Player Matchup

Fenrir
Fenrir
GregJennings69
Fenrir
Level 48
God Stats
0W - 2L
1,429 SR
Queue Stats
11W - 19L
1,429 Elo+
Party 2
He Bo
He Bo
InfamousNova19
He Bo
Level 57
God Stats
3W - 5L
1,289 SR
Queue Stats
24W - 24L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VASELlNE
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,451 Elo+
Party 2
Team Averages
Level 41
1,406 SR
1,449 Elo+

VS

Team Averages
Level 45
1,565 SR
1,597 Elo+
Odin
Odin
SuperSmiteZan
Odin
Level 26
God Stats
3W - 2L
1,695 SR
Queue Stats
5W - 7L
1,480 Elo+
Party 1
Anubis
Anubis
SuperWheat
Anubis
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,614 Elo+
Party 1
Neith
Neith
Zax1234
Neith
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,660
619
4,188
15,303
14,437
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 7 / 2
8,851
632
4,759
12,209
2,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
VASELlNE
Cu Chulainn
12
0 / 6 / 2
8,370
598
11,814
16,835
11,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 15
10,487
749
8,019
8,341
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
SuperWheat
Anubis
15
8 / 3 / 12
11,123
795
13,869
12,332
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zax1234
Neith
17
8 / 0 / 12
11,705
836
18,406
7,810
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
20
20
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
1
7
2
0.29
W
4
0
15
11.5
W
Anubis
SuperWheat
Anubis
8
3
12
4.67
L
Cu Chulainn
VASELlNE
Cu Chulainn
0
6
2
0.17
W
Neith
Zax1234
Neith
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
40,294
44,347
Taken
28,483
29,143
Mitigated
20,783
2,717
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,188
563
195
992
15,303
14,437
0
6,463
8,538
0
14,475
L
4,759
166
74
956
12,209
2,838
0
3,059
8,907
30,169
0
W
8,019
1,238
0
2,032
8,341
9,883
370
2,199
6,142
0
15,862
W
Anubis
SuperWheat
Anubis
13,869
615
0
5,265
12,332
6,806
215
3,830
8,502
39,456
0
L
Cu Chulainn
VASELlNE
Cu Chulainn
11,814
864
0
500
16,835
11,868
0
4,818
11,803
4,876
32,868
W
Neith
Zax1234
Neith
18,406
6,040
0
2,707
7,810
4,094
2,086
971
6,839
0
64,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
33,315
142
Minions Killed
169
6
Camps Cleared
6
697,375
Distance Traveled
802,542
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,660
619
21
2
1
226,476
0
L
He Bo
8,851
632
58
4
1
224,554
0
W
Odin
10,487
749
16
1
1
283,510
1
W
Anubis
11,123
795
41
3
1
246,896
3
L
Cu Chulainn
8,370
598
63
5
4
246,345
4
W
Neith
11,705
836
112
8
4
272,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role