Player Matchup

Anubis
Anubis
Akumawolf88
Anubis
Level 29
God Stats
7W - 9L
1,555 SR
Queue Stats
88W - 153L
1,313 Elo+
Party 1
Thor
Thor
Biienperron
Thor
Level 45
God Stats
12W - 26L
1,376 SR
Queue Stats
70W - 137L
1,344 Elo+
Solo
Ymir
Ymir
zl Jynx lz
Ymir
Level 94
God Stats
9W - 18L
1,400 SR
Queue Stats
138W - 198L
1,376 Elo+
Party 1
Team Averages
Level 56
1,443 SR
1,344 Elo+

VS

Team Averages
Level 55
1,392 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
PowerPlay1964
Chiron
Level 46
God Stats
3W - 6L
1,176 SR
Queue Stats
31W - 41L
1,362 Elo+
Solo
He Bo
He Bo
bigpapapumpp
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 7 / 2
14,118
672
20,858
17,872
9,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 4 / 4
13,314
634
11,034
18,727
7,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 10
12,682
604
13,744
26,672
32,606
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 2 / 11
14,258
679
9,742
23,312
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 5 / 10
13,743
654
28,504
19,233
8,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 4 / 5
14,864
708
17,564
13,042
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
14
14
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
11
4.25
L
Anubis
8
7
2
1.29
L
3
4
4
1.25
W
3
5
10
1.6
W
8
4
5
2.63
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
55,810
63,271
Taken
55,587
50,201
Mitigated
42,448
7,145
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,742
4,356
0
4,767
23,312
28,520
305
15,393
7,827
29,623
0
L
Anubis
20,858
514
467
4,294
17,872
9,918
604
7,619
10,253
48,711
0
L
11,034
3,367
0
687
18,727
7,677
0
7,320
11,407
0
55,386
W
28,504
13,066
1,365
3,961
19,233
8,640
2,059
12,025
7,174
0
92,789
W
17,564
1,093
0
882
13,042
5,288
908
8,029
5,013
38,592
0
L
13,744
1,595
335
1,362
26,672
32,606
58
13,261
13,411
43,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
42,865
226
Minions Killed
181
8
Camps Cleared
8
1,029,952
Distance Traveled
1,111,539
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,258
679
31
1
1
387,503
12
L
Anubis
14,118
672
67
3
1
272,876
2
L
Thor
13,314
634
88
4
5
380,180
1
W
Chiron
13,743
654
112
5
5
344,592
2
W
He Bo
14,864
708
38
2
2
379,444
0
L
Ymir
12,682
604
71
3
2
376,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role