1
5,883
588
862
3,197
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 7 / 1
6,234
623
5,072
13,414
4,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Baron Samedi
Crypto01
Baron Samedi
4
0
6
7
L
0
2
1
0.25
W
Neith
5
0
4
7
L
0
7
1
0.07
W
Geb
tinso
Geb
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
11,417
26,803
Taken
21,864
18,753
Mitigated
8,168
11,028
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,483
386
517
1,669
5,253
1,956
0
2,682
2,571
37,047
0
W
Baron Samedi
Crypto01
Baron Samedi
8,069
940
1,746
3,809
7,389
4,360
619
2,056
5,333
34,817
0
L
862
548
25
358
3,197
1,759
0
1,630
1,567
1,443
0
W
Neith
7,764
4,409
0
1,867
6,941
3,058
1,936
1,223
5,718
0
39,251
L
5,072
1,095
0
0
13,414
4,453
0
8,337
5,077
0
11,603
W
Geb
tinso
Geb
4,286
1,119
0
3,606
12,473
11,335
165
3,251
9,222
12,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
19,101
124
Minions Killed
89
7
Camps Cleared
1
603,756
Distance Traveled
412,719
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,984
698
77
8
1
211,069
0
W
Baron Samedi
8,405
841
69
7
2
207,985
1
L
Ymir
5,883
588
1
0
0
41,606
0
W
Neith
8,188
819
49
5
3
181,922
3
L
Ullr
6,234
623
11
1
0
160,044
4
W
Geb
8,135
814
6
1
2
213,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role