Player Matchup

Raijin
Raijin
Anonymous Kaos
Raijin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,565 Elo+
Party 1
Bakasura
Bakasura
BIame Miracles
Bakasura
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IAmToastNotBread
Tsukuyomi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,412 Elo+
Solo
Bacchus
Bacchus
NH ARK R3b3l
Bacchus
Level 104
God Stats
0W - 1L
1,158 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
SalSaJMC
Xbalanque
Level 108
God Stats
2W - 1L
1,736 SR
Queue Stats
251W - 274L
1,474 Elo+
Solo
Team Averages
Level 126
1,479 SR
1,491 Elo+

VS

Team Averages
Level 127
1,557 SR
1,550 Elo+
Tyr
Tyr
Bevmochc
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,835 Elo+
Solo
Charybdis
Charybdis
BuddhaClaws
Charybdis
Level 125
God Stats
2W - 0L
1,876 SR
Queue Stats
97W - 91L
1,467 Elo+
Party 2
Chiron
Chiron
VoilaMagick
Chiron
Level 106
God Stats
4W - 7L
1,245 SR
Queue Stats
310W - 320L
1,520 Elo+
Solo
Nike
Nike
rosiep714
Nike
Level 151
God Stats
3W - 1L
1,549 SR
Queue Stats
190W - 202L
1,455 Elo+
Solo
King Arthur
King Arthur
zTrendkill
King Arthur
Level 147
God Stats
3W - 1L
1,617 SR
Queue Stats
61W - 52L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
9,968
767
15,459
12,819
7,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
6 / 6 / 4
9,870
759
9,175
16,543
9,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
15
1 / 6 / 9
9,008
693
17,312
18,140
20,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
NH ARK R3b3l
Bacchus
17
1 / 2 / 10
9,707
747
11,326
18,311
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
SalSaJMC
Xbalanque
15
3 / 5 / 7
9,335
718
17,979
13,204
7,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
10,153
781
7,660
21,538
27,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
BuddhaClaws
Charybdis
14
1 / 3 / 8
8,755
673
9,111
11,728
5,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
18
8 / 3 / 6
10,543
811
22,663
15,544
7,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
3 / 1 / 10
9,458
728
10,330
14,555
11,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
zTrendkill
King Arthur
18
8 / 4 / 10
11,042
849
19,177
20,201
24,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
16
Kills
23
23
Deaths
16
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Bakasura
6
6
4
1.33
W
3
5
10
1.6
W
Charybdis
BuddhaClaws
Charybdis
1
3
8
1.67
L
Tsukuyomi
1
6
9
0.92
L
Bacchus
NH ARK R3b3l
Bacchus
1
2
10
3
L
Xbalanque
SalSaJMC
Xbalanque
3
5
7
1.3
W
Chiron
8
3
6
3.67
W
Nike
3
1
10
8
W
King Arthur
zTrendkill
King Arthur
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,251
Damage
68,941
79,017
Taken
83,566
73,964
Mitigated
76,950
20,166
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,459
1,541
452
293
12,819
7,642
374
0
12,819
30,809
0
L
Bakasura
9,175
6,856
952
2,866
16,543
9,775
77
0
16,543
0
9,163
W
7,660
1,727
2,077
4,231
21,538
27,895
0
7,562
13,585
907
12,166
W
Charybdis
BuddhaClaws
Charybdis
9,111
4,883
1,127
2,620
11,728
5,166
1,206
3,503
7,476
0
18,566
L
Tsukuyomi
17,312
4,854
1,419
5,608
18,140
20,398
288
235
17,905
0
28,950
L
Bacchus
NH ARK R3b3l
Bacchus
11,326
1,652
1,396
3,209
18,311
28,738
0
381
17,930
18,506
0
L
Xbalanque
SalSaJMC
Xbalanque
17,979
6,315
2,610
1,361
13,204
7,411
1,032
339
12,865
0
31,241
W
Chiron
22,663
5,713
2,942
3,336
15,544
7,981
667
4,928
9,899
0
44,029
W
Nike
10,330
1,327
1,734
2,076
14,555
11,346
0
3,314
10,620
982
19,885
W
King Arthur
zTrendkill
King Arthur
19,177
1,121
1,985
2,908
20,201
24,562
138
7,454
12,225
0
33,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
49,951
124
Minions Killed
137
0
Camps Cleared
0
1,175,111
Distance Traveled
1,172,109
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,968
767
41
3
0
207,881
1
L
Bakasura
9,870
759
20
2
0
241,649
0
W
Tyr
10,153
781
11
1
0
233,012
0
W
Charybdis
8,755
673
26
2
0
209,374
2
L
Tsukuyomi
9,008
693
17
1
0
231,501
0
L
Bacchus
9,707
747
14
1
0
268,656
3
L
Xbalanque
9,335
718
32
2
0
225,424
1
W
Chiron
10,543
811
58
4
0
217,396
2
W
Nike
9,458
728
18
1
0
255,454
2
W
King Arthur
11,042
849
24
2
0
256,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role