Player Matchup

Cu Chulainn
Cu Chulainn
Gorilla_Smoker
Cu Chulainn
Level 128
God Stats
9W - 7L
1,462 SR
Queue Stats
622W - 548L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
JohnEdmunds
Nu Wa
Level 153
God Stats
10W - 11L
1,405 SR
Queue Stats
414W - 411L
1,561 Elo+
Solo
Ravana
Ravana
PrincezzSelina
Ravana
Level 88
God Stats
10W - 14L
1,358 SR
Queue Stats
862W - 839L
1,441 Elo+
Party 2
Ymir
Ymir
Woopydiwupwup
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,579 Elo+
Party 2
Izanami
Izanami
zekiru-
Izanami
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,377 Elo+
Party 2
Team Averages
Level 79
1,445 SR
1,494 Elo+

VS

Team Averages
Level 70
1,447 SR
1,395 Elo+
Nu Wa
Nu Wa
Kerdiso
Nu Wa
Level 31
God Stats
6W - 5L
1,495 SR
Queue Stats
44W - 45L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
OINO_MATT
Cthulhu
Level 42
God Stats
26W - 25L
1,487 SR
Queue Stats
28W - 28L
1,422 Elo+
Party 1
Osiris
Osiris
gio0229
Osiris
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 104L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
museo_eseguito
Ao Kuang
Level 73
God Stats
23W - 27L
1,390 SR
Queue Stats
68W - 71L
1,381 Elo+
Party 1
Artemis
Artemis
ricciardinho2
Artemis
Level 87
God Stats
9W - 9L
1,364 SR
Queue Stats
54W - 64L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gorilla_Smoker
Cu Chulainn
16
2 / 8 / 3
10,377
451
6,332
22,363
16,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 6 / 5
10,968
477
15,958
16,336
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 5
10,795
469
5,819
13,356
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 4
9,488
413
7,754
16,711
20,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
zekiru-
Izanami
17
0 / 3 / 3
10,622
462
9,341
15,651
7,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kerdiso
Nu Wa
18
6 / 2 / 8
11,948
519
23,078
11,180
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OINO_MATT
Cthulhu
16
1 / 2 / 4
10,326
449
7,038
20,734
24,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
gio0229
Osiris
20
7 / 3 / 8
13,510
587
17,514
21,051
15,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
17
6 / 4 / 6
11,112
483
7,920
22,806
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
17
3 / 0 / 1
10,651
463
9,070
13,001
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
11
Kills
23
23
Deaths
11
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Gorilla_Smoker
Cu Chulainn
2
8
3
0.44
L
2
6
5
0.75
W
Nu Wa
Kerdiso
Nu Wa
6
2
8
5
W
Cthulhu
OINO_MATT
Cthulhu
1
2
4
1.5
L
4
2
5
3.25
L
3
4
4
1.25
W
Osiris
gio0229
Osiris
7
3
8
3.67
W
Ao Kuang
6
4
6
2.25
W
Artemis
3
0
1
3.5
L
Izanami
zekiru-
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,204
Damage
64,620
84,417
Taken
88,772
59,151
Mitigated
60,705
11,107
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Gorilla_Smoker
Cu Chulainn
6,332
1,655
0
1,228
22,363
16,201
0
8,377
13,986
0
62,682
L
15,958
3,161
0
670
16,336
7,255
36
7,237
9,099
117,076
0
W
Nu Wa
Kerdiso
Nu Wa
23,078
3,927
0
500
11,180
4,758
2,040
4,775
6,405
103,854
0
W
Cthulhu
OINO_MATT
Cthulhu
7,038
275
0
1,462
20,734
24,517
247
4,347
16,387
51,900
0
L
5,819
650
0
3,912
13,356
7,404
0
5,743
7,613
0
62,972
L
7,754
1,726
0
2,283
16,711
20,483
0
8,141
8,570
35,011
0
W
Osiris
gio0229
Osiris
17,514
7,284
0
8,454
21,051
15,637
696
4,086
16,536
0
122,764
W
Ao Kuang
7,920
1,636
0
6,959
22,806
9,431
708
6,620
16,186
80,540
0
W
Artemis
9,070
2,654
0
6,510
13,001
6,362
3,767
3,884
9,117
0
82,547
L
Izanami
zekiru-
Izanami
9,341
6,349
0
3,014
15,651
7,808
76
8,538
7,113
0
97,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
57,547
566
Minions Killed
664
0
Camps Cleared
0
2,117,406
Distance Traveled
2,149,927
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,377
451
116
5
0
383,127
3
L
Nu Wa
10,968
477
155
7
0
393,765
0
W
Nu Wa
11,948
519
142
6
0
430,128
5
W
Cthulhu
10,326
449
81
4
0
421,699
3
L
Ravana
10,795
469
100
4
0
489,508
0
L
Ymir
9,488
413
37
2
0
453,991
8
W
Osiris
13,510
587
209
9
0
446,398
6
W
Ao Kuang
11,112
483
109
5
0
483,621
0
W
Artemis
10,651
463
123
5
0
368,081
3
L
Izanami
10,622
462
158
7
0
397,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role