Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Miguel297one
Izanami
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,486 Elo+
Solo
Zeus
Zeus
christian0593
Zeus
Level 102
God Stats
50W - 37L
1,596 SR
Queue Stats
117W - 127L
1,496 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,494 Elo+

VS

Team Averages
Level 101
1,503 SR
1,513 Elo+
Amaterasu
Amaterasu
Fear Decays
Amaterasu
Level 106
God Stats
1W - 1L
1,784 SR
Queue Stats
63W - 91L
1,376 Elo+
Solo
Olorun
Olorun
artnmyself
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
calileo
Jing Wei
Level 128
God Stats
0W - 1L
1,224 SR
Queue Stats
13W - 19L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 10
8,117
738
9,061
12,425
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Miguel297one
Izanami
14
8 / 1 / 4
9,230
839
9,677
7,681
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 8
8,535
776
9,779
6,405
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fear Decays
Amaterasu
10
1 / 5 / 2
6,910
628
4,331
12,435
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
artnmyself
Olorun
12
3 / 3 / 1
7,930
721
10,224
11,557
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
calileo
Jing Wei
10
0 / 5 / 3
6,696
609
3,582
11,724
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
10
2.33
L
Amaterasu
Fear Decays
Amaterasu
1
5
2
0.4
W
Izanami
Miguel297one
Izanami
8
1
4
10
L
Olorun
artnmyself
Olorun
3
3
1
1.17
L
Jing Wei
calileo
Jing Wei
0
5
3
0.3
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
18,137
26,511
Taken
35,716
14,930
Mitigated
19,422
6,532
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,061
1,805
0
3,161
12,425
8,638
616
4,051
8,374
0
21,009
L
Amaterasu
Fear Decays
Amaterasu
4,331
1,567
0
179
12,435
9,815
74
2,770
9,358
0
11,471
W
Izanami
Miguel297one
Izanami
9,677
6,043
0
1,299
7,681
3,639
1,230
3,141
4,540
0
38,115
L
Olorun
artnmyself
Olorun
10,224
5,091
191
2,904
11,557
5,378
0
4,116
7,283
26,415
3,276
L
Jing Wei
calileo
Jing Wei
3,582
2,913
0
1,021
11,724
4,229
0
3,911
7,597
0
20,209
W
9,779
642
0
2,072
6,405
2,653
455
1,922
4,483
33,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
21,536
142
Minions Killed
96
5
Camps Cleared
4
624,386
Distance Traveled
597,901
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,117
738
23
2
1
213,697
5
L
Amaterasu
6,910
628
26
2
1
207,070
0
W
Izanami
9,230
839
67
6
3
200,046
1
L
Olorun
7,930
721
42
4
2
192,318
3
L
Jing Wei
6,696
609
28
3
1
198,513
1
W
Zeus
8,535
776
52
5
1
210,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role