Player Matchup

Bastet
Bastet
ErickRacer
Bastet
Level 118
God Stats
13W - 3L
1,831 SR
Queue Stats
386W - 417L
1,471 Elo+
Party 1
King Arthur
King Arthur
JH0NYY
King Arthur
Level 107
God Stats
5W - 11L
1,277 SR
Queue Stats
313W - 341L
1,440 Elo+
Party 1
Nox
Nox
JRblacklight
Nox
Level 80
God Stats
36W - 32L
1,561 SR
Queue Stats
262W - 294L
1,463 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,458 Elo+

VS

Team Averages
Level 122
1,576 SR
1,487 Elo+
Chang'e
Chang'e
BrazenElite
Chang'e
Level 104
God Stats
3W - 0L
1,698 SR
Queue Stats
27W - 23L
1,454 Elo+
Solo
Chiron
Chiron
WolfKing911
Chiron
Level 137
God Stats
4W - 6L
1,530 SR
Queue Stats
124W - 136L
1,491 Elo+
Party 2
Cerberus
Cerberus
deadfighter3
Cerberus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 165L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ErickRacer
Bastet
17
2 / 4 / 6
13,691
570
28,938
35,085
12,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JH0NYY
King Arthur
20
7 / 5 / 1
15,613
651
36,416
40,678
48,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 1 / 7
13,712
571
10,720
13,615
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrazenElite
Chang'e
20
2 / 4 / 7
14,932
622
20,104
27,508
13,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
20
4 / 6 / 5
15,135
631
25,991
29,363
13,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
deadfighter3
Cerberus
20
4 / 0 / 6
15,399
642
23,823
33,032
53,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
10
10
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BrazenElite
Chang'e
2
4
7
1.38
L
Bastet
ErickRacer
Bastet
2
4
6
1.25
L
King Arthur
JH0NYY
King Arthur
7
5
1
1.5
L
1
1
7
4.5
W
Chiron
4
6
5
1.08
W
Cerberus
deadfighter3
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,074
Damage
69,918
89,378
Taken
89,903
65,492
Mitigated
80,717
18,755
Healing
40,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BrazenElite
Chang'e
20,104
1,033
11,254
14,549
27,508
13,763
436
3,775
23,733
79,861
0
L
Bastet
ErickRacer
Bastet
28,938
5,793
0
9,897
35,085
12,125
7
18,444
16,641
0
65,399
L
King Arthur
JH0NYY
King Arthur
36,416
2,145
53
6,147
40,678
48,706
0
19,565
21,113
0
92,162
L
10,720
186
99
2,559
13,615
4,661
0
6,425
7,190
50,758
0
W
Chiron
25,991
11,160
1,976
4,454
29,363
13,042
2,274
2,154
27,209
0
80,529
W
Cerberus
deadfighter3
Cerberus
23,823
1,412
0
8,338
33,032
53,912
0
5,261
27,771
55,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
45,466
235
Minions Killed
330
9
Camps Cleared
8
1,288,308
Distance Traveled
1,298,057
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,932
622
113
5
4
436,801
3
L
Bastet
13,691
570
52
2
4
515,115
1
L
King Arthur
15,613
651
96
4
1
441,329
0
L
Nox
13,712
571
87
4
4
331,864
5
W
Chiron
15,135
631
141
6
4
410,032
5
W
Cerberus
15,399
642
76
3
0
451,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role