Player Matchup

Ah Puch
Ah Puch
G1rlP0wer_06
Ah Puch
Level 56
God Stats
6W - 15L
1,480 SR
Queue Stats
43W - 66L
1,361 Elo+
Solo
Mulan
Mulan
OnshorePear503
Mulan
Level 158
God Stats
0W - 1L
1,218 SR
Queue Stats
9W - 4L
1,526 Elo+
Party 1
Yemoja
Yemoja
SpyShoot
Yemoja
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 118L
1,474 Elo+
Solo
Kukulkan
Kukulkan
TrimBIGDADDYV
Kukulkan
Level 81
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 10L
1,447 Elo+
Solo
Artemis
Artemis
VexingManatee73
Artemis
Level 149
God Stats
2W - 1L
1,846 SR
Queue Stats
14W - 6L
1,354 Elo+
Party 1
Team Averages
Level 103
1,563 SR
1,432 Elo+

VS

Team Averages
Level 101
1,562 SR
1,495 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Munzt3rxSuave
Susano
Level 77
God Stats
34W - 46L
1,500 SR
Queue Stats
1,076W - 1,086L
1,481 Elo+
Solo
Hades
Hades
SirBentley416
Hades
Level 127
God Stats
20W - 8L
1,715 SR
Queue Stats
358W - 364L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alexandresamsel
Morgan Le Fay
Level 69
God Stats
3W - 2L
1,555 SR
Queue Stats
26W - 27L
1,404 Elo+
Solo
Sol
Sol
rrwoah
Sol
Level 125
God Stats
23W - 19L
1,537 SR
Queue Stats
75W - 86L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
G1rlP0wer_06
Ah Puch
16
1 / 7 / 1
10,580
962
13,183
16,156
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 0
9,561
869
3,608
17,938
9,392
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
SpyShoot
Yemoja
16
0 / 3 / 4
11,446
1,041
5,721
19,042
26,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TrimBIGDADDYV
Kukulkan
16
2 / 3 / 2
10,877
989
18,374
11,379
5,503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 2
10,671
970
18,144
16,632
7,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 2 / 15
11,595
1,054
12,039
20,754
17,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 10
12,572
1,143
18,195
15,244
7,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
10 / 0 / 10
12,854
1,169
21,290
12,368
8,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
alexandresamsel
Morgan Le Fay
18
2 / 0 / 15
12,351
1,123
11,936
11,382
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
rrwoah
Sol
18
3 / 0 / 10
10,978
998
13,448
6,892
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
4
Kills
26
26
Deaths
4
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
15
5.25
L
Ah Puch
G1rlP0wer_06
Ah Puch
1
7
1
0.21
W
8
2
10
6.5
L
0
8
0
0
W
10
0
10
15
L
Yemoja
SpyShoot
Yemoja
0
3
4
0.67
L
Kukulkan
TrimBIGDADDYV
Kukulkan
2
3
2
1
L
1
5
2
0.4
W
Morgan Le Fay
alexandresamsel
Morgan Le Fay
2
0
15
9.5
W
Sol
rrwoah
Sol
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
76,908
81,147
Taken
66,640
55,278
Mitigated
46,982
6,129
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,039
3,300
0
6,577
20,754
17,000
0
14,126
6,628
0
30,091
L
Ah Puch
G1rlP0wer_06
Ah Puch
13,183
306
0
1,278
16,156
6,287
0
8,133
8,023
39,317
0
W
18,195
4,511
0
977
15,244
7,777
0
8,352
6,892
0
31,130
L
3,608
256
0
186
17,938
9,392
0
10,650
7,288
0
10,783
W
21,290
696
642
4,410
12,368
8,238
0
7,300
5,068
30,696
0
L
Yemoja
SpyShoot
Yemoja
5,721
1,947
1,164
1,258
19,042
26,325
0
8,888
10,154
15,664
0
L
Kukulkan
TrimBIGDADDYV
Kukulkan
18,374
1,066
0
581
11,379
5,503
0
6,585
4,794
43,764
0
L
18,144
9,673
0
1,662
16,632
7,771
0
12,418
4,214
0
46,320
W
Morgan Le Fay
alexandresamsel
Morgan Le Fay
11,936
1,572
2,821
4,070
11,382
10,991
0
4,971
6,411
31,332
0
W
Sol
rrwoah
Sol
13,448
2,368
0
2,133
6,892
2,976
0
2,529
4,363
44,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
60,350
209
Minions Killed
220
5
Camps Cleared
8
973,485
Distance Traveled
1,037,619
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,595
1,054
37
3
5
201,954
0
L
Ah Puch
10,580
962
65
6
1
197,820
1
W
Susano
12,572
1,143
28
3
1
225,832
0
L
Mulan
9,561
869
11
1
0
173,829
1
W
Hades
12,854
1,169
28
3
1
227,694
0
L
Yemoja
11,446
1,041
20
2
1
196,443
1
L
Kukulkan
10,877
989
57
5
3
222,749
0
L
Artemis
10,671
970
56
5
0
182,644
0
W
Morgan Le Fay
12,351
1,123
43
4
0
194,864
0
W
Sol
10,978
998
84
8
1
187,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role