Player Matchup

Sobek
Sobek
Crypto01
Sobek
Level 141
God Stats
1W - 1L
1,730 SR
Queue Stats
74W - 51L
1,739 Elo+
Party 1
Thanatos
Thanatos
Fondleburg
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,859 Elo+
Party 1
Janus
Janus
tinso
Janus
Level 19
God Stats
4W - 2L
1,813 SR
Queue Stats
10W - 4L
1,805 Elo+
Party 1
Team Averages
Level 61
1,681 SR
1,801 Elo+

VS

Team Averages
Level 75
1,450 SR
1,512 Elo+
Nox
Nox
Ikiriarc
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Itaicat02
Izanami
Level 8
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Odin
Odin
LordGriffinOG
Odin
Level 116
God Stats
1W - 2L
1,465 SR
Queue Stats
208W - 166L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crypto01
Sobek
12
2 / 1 / 11
8,719
793
5,092
11,127
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Fondleburg
Thanatos
14
11 / 2 / 4
9,922
902
11,045
10,778
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
tinso
Janus
13
3 / 3 / 9
8,353
759
8,939
6,525
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,920
720
8,600
7,951
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Itaicat02
Izanami
9
0 / 9 / 5
7,132
648
4,625
12,184
4,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
8,334
758
8,759
9,772
6,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crypto01
Sobek
2
1
11
7.5
W
Thanatos
Fondleburg
Thanatos
11
2
4
6.5
L
4
4
1
1.13
L
Izanami
Itaicat02
Izanami
0
9
5
0.28
L
2
3
3
1.17
W
Janus
tinso
Janus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
21,984
28,430
Taken
29,907
22,369
Mitigated
13,670
13,734
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crypto01
Sobek
5,092
997
0
4,513
11,127
11,990
97
3,225
7,902
15,571
0
W
Thanatos
Fondleburg
Thanatos
11,045
3,558
0
8,913
10,778
7,705
157
4,202
6,576
0
27,426
L
8,600
814
0
480
7,951
3,356
259
3,670
4,090
18,314
0
L
Izanami
Itaicat02
Izanami
4,625
3,218
0
274
12,184
4,176
287
6,289
5,667
0
15,514
L
8,759
2,007
0
472
9,772
6,138
0
4,169
5,243
0
21,855
W
Janus
tinso
Janus
8,939
1,053
0
308
6,525
2,674
643
1,532
4,993
38,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
23,386
130
Minions Killed
84
9
Camps Cleared
1
647,467
Distance Traveled
623,661
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,719
793
14
1
1
230,330
2
W
Thanatos
9,922
902
38
3
4
219,417
5
L
Nox
7,920
720
19
2
0
207,601
2
L
Izanami
7,132
648
25
2
1
180,194
0
L
Odin
8,334
758
40
4
0
235,866
5
W
Janus
8,353
759
78
7
4
197,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role