Player Matchup

Da Ji
Da Ji
BoatsNHxes
Da Ji
Level 125
God Stats
3W - 4L
1,102 SR
Queue Stats
203W - 200L
1,517 Elo+
Party 2
Osiris
Osiris
NaughtyBearzz
Osiris
Level 65
God Stats
7W - 4L
1,639 SR
Queue Stats
136W - 151L
1,551 Elo+
Solo
Poseidon
Poseidon
X_Unfortunately_
Poseidon
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
227W - 235L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
idontbuywards
Sylvanus
Level 62
God Stats
10W - 8L
1,601 SR
Queue Stats
119W - 116L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pepehands69420
Ah Muzen Cab
Level 108
God Stats
18W - 13L
1,615 SR
Queue Stats
538W - 544L
1,582 Elo+
Party 2
Team Averages
Level 94
1,491 SR
1,540 Elo+

VS

Team Averages
Level 96
1,501 SR
1,578 Elo+
Yemoja
Yemoja
Donqu11
Yemoja
Level 60
God Stats
25W - 30L
1,638 SR
Queue Stats
414W - 399L
1,567 Elo+
Party 3
Nemesis
Nemesis
GARCH0MP
Nemesis
Level 56
God Stats
19W - 28L
1,310 SR
Queue Stats
147W - 146L
1,662 Elo+
Solo
Rama
Rama
LingLingLingLing
Rama
Level 105
God Stats
2W - 2L
1,653 SR
Queue Stats
280W - 263L
1,591 Elo+
Party 3
Janus
Janus
Subelo
Janus
Level 156
God Stats
4W - 12L
1,301 SR
Queue Stats
168W - 155L
1,510 Elo+
Solo
King Arthur
King Arthur
ppeachcobbler
King Arthur
Level 105
God Stats
6W - 14L
1,601 SR
Queue Stats
318W - 312L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 5 / 3
8,753
461
5,137
16,331
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 3
10,023
528
9,458
19,717
18,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 2
8,999
474
11,784
12,453
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
idontbuywards
Sylvanus
15
4 / 1 / 8
9,251
487
9,920
12,712
13,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
pepehands69420
Ah Muzen Cab
18
3 / 1 / 7
10,593
558
18,878
15,020
7,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donqu11
Yemoja
13
0 / 3 / 6
8,296
437
7,590
16,680
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
GARCH0MP
Nemesis
15
5 / 4 / 2
9,629
507
10,448
17,294
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 2
8,930
470
8,286
17,404
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Subelo
Janus
15
4 / 3 / 6
9,453
498
11,617
11,693
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ppeachcobbler
King Arthur
16
2 / 1 / 1
9,843
518
13,584
13,952
18,401
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
16
Kills
12
12
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
5
3
0.9
L
Yemoja
Donqu11
Yemoja
0
3
6
1
L
Nemesis
GARCH0MP
Nemesis
5
4
2
1.5
L
1
5
2
0.4
W
2
2
3
1.75
L
Janus
Subelo
Janus
4
3
6
2.33
W
4
3
2
1.67
W
Sylvanus
idontbuywards
Sylvanus
4
1
8
8
W
Ah Muzen Cab
pepehands69420
Ah Muzen Cab
3
1
7
6.5
L
King Arthur
ppeachcobbler
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
51,525
76,233
Taken
77,023
55,463
Mitigated
55,038
26,238
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,137
1,368
0
3,443
16,331
9,495
0
3,391
12,940
0
57,789
L
Yemoja
Donqu11
Yemoja
7,590
1,383
1,497
3,152
16,680
17,991
0
7,396
9,284
36,268
0
L
Nemesis
GARCH0MP
Nemesis
10,448
4,601
0
793
17,294
7,203
0
4,362
12,932
0
73,695
L
8,286
6,612
0
6,058
17,404
6,719
0
2,301
15,103
0
72,448
W
9,458
3,127
0
7,974
19,717
18,152
0
1,858
17,859
0
80,161
L
Janus
Subelo
Janus
11,617
273
0
2,096
11,693
4,724
0
3,880
7,813
78,392
0
W
11,784
1,527
0
2,000
12,453
6,148
124
6,838
5,615
83,325
0
W
Sylvanus
idontbuywards
Sylvanus
9,920
3,948
3,034
3,223
12,712
13,912
68
4,913
7,799
24,888
8,975
W
Ah Muzen Cab
pepehands69420
Ah Muzen Cab
18,878
9,800
0
6,564
15,020
7,756
912
3,399
11,621
0
115,342
L
King Arthur
ppeachcobbler
King Arthur
13,584
2,081
0
1,900
13,952
18,401
379
2,470
11,482
0
79,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,619
Gold Earned
46,151
544
Minions Killed
562
0
Camps Cleared
0
1,819,881
Distance Traveled
1,825,357
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,753
461
80
4
0
384,492
14
L
Yemoja
8,296
437
39
2
0
322,898
1
L
Nemesis
9,629
507
118
6
0
398,705
4
L
Rama
8,930
470
155
8
0
322,775
11
W
Osiris
10,023
528
141
7
0
356,098
1
L
Janus
9,453
498
110
6
0
382,748
4
W
Poseidon
8,999
474
120
6
0
360,628
4
W
Sylvanus
9,251
487
44
2
0
351,032
0
W
Ah Muzen Cab
10,593
558
159
8
0
367,631
6
L
King Arthur
9,843
518
140
7
0
398,231
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role