Player Matchup

Anubis
Anubis
AROURA_S
Anubis
Level 142
God Stats
9W - 8L
1,773 SR
Queue Stats
250W - 252L
1,534 Elo+
Solo
Ganesha
Ganesha
Shinigamifire13
Ganesha
Level 128
God Stats
0W - 4L
1,193 SR
Queue Stats
14W - 28L
1,383 Elo+
Solo
Nu Wa
Nu Wa
SplishSplash598
Nu Wa
Level 91
God Stats
74W - 47L
1,470 SR
Queue Stats
670W - 686L
1,554 Elo+
Party 2
Freya
Freya
blackice2299
Freya
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 165L
1,555 Elo+
Party 2
Zeus
Zeus
highstreet_hydro
Zeus
Level 146
God Stats
1W - 3L
1,503 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Team Averages
Level 126
1,488 SR
1,462 Elo+

VS

Team Averages
Level 136
1,553 SR
1,513 Elo+
Sol
Sol
ANTONIOIAM
Sol
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 310L
1,556 Elo+
Party 1
Loki
Loki
ArticSnowFox93
Loki
Level 131
God Stats
13W - 19L
1,533 SR
Queue Stats
78W - 104L
1,417 Elo+
Solo
Skadi
Skadi
LtPeppersYo
Skadi
Level 141
God Stats
4W - 1L
1,699 SR
Queue Stats
32W - 24L
1,509 Elo+
Party 3
Scylla
Scylla
LtVirgaYo
Scylla
Level 105
God Stats
2W - 2L
1,389 SR
Queue Stats
38W - 31L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Snr Presidente
Cthulhu
Level 141
God Stats
5W - 2L
1,645 SR
Queue Stats
277W - 246L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AROURA_S
Anubis
11
1 / 2 / 1
6,436
644
1,934
3,251
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 2
7,009
701
3,026
11,251
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 1
6,805
681
7,433
8,629
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,253
625
4,620
10,749
4,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 2
6,271
627
5,123
4,959
1,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,021
802
6,801
5,588
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 2
7,590
759
1,936
4,590
1,795
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 6
8,289
829
11,661
6,881
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Scylla
LtVirgaYo
Scylla
14
2 / 0 / 7
7,521
752
6,568
3,170
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 6
7,829
783
6,492
8,553
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
14
14
Deaths
3
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Anubis
AROURA_S
Anubis
1
2
1
0.75
W
0
1
2
1
W
3
0
6
6
W
Scylla
LtVirgaYo
Scylla
2
0
7
5.5
L
0
3
2
0.33
W
4
1
6
7
L
2
4
1
0.63
L
0
3
2
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
33,458
38,839
Taken
28,782
24,870
Mitigated
11,918
6,755
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,801
2,141
0
2,230
5,588
2,547
902
4,479
1,109
21,695
2,007
L
Anubis
AROURA_S
Anubis
1,934
157
0
742
3,251
1,922
0
1,287
1,890
12,141
0
W
1,936
463
0
133
4,590
1,795
2,041
2,432
2,158
0
24,945
W
11,661
6,430
0
1,845
6,881
2,616
930
5,476
1,405
0
43,644
W
Scylla
LtVirgaYo
Scylla
6,568
210
0
310
3,170
1,400
536
2,662
508
17,717
0
L
3,026
576
0
1,406
11,251
12,174
0
5,720
5,341
16,912
0
W
6,492
560
343
685
8,553
3,560
96
7,087
1,466
18,548
470
L
7,433
1,469
0
747
8,629
3,917
0
3,339
5,214
14,852
0
L
4,620
1,642
0
3,176
10,749
4,862
0
7,282
3,299
11,541
0
L
5,123
810
114
570
4,959
1,995
0
991
3,968
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
39,250
117
Minions Killed
245
0
Camps Cleared
0
791,162
Distance Traveled
1,064,054
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,021
802
46
5
0
218,299
1
L
Anubis
6,436
644
32
3
0
92,182
2
W
Loki
7,590
759
45
5
0
204,196
1
W
Skadi
8,289
829
91
9
0
224,670
3
W
Scylla
7,521
752
35
4
0
210,782
0
L
Ganesha
7,009
701
14
1
0
183,356
2
W
Cthulhu
7,829
783
28
3
0
206,107
0
L
Nu Wa
6,805
681
17
2
0
158,801
1
L
Freya
6,253
625
29
3
0
187,914
0
L
Zeus
6,271
627
25
3
0
168,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role