Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DMXDogSounds
Da Ji
Level 107
God Stats
5W - 4L
1,473 SR
Queue Stats
82W - 70L
1,509 Elo+
Party 2
Hades
Hades
Mission_Lazarus
Hades
Level 106
God Stats
120W - 54L
1,581 SR
Queue Stats
144W - 84L
1,385 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,465 Elo+

VS

Team Averages
Level 31
1,537 SR
1,563 Elo+
Hercules
Hercules
Faeyo
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 55L
1,583 Elo+
Party 1
Cerberus
Cerberus
MISTYMARIN
Cerberus
Level 27
God Stats
80W - 24L
1,803 SR
Queue Stats
117W - 56L
1,565 Elo+
Party 1
Janus
Janus
TurtleHurdle987
Janus
Level 39
God Stats
3W - 5L
1,309 SR
Queue Stats
166W - 120L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 10
8,826
802
12,443
14,940
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 2 / 6
8,897
809
8,045
6,982
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 12
8,814
801
20,830
11,671
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faeyo
Hercules
10
0 / 8 / 2
6,825
620
10,614
16,409
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
MISTYMARIN
Cerberus
11
2 / 2 / 0
7,628
693
6,257
21,345
17,857
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
6,995
636
9,913
8,901
3,449
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
10
10
W
7
2
6
5
L
Hercules
Faeyo
Hercules
0
8
2
0.13
L
Cerberus
MISTYMARIN
Cerberus
2
2
0
1
W
3
0
12
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
26,784
33,593
Taken
46,655
24,919
Mitigated
36,002
15,699
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,443
3,696
613
6,095
14,940
13,767
344
6,941
7,720
0
29,380
W
8,045
2,604
0
656
6,982
3,221
1,483
3,838
3,144
0
13,555
L
Hercules
Faeyo
Hercules
10,614
5,274
648
3,206
16,409
14,696
0
7,028
9,191
0
19,409
L
Cerberus
MISTYMARIN
Cerberus
6,257
910
213
6,439
21,345
17,857
0
10,246
10,611
20,532
0
W
20,830
1,445
2,108
6,227
11,671
7,931
736
5,746
5,647
47,390
0
L
9,913
1,749
0
0
8,901
3,449
0
3,748
4,862
26,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
21,448
118
Minions Killed
100
6
Camps Cleared
3
602,545
Distance Traveled
523,075
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,826
802
28
3
1
201,442
1
W
Da Ji
8,897
809
16
1
0
196,791
0
L
Hercules
6,825
620
23
2
1
171,410
2
L
Cerberus
7,628
693
29
3
1
181,003
0
W
Hades
8,814
801
74
7
5
204,312
3
L
Janus
6,995
636
48
4
1
170,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role