Player Matchup

Mercury
Mercury
Blazin Allen
Mercury
Level 55
God Stats
2W - 4L
1,302 SR
Queue Stats
14W - 40L
1,059 Elo+
Party 1
Neith
Neith
Blazin Fazi
Neith
Level 25
God Stats
0W - 4L
1,186 SR
Queue Stats
0W - 10L
1,042 Elo+
Party 1
Cerberus
Cerberus
Blazin Kinney
Cerberus
Level 13
God Stats
0W - 5L
1,340 SR
Queue Stats
0W - 9L
1,083 Elo+
Party 1
Team Averages
Level 31
1,276 SR
1,062 Elo+

VS

Team Averages
Level 84
1,497 SR
1,476 Elo+
Ra
Ra
Fowlcore
Ra
Level 109
God Stats
2W - 1L
1,648 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Medusa
Medusa
Perfect Jougan
Medusa
Level 31
God Stats
3W - 1L
1,513 SR
Queue Stats
24W - 5L
1,799 Elo+
Solo
Hun Batz
Hun Batz
UNPR3DIC7ABL3
Hun Batz
Level 111
God Stats
3W - 3L
1,331 SR
Queue Stats
117W - 226L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blazin Allen
Mercury
14
2 / 7 / 6
9,703
647
9,237
17,727
7,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 4 / 2
10,685
712
12,251
15,488
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Blazin Kinney
Cerberus
14
2 / 4 / 5
9,715
648
5,265
21,297
18,661
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 12
11,017
734
15,652
10,780
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
10 / 5 / 3
12,386
826
25,373
17,585
7,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
UNPR3DIC7ABL3
Hun Batz
14
3 / 0 / 7
10,222
681
3,759
7,952
3,135
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
14
15
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blazin Allen
Mercury
2
7
6
0.71
L
5
4
2
1.5
L
Cerberus
Blazin Kinney
Cerberus
2
4
5
1.13
W
1
4
12
1.75
W
10
5
3
2.3
W
Hun Batz
UNPR3DIC7ABL3
Hun Batz
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
44,784
54,512
Taken
36,317
33,840
Mitigated
15,644
4,085
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blazin Allen
Mercury
9,237
3,751
0
1,570
17,727
7,750
563
3,931
13,376
0
31,067
L
12,251
5,264
0
1,223
15,488
7,429
2,097
5,145
9,977
0
37,498
L
Cerberus
Blazin Kinney
Cerberus
5,265
628
0
1,292
21,297
18,661
0
5,601
15,282
16,648
0
W
15,652
1,463
1,587
2,736
10,780
4,575
537
995
9,785
33,355
0
W
25,373
12,181
0
4,374
17,585
7,934
1,171
3,943
13,642
0
82,837
W
Hun Batz
UNPR3DIC7ABL3
Hun Batz
3,759
327
0
1,008
7,952
3,135
631
1,325
6,627
0
16,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
33,625
127
Minions Killed
180
3
Camps Cleared
10
830,582
Distance Traveled
802,948
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,703
647
50
3
3
288,109
1
L
Neith
10,685
712
62
4
0
251,250
0
L
Cerberus
9,715
648
15
1
0
291,223
0
W
Ra
11,017
734
57
4
0
294,084
0
W
Medusa
12,386
826
104
7
8
245,112
0
W
Hun Batz
10,222
681
19
1
2
263,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role