Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
NeithSoloLOL
Fenrir
Gold V
Level 124
God Stats
6W - 12L
1,200 SR
Queue Stats
458W - 450L
1,203 MMR
Solo
Ares
Ares
Silver I
ownerger
Ares
Silver I
Level 108
God Stats
2W - 1L
1,741 SR
Queue Stats
128W - 139L
1,204 MMR
Solo
Merlin
Merlin
Gold V
xwaterdragonx11
Merlin
Gold V
Level 88
God Stats
7W - 9L
1,620 SR
Queue Stats
80W - 91L
1,387 MMR
Solo
Amaterasu
Amaterasu
Silver IV
ªGhostªDrixª
Amaterasu
Silver IV
Level 143
God Stats
0W - 1L
1,656 SR
Queue Stats
7W - 14L
1,343 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,543 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,615 SR
1,278 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Metrø
Ah Muzen Cab
Silver I
Level 70
God Stats
11W - 9L
1,644 SR
Queue Stats
196W - 199L
1,410 MMR
Party 1
Osiris
Osiris
Gold V
Nizroww
Osiris
Gold V
Level 87
God Stats
2W - 0L
1,773 SR
Queue Stats
79W - 86L
1,334 MMR
Party 2
Artio
Artio
Gold V
chrismolex
Artio
Gold V
Level 62
God Stats
6W - 3L
1,614 SR
Queue Stats
175W - 176L
1,453 MMR
Party 1
Bakasura
Bakasura
Silver I
ssnickasm8
Bakasura
Silver I
Level 106
God Stats
39W - 39L
1,639 SR
Queue Stats
204W - 211L
1,151 MMR
Solo
Izanami
Izanami
Silver II
wrathilepsy
Izanami
Silver II
Level 149
God Stats
13W - 16L
1,406 SR
Queue Stats
547W - 554L
1,044 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,092
618
1,279
1,323
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
0 / 1 / 0
2,972
594
837
3,185
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
5
1 / 1 / 0
3,099
620
519
2,729
1,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,144
629
617
1,640
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ªGhostªDrixª
Amaterasu
1
0 / 0 / 0
2,415
483
0
0
0
Bans
Jing WeiBastetAgni

VS

Bans
AtlasCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Metrø
Ah Muzen Cab
5
0 / 0 / 0
3,172
634
1,710
2,263
722
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Nizroww
Osiris
6
0 / 0 / 0
3,418
684
871
2,647
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
5
3 / 0 / 0
4,070
814
1,011
3,136
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ssnickasm8
Bakasura
5
0 / 0 / 1
3,363
673
1,030
3,136
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
wrathilepsy
Izanami
5
0 / 1 / 0
3,302
660
182
2,613
659
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Ah Muzen Cab
Metrø
Ah Muzen Cab
0
0
0
0
L
Fenrir
0
1
0
0
W
Osiris
Nizroww
Osiris
0
0
0
0
W
Artio
3
0
0
3
L
Ares
1
1
0
1
W
Bakasura
ssnickasm8
Bakasura
0
0
1
0.5
W
Izanami
wrathilepsy
Izanami
0
1
0
0
L
0
1
0
0
L
Amaterasu
ªGhostªDrixª
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,252
Damage
4,804
8,877
Taken
13,795
2,888
Mitigated
5,455
2,829
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,279
516
0
708
1,323
496
0
0
1,323
0
12,112
W
Ah Muzen Cab
Metrø
Ah Muzen Cab
1,710
714
0
806
2,263
722
0
302
1,961
0
19,376
L
Fenrir
837
203
0
1,131
3,185
895
0
4
3,118
0
10,316
W
Osiris
Nizroww
Osiris
871
256
0
2,129
2,647
1,447
0
0
2,647
0
17,229
W
Artio
1,011
262
60
970
3,136
1,442
0
286
2,850
3,448
0
L
Ares
519
61
0
490
2,729
1,016
0
767
1,962
7,029
0
W
Bakasura
ssnickasm8
Bakasura
1,030
621
0
1,892
3,136
1,185
0
159
2,977
0
16,803
W
Izanami
wrathilepsy
Izanami
182
174
0
1,172
2,613
659
0
389
2,224
0
20,924
L
617
0
0
500
1,640
481
0
240
1,400
17,106
0
L
Amaterasu
ªGhostªDrixª
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,722
Gold Earned
17,325
80
Minions Killed
153
0
Camps Cleared
0
344,182
Distance Traveled
484,989
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,092
618
16
3
0
71,219
0
W
Ah Muzen Cab
3,172
634
26
5
0
90,990
1
L
Fenrir
2,972
594
24
5
0
104,853
1
W
Osiris
3,418
684
29
6
0
99,213
2
W
Artio
4,070
814
8
2
0
98,772
0
L
Ares
3,099
620
8
2
0
85,621
1
W
Bakasura
3,363
673
44
9
0
118,125
1
W
Izanami
3,302
660
46
9
0
77,889
1
L
Merlin
3,144
629
32
6
0
82,489
0
L
Amaterasu
2,415
483
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role