Player Matchup

Cernunnos
Cernunnos
Rain Goku
Cernunnos
Level 68
God Stats
0W - 2L
1,340 SR
Queue Stats
32W - 32L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
S1LLyGL1ZZy
Cthulhu
Level 15
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 5L
1,046 Elo+
Party 2
Thanatos
Thanatos
SorryImAlone
Thanatos
Level 66
God Stats
0W - 2L
1,467 SR
Queue Stats
40W - 39L
1,353 Elo+
Party 2
Thoth
Thoth
unlvv
Thoth
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,339 Elo+
Party 2
Amaterasu
Amaterasu
vile3824
Amaterasu
Level 49
God Stats
0W - 1L
1,512 SR
Queue Stats
37W - 37L
1,374 Elo+
Party 2
Team Averages
Level 46
1,504 SR
1,277 Elo+

VS

Team Averages
Level 88
1,487 SR
1,407 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
B3Y0ND_Y0_L1M1T
Horus
Level 69
God Stats
12W - 14L
1,344 SR
Queue Stats
64W - 84L
1,383 Elo+
Party 1
Bakasura
Bakasura
MachGunJesus
Bakasura
Level 145
God Stats
12W - 20L
1,550 SR
Queue Stats
318W - 350L
1,398 Elo+
Solo
Nox
Nox
ShinySableye
Nox
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
drip_god_dax
Jing Wei
Level 42
God Stats
8W - 6L
1,541 SR
Queue Stats
50W - 76L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rain Goku
Cernunnos
15
1 / 8 / 4
9,983
416
18,843
23,449
9,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
S1LLyGL1ZZy
Cthulhu
14
1 / 8 / 5
8,906
371
6,631
19,411
17,294
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SorryImAlone
Thanatos
16
11 / 6 / 1
11,641
485
14,946
26,825
12,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
unlvv
Thoth
17
2 / 5 / 3
10,146
423
18,210
12,969
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
vile3824
Amaterasu
14
1 / 3 / 5
9,803
408
15,133
27,942
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 1 / 17
11,617
484
12,213
22,211
33,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 12
11,229
468
17,248
27,924
31,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
MachGunJesus
Bakasura
19
6 / 7 / 4
11,869
495
15,863
24,134
11,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 9
11,354
473
19,642
12,206
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
drip_god_dax
Jing Wei
18
10 / 5 / 8
12,408
517
19,722
20,980
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
16
Kills
30
30
Deaths
16
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
17
12.5
W
4
3
12
3.33
W
Bakasura
MachGunJesus
Bakasura
6
7
4
1.14
L
Cernunnos
Rain Goku
Cernunnos
1
8
4
0.38
L
Cthulhu
S1LLyGL1ZZy
Cthulhu
1
8
5
0.44
W
6
0
9
10.5
L
Thanatos
SorryImAlone
Thanatos
11
6
1
1.92
W
Jing Wei
drip_god_dax
Jing Wei
10
5
8
2.8
L
Thoth
unlvv
Thoth
2
5
3
0.7
L
Amaterasu
vile3824
Amaterasu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,763
Damage
84,688
110,596
Taken
107,455
64,990
Mitigated
94,427
32,395
Healing
40,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,213
3,037
5,302
6,514
22,211
33,977
872
6,322
15,587
41,501
0
W
17,248
7,140
1,901
11,758
27,924
31,579
41
7,112
20,003
0
75,194
W
Bakasura
MachGunJesus
Bakasura
15,863
10,360
0
6,066
24,134
11,761
494
4,381
19,608
0
104,726
L
Cernunnos
Rain Goku
Cernunnos
18,843
10,531
0
5,310
23,449
9,626
1,661
5,877
17,477
0
73,798
L
Cthulhu
S1LLyGL1ZZy
Cthulhu
6,631
617
290
0
19,411
17,294
235
4,336
14,877
26,397
0
W
19,642
2,625
466
2,687
12,206
6,825
1,468
4,092
7,998
84,427
0
L
Thanatos
SorryImAlone
Thanatos
14,946
5,954
0
18,311
26,825
12,433
0
5,181
21,561
0
79,729
W
Jing Wei
drip_god_dax
Jing Wei
19,722
19,722
0
5,830
20,980
10,285
2,173
2,934
18,046
0
86,341
L
Thoth
unlvv
Thoth
18,210
1,772
0
490
12,969
5,697
242
3,956
8,559
88,581
0
L
Amaterasu
vile3824
Amaterasu
15,133
6,417
0
7,994
27,942
19,940
406
12,505
15,357
0
55,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
58,477
446
Minions Killed
568
0
Camps Cleared
0
2,124,402
Distance Traveled
2,192,660
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,617
484
56
2
0
391,257
4
W
Horus
11,229
468
103
4
0
465,785
5
W
Bakasura
11,869
495
163
7
0
476,439
5
L
Cernunnos
9,983
416
108
5
0
382,706
2
L
Cthulhu
8,906
371
31
1
0
428,822
0
W
Nox
11,354
473
123
5
0
411,618
3
L
Thanatos
11,641
485
103
4
0
437,848
7
W
Jing Wei
12,408
517
123
5
0
447,561
0
L
Thoth
10,146
423
109
5
0
405,632
1
L
Amaterasu
9,803
408
95
4
0
469,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role